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authorGravatar erikchen <erikchen@chromium.org>2016-02-10 16:32:34 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-02-10 16:32:35 -0800
commit9a1ed5d81dbfc7d5b67b568dfe12b4033a9af154 (patch)
treeb3aace8f70ea76da04db55fd0be90b22d7b27b85 /tests
parent4a6e40d9d2e0eb81e00d8b2bd20532aa28f61afb (diff)
skia: Add support for CHROMIUM_image backed textures.
I created a new abstract base class TextureStorageAllocator that consumers of Skia can subclass and pass back to Skia. When a surface is created with a pointer to a TextureStorageAllocator, any textures it creates, or that are derived from the original surface, will allocate and deallocate storage using the methods on TextureStorageAllocator. BUG=https://code.google.com/p/chromium/issues/detail?id=579664 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1623653002 Committed: https://skia.googlesource.com/skia/+/92098e691f10a010e7421125ba4d44c02506bb55 Committed: https://skia.googlesource.com/skia/+/7fec91ce6660190f8d7c5eb6f3061e4550cc672b Committed: https://skia.googlesource.com/skia/+/b8d6e088590160f1198110c2371b802c1d541a36 Review URL: https://codereview.chromium.org/1623653002
Diffstat (limited to 'tests')
-rw-r--r--tests/TextureStorageAllocator.cpp109
1 files changed, 109 insertions, 0 deletions
diff --git a/tests/TextureStorageAllocator.cpp b/tests/TextureStorageAllocator.cpp
new file mode 100644
index 0000000000..122839ca59
--- /dev/null
+++ b/tests/TextureStorageAllocator.cpp
@@ -0,0 +1,109 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Test.h"
+#if SK_SUPPORT_GPU
+#include "gl/GrGLGpu.h"
+#include "GrContext.h"
+#include "SkSurface_Gpu.h"
+#include "../include/gpu/gl/SkGLContext.h"
+#include "../include/gpu/GrTypes.h"
+#include "../include/private/SkTemplates.h"
+
+class TestStorageAllocator {
+ public:
+ static GrTextureStorageAllocator::Result allocateTextureStorage(void* ctx,
+ GrBackendObject texture, unsigned width, unsigned height, GrPixelConfig config,
+ const void* srcData, GrSurfaceOrigin) {
+ TestStorageAllocator* allocator = static_cast<TestStorageAllocator*>(ctx);
+ if (!allocator->m_allowAllocation)
+ return GrTextureStorageAllocator::Result::kFailed;
+ SkAutoTMalloc<uint8_t> pixels(width * height * 4);
+ memset(pixels.get(), 0, width * height * 4);
+
+ GrGLuint id;
+ GrGLenum target = GR_GL_TEXTURE_2D;
+ GR_GL_CALL(allocator->m_gl, GenTextures(1, &id));
+ GR_GL_CALL(allocator->m_gl, BindTexture(target, id));
+ GR_GL_CALL(allocator->m_gl, TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, GR_GL_NEAREST));
+ GR_GL_CALL(allocator->m_gl, TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, GR_GL_NEAREST));
+ GR_GL_CALL(allocator->m_gl, TexParameteri(target, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE));
+ GR_GL_CALL(allocator->m_gl, TexParameteri(target, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE));
+ GR_GL_CALL(allocator->m_gl, TexImage2D(target, 0, GR_GL_RGBA, width, height, 0, GR_GL_RGBA,
+ GR_GL_UNSIGNED_BYTE, pixels.get()));
+
+ GrGLTextureInfo* info = reinterpret_cast<GrGLTextureInfo*>(texture);
+ info->fID = id;
+ info->fTarget = target;
+ allocator->m_mostRecentlyAllocatedStorage = id;
+ return GrTextureStorageAllocator::Result::kSucceededWithoutUpload;
+ }
+ static void deallocateTextureStorage(void* ctx, GrBackendObject texture) {
+ TestStorageAllocator* allocator = static_cast<TestStorageAllocator*>(ctx);
+ GrGLTextureInfo* info = reinterpret_cast<GrGLTextureInfo*>(texture);
+ GR_GL_CALL(allocator->m_gl, DeleteTextures(1, &(info->fID)));
+ }
+
+ GrGLuint m_mostRecentlyAllocatedStorage;
+ const GrGLInterface* m_gl;
+ bool m_allowAllocation;
+};
+
+DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTexture, reporter, context, glContext) {
+ static const int kWidth = 13;
+ static const int kHeight = 13;
+
+ const GrGLInterface* gl = glContext->gl();
+ TestStorageAllocator allocator;
+ allocator.m_allowAllocation = true;
+ allocator.m_gl = gl;
+ GrTextureStorageAllocator grAllocator;
+ grAllocator.fAllocateTextureStorage = &TestStorageAllocator::allocateTextureStorage;
+ grAllocator.fDeallocateTextureStorage= &TestStorageAllocator::deallocateTextureStorage;
+ grAllocator.fCtx = &allocator;
+
+ SkAutoTUnref<SkSurface> surface(SkSurface_Gpu::NewRenderTarget(
+ context, SkSurface_Gpu::kNo_Budgeted, SkImageInfo::MakeN32Premul(kWidth, kHeight), 0,
+ NULL, grAllocator));
+ REPORTER_ASSERT(reporter, surface);
+ GrGLuint id = allocator.m_mostRecentlyAllocatedStorage;
+
+ SkAutoTUnref<SkImage> image(surface->newImageSnapshot());
+ REPORTER_ASSERT(reporter, image->isTextureBacked());
+ SkImageInfo imageInfo = SkImageInfo::MakeN32Premul(1,1);
+ GrColor dest = 0x11223344;
+ REPORTER_ASSERT(reporter, image->readPixels(imageInfo, &dest, 4 * kWidth, 0, 0));
+ REPORTER_ASSERT(reporter, GrColorUnpackG(dest) == 0);
+
+ surface->getCanvas()->clear(SK_ColorGREEN);
+ SkAutoTUnref<SkImage> image2(surface->newImageSnapshot());
+ REPORTER_ASSERT(reporter, image2->isTextureBacked());
+ REPORTER_ASSERT(reporter, allocator.m_mostRecentlyAllocatedStorage != id);
+
+ REPORTER_ASSERT(reporter, image2->readPixels(imageInfo, &dest, 4 * kWidth, 0, 0));
+ REPORTER_ASSERT(reporter, GrColorUnpackG(dest) == 255);
+}
+
+DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTextureFailure, reporter, context, glContext) {
+ static const int kWidth = 13;
+ static const int kHeight = 13;
+
+ const GrGLInterface* gl = glContext->gl();
+ TestStorageAllocator allocator;
+ allocator.m_allowAllocation = false;
+ allocator.m_gl = gl;
+ GrTextureStorageAllocator grAllocator;
+ grAllocator.fAllocateTextureStorage = &TestStorageAllocator::allocateTextureStorage;
+ grAllocator.fDeallocateTextureStorage= &TestStorageAllocator::deallocateTextureStorage;
+ grAllocator.fCtx = &allocator;
+ SkAutoTUnref<SkSurface> surface(SkSurface_Gpu::NewRenderTarget(
+ context, SkSurface_Gpu::kNo_Budgeted, SkImageInfo::MakeN32Premul(kWidth, kHeight), 0,
+ NULL, grAllocator));
+ REPORTER_ASSERT(reporter, !surface);
+}
+
+#endif