| Commit message (Collapse) | Author | Age |
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This reverts commit c64ee20e135a336ed775ccb6dec8a87efd19ec02.
Reason for revert: initial failures should be fixed in https://skia.googlesource.com/skia.git/+/8eaf64ae12696d4189d3cea9f023658494cf82b8
Original change's description:
> Revert "Fix handling of MaskFilter matrices"
>
> This reverts commit 2097fd03ffea48bd904c48c93348b2350600870e.
>
> Reason for revert: This is breaking a lot of Windows bots (esp. on the shadermaskfilter_localmatrix)
>
> Original change's description:
> > Fix handling of MaskFilter matrices
> >
> > 1) extend GrFPArgs to track pre/post local matrices, add helpers for
> > creating pre/post wrapper args
> >
> > 2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
> > sandwich logic.
> >
> > 3) update call sites to use the above
> >
> > 4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
> > disambiguate vs. SkShader::makeWithLocalMatrix.
> >
> > BUG=skia:7744
> >
> > Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
> > Reviewed-on: https://skia-review.googlesource.com/119330
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com
>
> Change-Id: I918dbb95bf00b3122e6699b84566ec82dbb5fc5c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7744
> Reviewed-on: https://skia-review.googlesource.com/120340
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com
Change-Id: If194862a928d1abe22ed8fa968436c725d19a8fc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7744
Reviewed-on: https://skia-review.googlesource.com/120480
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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This reverts commit 2097fd03ffea48bd904c48c93348b2350600870e.
Reason for revert: This is breaking a lot of Windows bots (esp. on the shadermaskfilter_localmatrix)
Original change's description:
> Fix handling of MaskFilter matrices
>
> 1) extend GrFPArgs to track pre/post local matrices, add helpers for
> creating pre/post wrapper args
>
> 2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
> sandwich logic.
>
> 3) update call sites to use the above
>
> 4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
> disambiguate vs. SkShader::makeWithLocalMatrix.
>
> BUG=skia:7744
>
> Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
> Reviewed-on: https://skia-review.googlesource.com/119330
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I918dbb95bf00b3122e6699b84566ec82dbb5fc5c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7744
Reviewed-on: https://skia-review.googlesource.com/120340
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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1) extend GrFPArgs to track pre/post local matrices, add helpers for
creating pre/post wrapper args
2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
sandwich logic.
3) update call sites to use the above
4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
disambiguate vs. SkShader::makeWithLocalMatrix.
BUG=skia:7744
Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
Reviewed-on: https://skia-review.googlesource.com/119330
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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stroke -> Inf -> NaN -> assert.
BUG=skia:7775
Change-Id: I086883bce90d1d473cff87f67e954718ea3181f6
Reviewed-on: https://skia-review.googlesource.com/118145
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This is a reland of 050c86768a2c24c62655f53ef9b685d40477eccb
Original change's description:
> GrTessellator: hang fix.
>
> Some edges are not coincident with their own endpoints (because floating
> point). If this happens for an edge which is a right-enclosing-edge
> during the Bentley-Ottman simplify() pass, we end up an infinite loop
> attempting to split the edge, since the edge is never to the right of its
> endpoint.
>
> The easiest fix is to simply remove the right-enclosing-edge splitting
> code. This code was originally added before we had proper
> active-edge-list rewinding, and should no longer be necessary.
>
> BUG=802896
>
> Change-Id: Id9f2942b73f01152af8c0088e8c6b1389891d827
> Reviewed-on: https://skia-review.googlesource.com/116920
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: 802896
Change-Id: I3e48346a8a358ae7d481299a586003e817a519ca
Reviewed-on: https://skia-review.googlesource.com/117121
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit 050c86768a2c24c62655f53ef9b685d40477eccb.
Reason for revert: layout test diff in Chrome roll?
Original change's description:
> GrTessellator: hang fix.
>
> Some edges are not coincident with their own endpoints (because floating
> point). If this happens for an edge which is a right-enclosing-edge
> during the Bentley-Ottman simplify() pass, we end up an infinite loop
> attempting to split the edge, since the edge is never to the right of its
> endpoint.
>
> The easiest fix is to simply remove the right-enclosing-edge splitting
> code. This code was originally added before we had proper
> active-edge-list rewinding, and should no longer be necessary.
>
> BUG=802896
>
> Change-Id: Id9f2942b73f01152af8c0088e8c6b1389891d827
> Reviewed-on: https://skia-review.googlesource.com/116920
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
TBR=robertphillips@google.com,senorblanco@chromium.org
Change-Id: Icb928db6c052a21c6d327da9492cb991f769186f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 802896
Reviewed-on: https://skia-review.googlesource.com/117120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Some edges are not coincident with their own endpoints (because floating
point). If this happens for an edge which is a right-enclosing-edge
during the Bentley-Ottman simplify() pass, we end up an infinite loop
attempting to split the edge, since the edge is never to the right of its
endpoint.
The easiest fix is to simply remove the right-enclosing-edge splitting
code. This code was originally added before we had proper
active-edge-list rewinding, and should no longer be necessary.
BUG=802896
Change-Id: Id9f2942b73f01152af8c0088e8c6b1389891d827
Reviewed-on: https://skia-review.googlesource.com/116920
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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A mechanical bulk move just to get these out of the public API.
TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: Id9df92b76c9f948f41f4108bcecdb2687233f841
Reviewed-on: https://skia-review.googlesource.com/110761
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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counts in GPU backend."""""
This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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backend.""""
This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75.
Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30.
Revert "More sample count cleanup:"
This reverts commit d653cac70ed17983125ceed053138c09f1401846.
Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79.
Need to understand NVPR perf changes before relanding
Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Fixes gpu config default samples to be 1 and updates config parsing test accordingly.
This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285.
Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409.
Reason for revert: nanobench
Original change's description:
> Redefine the meaning of sample counts in GPU backend.
>
> Old: 0 -> nonMSAA
> 1+ -> MSAA
>
> New:
> 0 -> error/unsupported
> 1 -> nonMSAA
> 2+ -> MSAA
>
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
>
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
>
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
>
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
>
>
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Old: 0 -> nonMSAA
1+ -> MSAA
New:
0 -> error/unsupported
1 -> nonMSAA
2+ -> MSAA
We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter
However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This prepares us to share this with other effects (most notably maskfilters)
Bug: skia:
Change-Id: I12530fdf10c4e5f2a9ab6d394bf9e87c54ea60c4
Reviewed-on: https://skia-review.googlesource.com/97062
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Some pathological cases don't converge to a reasonable number of points
when using uniform linearization of quadratic points. Cap them to the
maximum which GrPathUtils supports.
Add reduced test case from crbug-762369.
BUG=762369
Change-Id: Icc744018e5c01a0e0fe2ec00613bdb25e49614e9
Reviewed-on: https://skia-review.googlesource.com/92721
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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With some large values, intersection for bevelling will fail.
These should just skip the point, not assert.
BUG=798912
Change-Id: Ie5c8cc3c9387055e1e31480321a231f0e6ff153b
Reviewed-on: https://skia-review.googlesource.com/91141
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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If input points are near-infinite, they may become inf or NaN when
stroked. Before converting the results of intersection from double
to float, clamp them to the [-FLT_MAX/FLT_MAX] range.
BUG=798679
Change-Id: I7d61130dd26147a9b7cfd38aa96567e3867b5c3e
Reviewed-on: https://skia-review.googlesource.com/90983
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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This CL implements two major changes to the AA tessellating path
renderer:
1) Fix inverted edges after stroke and simplify. Instead of detecting
and fixing edges which invert on stroking during the stroking pass, we
run the full simplify pass on both inner and outer contours, then
create edge collapse events for the overlap regions. We then process
the edge events in a priority queue and process them in order of decreasing
alpha (this is the "edge event" part of the straight skeleton
algorithm). By doing it after simplification, we ensure that
there's a full-alpha intersection vertex to join the collapse edge
to (which may have <1 alpha), so no spurious gradients appear in
the rendered path.
2) "Pointy" vertices (defined as those which meet at an acute angle less
than 14 degrees) are now properly bevelled off during stroking.
This removes antialiasing artifacts which extend beyond the path
boundary.
Some ancillary changes:
The extracted boundaries which are input to stroking have their line
equations pre-normalized, and multiplied by winding. This simplifies
a lot of code which was performing this computation on the fly.
The workaround for the "intruding vertex" problem was removed, since the
straight skeleton now moves the intruding vertex before it can cause
problems.
Bug: 756823
Change-Id: I271ed32be6847da55273b387e8c04bbf9b512b70
Reviewed-on: https://skia-review.googlesource.com/87341
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Also fixes some bugs involved with creating mipped SkSurfaces.
Bug: skia:
Change-Id: I6e0109000eadd2bdee4a907d3ee2231104528165
Reviewed-on: https://skia-review.googlesource.com/65063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Also to SkColorTo(Premul|Unpremul)GrColor4f.
This can avoid cache lookups to find GrColorSpaceXforms as the xform pointer is stored in GrColorSpaceInfo after the first lookup.
Also uses GrColorSpaceInfo to construct GrTextUtils::Paint.
Bug: skia:
Change-Id: Idf19d512a60d2269e6921c7fb54d93aee499a70d
Reviewed-on: https://skia-review.googlesource.com/63660
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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Gives the convex and tessellating renderers first claim on larger
paths, and the distance field renderer first claim on complex,
non-volatile paths. This also requires plumbing the clip bounds
through GrPathRenderer::CanDrawPathArgs.
Bug: skia:
Change-Id: I16e1d35ad5ee63251e33f113b1579cbba60456da
Reviewed-on: https://skia-review.googlesource.com/42224
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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This is then used when need to update GPU only buffers with data of size
greater than 65536. We create a temporary transfer buffer and then copy
that buffer into our GPU buffer.
Bug: skia:
Change-Id: I4bb9cb660f2ac1ccbbd1b508bb4ca6876342136f
Reviewed-on: https://skia-review.googlesource.com/38725
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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NaNs can't be correctly sorted.
Don't run the unit test on VK backend, since it requires large (>64K bytes) vertex buffer uploads.
Bug: 757650
Change-Id: I667693f135a090a5d9076bb7a2ec6879fc06d645
Reviewed-on: https://skia-review.googlesource.com/37484
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This reverts commit 620cc248517a509040d3f94f29710edf3a151c5b.
Reason for revert: Breaking the Vulkan bots
Original change's description:
> GrTessellator: when sanitizing contours, remove non-finite points.
>
> NaNs can't be correctly sorted.
>
> Bug: 757650
> Change-Id: Id1ca2fe1d1de7884da2a64ceef9491b1da7e8e77
> Reviewed-on: https://skia-review.googlesource.com/37220
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
TBR=bsalomon@google.com,senorblanco@chromium.org
Change-Id: I64d5c35801f844b31745a9c7ff60812d96af5e55
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 757650
Reviewed-on: https://skia-review.googlesource.com/37540
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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NaNs can't be correctly sorted.
Bug: 757650
Change-Id: Id1ca2fe1d1de7884da2a64ceef9491b1da7e8e77
Reviewed-on: https://skia-review.googlesource.com/37220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Change 3b5a3fa8b1c11d4bd4499b040311f4c3553ebf8c introduced support
for out-of-range intersections, which is necessary when the top and
bottom vertices of an edge differ by only one ULP in the primary sort
order and can't be split in-order.
However, some out-of-range intersections produce edges which cancel
each other out on splitting, in particular when the intersection is
collinear with the newly-computed edge. This undoes the effect of the
split. The tessellator then rewinds, re-detects the intersection, resplits,
an infinite loop.
The fix is to check for out-of-range intersections which are also
collinear, and ignore them. This is ok, because these are not
the cases we care about it change 3b5a3f above, which are
never collinear.
Bug: 753867
Change-Id: I590231e0e6f19c98f1ccf46cb7acc8a63ba35a9d
Reviewed-on: https://skia-review.googlesource.com/34925
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Change-Id: I985e54a071338e99292a5aa2f42c92bc115b4008
Reviewed-on: https://skia-review.googlesource.com/32760
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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The only substantive changes are the removal of GrProxy instantiation in:
SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*
Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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If a point in the path rounds to +inf/-inf, the intersection code can
produce NaN, which is unsortable. Fix: ignore non-finite intersections.
Quadratic interpolation can sometimes produce NaN, which will never
satisfy the flatness criterion. Abort if any of the interpolated points
are non-finite.
Bug:732023
Change-Id: If5881796e589c75b8f74459f42d00918619713a2
Reviewed-on: https://skia-review.googlesource.com/19467
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Change-Id: Iaded9025a1518d8c69dbe366deb1035e0bd4295b
Reviewed-on: https://skia-review.googlesource.com/19289
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Handle the case where the an intersection falls not only above both
edge endpoints, but above the first vertex in the mesh. This requires
passing the mesh into check_for_intersection(), in order to modify the
head. We also need to rewind the mesh after insertion, since we need
to rewind to the newly-inserted vertex.
This also cleans up vertex ID computation a little (for logging), so
that vertices before the first vertex or after the last have a
reasonable ID. It also cleans up the intersection-on-endpoint
special cases by refactoring the calls to split_edge().
BUG=730687
Change-Id: Idea736eca7b7c3c5d8a470b1373a16ad8e649e80
Reviewed-on: https://skia-review.googlesource.com/19069
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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In rare cases, a single edge can become collinear with two adjacent
neighbour edges after it's split. The solution is to continue to merge
until no collinear edges are found.
BUG=722000
Change-Id: Ia5dd212b7acfb40ed1d6c74ebfa9e4a4746fe40a
Reviewed-on: https://skia-review.googlesource.com/17963
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).
Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536
Reviewed-on: https://skia-review.googlesource.com/17925
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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This reverts commit 58a756435ca3700d9766a4580bb0771a9774f603.
Reason for revert: g3, Android borkage.
Original change's description:
> SkShaderBase
>
> Introduce a private base class (SkShaderBase), to hide
> implementation details from the public interface (SkShader).
>
> Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
> Reviewed-on: https://skia-review.googlesource.com/17241
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I32b012ee466dd006c074593f211f43ed602f1078
Reviewed-on: https://skia-review.googlesource.com/17845
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).
Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
Reviewed-on: https://skia-review.googlesource.com/17241
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
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If a previously-enclosing edge coincides exactly with the current
vertex, there are no two adjacent edges which enclose the vertex.
Since find_enclosing_edges() ensures that the left enclosing edge
is to the left of the vertex, the fix is to split the right
enclosing edge on the current vertex and restart intersection
tests.
Bug: 716720
Change-Id: Id26c5b92a6d6139f348e99554638cded37e81a8e
Reviewed-on: https://skia-review.googlesource.com/15261
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version)
TBR=bsalomon@google.com
Change-Id: If81f4d9fb889c091cd37ffde133d906fb3e37773
Reviewed-on: https://skia-review.googlesource.com/14027
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This reverts commit 02242e82e4bf94a8f6862dadb5bf347ea5e31eb5.
Reason for revert: Maybe breaking Chrome DEPS roll
Original change's description:
> Rm makeRenderTargetContext in favor of deferred version (take 2)
>
> This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version)
>
> Change-Id: Ife77b012d09c46895884a168fc5045bd92a4b919
> Reviewed-on: https://skia-review.googlesource.com/13196
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2607116ed743f5d313da4a7b7f056776ed907702
Reviewed-on: https://skia-review.googlesource.com/14024
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version)
Change-Id: Ife77b012d09c46895884a168fc5045bd92a4b919
Reviewed-on: https://skia-review.googlesource.com/13196
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit d83ec0441279b79551b4ecb4598696249ea55145.
Reason for revert: various bot failures
Original change's description:
> Rm makeRenderTargetContext in favor of deferred version
>
> Change-Id: Ifdf67453607256ba7cdb0837263377bd83907212
> Reviewed-on: https://skia-review.googlesource.com/13001
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4e67a20cbe658b24725dcf386ac8bfdd127647ea
Reviewed-on: https://skia-review.googlesource.com/13131
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ifdf67453607256ba7cdb0837263377bd83907212
Reviewed-on: https://skia-review.googlesource.com/13001
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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BUG=skia:
Change-Id: I4aa3c2707811ece3a63d161035e316c3bbc1cd15
Reviewed-on: https://skia-review.googlesource.com/9482
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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This is pulled out of: https://skia-review.googlesource.com/c/6680/ (Make SkImage_Gpu be deferred) and is only tangentially related to the goal of that CL.
Change-Id: I6b6db4869597070f85ab3b9fea178fc88c104f87
Reviewed-on: https://skia-review.googlesource.com/9106
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Add a null-check on geometry processor creation.
Add a test which exercises it: AA tessellator, with a non-invertible
matrix and a fragment processor which needs local coords (e.g., linear
gradient).
BUG=691902
Change-Id: I005b893aed58d3ad2500c41501045ac94b0b4b95
Reviewed-on: https://skia-review.googlesource.com/8462
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Change-Id: I4d2e1aa54732ff75b44a197255035c0e04548219
Reviewed-on: https://skia-review.googlesource.com/7327
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 003312a211e65f35e402d6fe80a32e23d4c94ac4.
Change-Id: Ib41065e5c356d1dd99e70fa10611ac6756c2b79d
Reviewed-on: https://skia-review.googlesource.com/6803
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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