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path: root/tests/SurfaceTest.cpp
Commit message (Expand)AuthorAge
* Make SkImage_Gpu be deferred (take 2)Gravatar Robert Phillips2017-03-22
* Revert "Make SkImage_Gpu be deferred"Gravatar Robert Phillips2017-03-21
* Make SkImage_Gpu be deferredGravatar Robert Phillips2017-03-21
* Remove budgeted parameter from SkSurface::makeImageSnapshot (take 2)Gravatar Robert Phillips2017-03-20
* Revert "Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSn...Gravatar Yuqian Li2017-03-17
* Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot""Gravatar Robert Phillips2017-03-17
* Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"Gravatar Yuqian Li2017-03-16
* Remove budgeted parameter from SkSurface::makeImageSnapshotGravatar Robert Phillips2017-03-16
* Revert "Revert "IWYU""Gravatar Mike Reed2017-02-13
* Revert "IWYU"Gravatar Robert Phillips2017-02-11
* IWYUGravatar Mike Reed2017-02-10
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Revert "SkColorSpace: remove named API, add gamut API"Gravatar Matt Sarett2017-02-07
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Reduce use of SkImage_Base::peekTextureGravatar Robert Phillips2017-01-31
* Move read/write-Pixels up to GrSurfaceContextGravatar Robert Phillips2017-01-18
* Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"Gravatar Mike Reed2017-01-13
* move SkDevice.h and SkBitmapDevice.h contents in to src headersGravatar Mike Reed2017-01-13
* remove unused ForceUnique option from makeImageSnapshotGravatar Mike Reed2016-12-29
* Delete unnecessary SkSurface_Base APIGravatar Matt Sarett2016-11-29
* Fix NoGPU botGravatar Matt Sarett2016-11-22
* Add SkOverdrawCanvas to detect overdrawGravatar Matt Sarett2016-11-22
* Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxyGravatar Robert Phillips2016-11-11
* tests: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-04
* Remove SkAutoTDeleteArrayGravatar Ben Wagner2016-11-02
* Loosen restriction on F16 surfaces - allow "legacy" F16 modeGravatar Brian Osman2016-11-01
* Remove unneeded SkColorSpace constructorGravatar Matt Sarett2016-10-28
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
* Refactored SkColorSpace and added in a Lab PCS GMGravatar raftias2016-10-18
* Add NewRGB() with float gamma to SkColorSpace public APIGravatar Matt Sarett2016-10-14
* Move toXYZD50() to SkColorSpace_BaseGravatar msarett2016-09-28
* Added kSRGBLinear_Named color space, along with testsGravatar brianosman2016-09-27
* Cache the inverse matrix on SkColorSpace. Rename xyz() to toXYZ().Gravatar brianosman2016-09-08
* Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique idsGravatar robertphillips2016-08-31
* Some tests around surface creation and snapshotting with color spaceGravatar brianosman2016-08-30
* Add alphaType() to SkImageGravatar brianosman2016-08-17
* Reduce usage of MakeRenderTargetDirectGravatar robertphillips2016-07-26
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
* Deprecate SkDevice::accessBitmap methodGravatar robertphillips2016-07-21
* Remove SkDevice::accessRenderTarget virtualGravatar robertphillips2016-07-20
* Document SkSurface::MakeRaster's memory initializationGravatar fmalita2016-07-06
* Enable many more tests for VulkanGravatar egdaniel2016-06-28
* Have gpu createTestingOlyBackendTexture know if it is a render target or notGravatar egdaniel2016-06-24
* Turn ContextInfos returned by GrContextFactory into structs.Gravatar bsalomon2016-05-11
* Allow stencils to be attached to render targets created via SkSurface::MakeFr...Gravatar ericrk2016-05-04
* Revert of Allow stencils to be attached to render targets created via SkSurfa...Gravatar jvanverth2016-05-04
* Allow stencils to be attached to render targets created via SkSurface::MakeFr...Gravatar ericrk2016-05-03
* Revert of Make stencils be attachable to render targets created via SkSurface...Gravatar jvanverth2016-05-03
* Make stencils be attachable to render targets created via SkSurface::MakeFrom...Gravatar kkinnunen2016-05-02