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path: root/tests/PrimitiveProcessorTest.cpp
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* make point array methods privateGravatar Cary Clark2017-11-07
| | | | | | | | | | | | | | | | | | | | | | | Moved method are not used by chromium, google3, or android. SkPoint::setRectIFan isn't used or tested at all. SkPoint::setRectFan and SkPoint::setRectTriStrip are only used internally. These routines pretend that a SkPoint is part of an array of points. Since that's kind of an odd contract to make public, and because they aren't used outside of Skia, relegate them to a priv file. R=bsalomon@google.com,reed@google.com Bug: skia: 6898 Change-Id: I5ec2eb47799f6fd4b2994da962b1fa69ce659931 Reviewed-on: https://skia-review.googlesource.com/68121 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Cary Clark <caryclark@google.com>
* Revert "Revert "Make GPU backend triangulate rects such that they are ↵Gravatar Brian Salomon2017-10-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | rendered as tri strips rather than tri fans."" This reverts commit 62563deb6b4dbb0b1db7f29f35e07dcef043af31. Reason for revert: change that affected similar set of GMs reverted, relanding now that this is more easily triagable. Original change's description: > Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans." > > This reverts commit fa2d604a7ded95a3ace905519b476129cd0fffcb. > > Reason for revert: <INSERT REASONING HERE> > > Original change's description: > > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans. > > > > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip. > > > > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case. > > > > > > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca > > Reviewed-on: https://skia-review.googlesource.com/60081 > > Commit-Queue: Brian Salomon <bsalomon@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > TBR=bsalomon@google.com,robertphillips@google.com > > Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/60683 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,robertphillips@google.com Change-Id: Iefcd16676a7617d32e89fc84206cd4e88e9a06e1 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/61160 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Make GPU backend triangulate rects such that they are rendered as ↵Gravatar Brian Salomon2017-10-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | tri strips rather than tri fans." This reverts commit fa2d604a7ded95a3ace905519b476129cd0fffcb. Reason for revert: <INSERT REASONING HERE> Original change's description: > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans. > > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip. > > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case. > > > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca > Reviewed-on: https://skia-review.googlesource.com/60081 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> TBR=bsalomon@google.com,robertphillips@google.com Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/60683 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Make GPU backend triangulate rects such that they are rendered as tri strips ↵Gravatar Brian Salomon2017-10-17
| | | | | | | | | | | | | | rather than tri fans. Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip. I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case. Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca Reviewed-on: https://skia-review.googlesource.com/60081 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
| | | | | | | | | | | | | Auto-allocated IDs mean that the IDs depend upon the order in which classes happen to get initialized and are therefore not consistent from run to run. This change paves the way for a persistent shader cache by fixing the IDs in an enum. Bug: skia: Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f Reviewed-on: https://skia-review.googlesource.com/56401 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* changed vertex attribute precisions to be actual typesGravatar Ethan Nicholas2017-09-27
| | | | | | | | Bug: skia: Change-Id: Ic5555d9f1be7f24655bdea9f2a3677bfb128ef70 Reviewed-on: https://skia-review.googlesource.com/50221 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
| | | | | | | | Bug: skia:6173 Change-Id: I21042d484d9a7b3eee04aa3301d9793d00ad6908 Reviewed-on: https://skia-review.googlesource.com/48183 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
| | | | | | | | Bug: skia: Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119 Reviewed-on: https://skia-review.googlesource.com/47841 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float ↵Gravatar Ethan Nicholas2017-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | to half.""" This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2. Reason for revert: looks like it broke filterfastbounds Original change's description: > Revert "Revert "Switched highp float to highfloat and mediump float to half."" > > This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. > > Bug: skia: > Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 > Reviewed-on: https://skia-review.googlesource.com/46464 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=bsalomon@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde Reviewed-on: https://skia-review.googlesource.com/47441 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
| | | | | | | | | | This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. Bug: skia: Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 Reviewed-on: https://skia-review.googlesource.com/46464 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Switched highp float to highfloat and mediump float to half."Gravatar Brian Salomon2017-08-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 88d99c63878c2d3d340120f0321676f72afcb4f0. Reason for revert: Believed to be causing unit test failures in Chrome roll: https://build.chromium.org/p/tryserver.chromium.android/builders/linux_android_rel_ng/builds/364433 https://luci-logdog.appspot.com/v/?s=chromium%2Fbb%2Ftryserver.chromium.android%2Flinux_android_rel_ng%2F364433%2F%2B%2Frecipes%2Fsteps%2Fcontent_browsertests__with_patch__on_Android%2F0%2Flogs%2FWebRtcCaptureFromElementBrowserTest.VerifyCanvasWebGLCaptureColor%2F0 Original change's description: > Switched highp float to highfloat and mediump float to half. > > The ultimate goal is to end up with "float" and "half", but this > intermediate step uses "highfloat" so that it is clear if I missed a > "float" somewhere. Once this lands, a subsequent CL will switch all > "highfloats" back to "floats". > > Bug: skia: > Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca > Reviewed-on: https://skia-review.googlesource.com/31000 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: I8bfa97547ac3920d433665f161d27df3f15c83aa No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/35705 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Switched highp float to highfloat and mediump float to half.Gravatar Ethan Nicholas2017-08-16
| | | | | | | | | | | | | The ultimate goal is to end up with "float" and "half", but this intermediate step uses "highfloat" so that it is clear if I missed a "float" somewhere. Once this lands, a subsequent CL will switch all "highfloats" back to "floats". Bug: skia: Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca Reviewed-on: https://skia-review.googlesource.com/31000 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Minor geometry processor clarification.Gravatar Brian Salomon2017-08-16
| | | | | | | | | Some renames, comments, and override->final Change-Id: Iebc7aeee9a64021e958f76bf4278ffff56884a56 Reviewed-on: https://skia-review.googlesource.com/35165 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Move GrAppliedClip into GrPipelineGravatar Brian Salomon2017-08-10
| | | | | | | Change-Id: I522c2fd52bea9813baba7cdb3f11b63e7ab96b50 Reviewed-on: https://skia-review.googlesource.com/28861 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Move GrProcessorSet into GrPipelineGravatar Brian Salomon2017-08-09
| | | | | | | Change-Id: Ibfa5e1adda3c32140590aa62a31d35654cef79dd Reviewed-on: https://skia-review.googlesource.com/28187 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* renamed SkSL types in preparation for killing precision modifiersGravatar Ethan Nicholas2017-07-28
| | | | | | | | Bug: skia: Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900 Reviewed-on: https://skia-review.googlesource.com/27703 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Make PrimitiveProcessorTest's op be a non-legacy GrMeshDrawOpGravatar Brian Salomon2017-07-14
| | | | | | | Change-Id: I14c03c350e43dd576904d94a9f0847405dedd0a6 Reviewed-on: https://skia-review.googlesource.com/23142 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
| | | | | | | | | | | | | The only substantive changes are the removal of GrProxy instantiation in: SkGpuBlurUtils::GaussianBlur GrSimpleTextureEffect::Make* Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc Reviewed-on: https://skia-review.googlesource.com/19965 Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Add support for instanced drawsGravatar Chris Dalton2017-05-31
| | | | | | | | | | | | Adds an instance buffer to GrMesh and instance attribs to GrPrimitiveProcessor. Implements support in GL and Vulkan. Adds unit tests for instanced rendering with GrMesh. Bug: skia: Change-Id: If1a9920feb9366f346b8c37cf914713c49129b3a Reviewed-on: https://skia-review.googlesource.com/16200 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Rm makeRenderTargetContext in favor of deferred version (take 3)Gravatar Robert Phillips2017-04-25
| | | | | | | | | | | This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version) TBR=bsalomon@google.com Change-Id: If81f4d9fb889c091cd37ffde133d906fb3e37773 Reviewed-on: https://skia-review.googlesource.com/14027 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Rm makeRenderTargetContext in favor of deferred version (take 2)"Gravatar Robert Phillips2017-04-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 02242e82e4bf94a8f6862dadb5bf347ea5e31eb5. Reason for revert: Maybe breaking Chrome DEPS roll Original change's description: > Rm makeRenderTargetContext in favor of deferred version (take 2) > > This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version) > > Change-Id: Ife77b012d09c46895884a168fc5045bd92a4b919 > Reviewed-on: https://skia-review.googlesource.com/13196 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Robert Phillips <robertphillips@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I2607116ed743f5d313da4a7b7f056776ed907702 Reviewed-on: https://skia-review.googlesource.com/14024 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Rm makeRenderTargetContext in favor of deferred version (take 2)Gravatar Robert Phillips2017-04-21
| | | | | | | | | This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version) Change-Id: Ife77b012d09c46895884a168fc5045bd92a4b919 Reviewed-on: https://skia-review.googlesource.com/13196 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Rm makeRenderTargetContext in favor of deferred version"Gravatar Robert Phillips2017-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit d83ec0441279b79551b4ecb4598696249ea55145. Reason for revert: various bot failures Original change's description: > Rm makeRenderTargetContext in favor of deferred version > > Change-Id: Ifdf67453607256ba7cdb0837263377bd83907212 > Reviewed-on: https://skia-review.googlesource.com/13001 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Robert Phillips <robertphillips@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I4e67a20cbe658b24725dcf386ac8bfdd127647ea Reviewed-on: https://skia-review.googlesource.com/13131 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Rm makeRenderTargetContext in favor of deferred versionGravatar Robert Phillips2017-04-11
| | | | | | | Change-Id: Ifdf67453607256ba7cdb0837263377bd83907212 Reviewed-on: https://skia-review.googlesource.com/13001 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Move pipeline handling out of GrMeshDrawOp.Gravatar Brian Salomon2017-04-03
| | | | | | | | | | | The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp. The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline. Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706 Reviewed-on: https://skia-review.googlesource.com/11002 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Renames of processor analysis-related classes and method.Gravatar Brian Salomon2017-03-30
| | | | | | | | | | | | GrProcesserSet::FragmentProcessorAnalysis->GrProcessorSet::Analysis GrPipelineAnalysisColor->GrProcessorAnalysisColor GrPipelineAnalysisCoverage->GrProcessorAnalysisCoverage GrMeshDrawOp::getFragmentProcessorAnalysisInputs->GrMeshDrawOp::getProcessorAnalysisInputs Change-Id: I28ad19dfab5f4ac1788c4eacdec5e1af2a701dd0 Reviewed-on: https://skia-review.googlesource.com/10747 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Remove GrPipelineOptimizations computation from GrPipeline::init and nest in ↵Gravatar Brian Salomon2017-03-29
| | | | | | | | | GrMeshDrawOp. Change-Id: I4a702c83857606c1cb050294c408922eef5769ea Reviewed-on: https://skia-review.googlesource.com/10414 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Split GrPipelineInput into separate color and coverage types, the latter of ↵Gravatar Brian Salomon2017-03-27
| | | | | | | | | | | | | | | which is just an enum. Assign names that indicate that they aren't just for the input phase since I plan to use them at the boundary between FPs and XPs as well. Renamed GrProcOptInfo to GrColorFragmentProcessorAnalysis. This is now only used on the color side and the new name seems clearer to me. Change GrMeshDrawOp::getFragmentProcessorAnalysisInputs to use the new color/coverage types directly rather than a class that has been reduced to simply bundling them together. Change-Id: If93bae74c9d590486eecdf63f302418c96deab65 Reviewed-on: https://skia-review.googlesource.com/10161 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp ↵Gravatar Brian Salomon2017-03-09
| | | | | | | | | | | | derived classes. The first phase of deferring GrPipeline creation until flush will apply only to GrDrawOp subclasses that do not derive from GrMeshDrawOp. This change prepares for that by creating separate draw functions on GrRenderTargetContext for GrMeshDrawOp-derived ops. This is temporary and will incrementally be undone as pipeline-creation deferral rolls out to the GrMeshDrawOps in a later phase of this work. Change-Id: I0f5b71fe913f3273cfe9e965f7d8bbe7f01ad0ef Reviewed-on: https://skia-review.googlesource.com/9481 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Rebase and fix chromiumGravatar Brian Osman2017-03-04
| | | | | | | | | | | | | | Combine texture provider and resource provider Largely mechanical. Only three places that were calling createApprox via texture provider (ie without flags), so that was simple. BUG=skia: Change-Id: I876367bcdc6a8db736deedab1028de1972015509 Reviewed-on: https://skia-review.googlesource.com/9176 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Make GrPipelineAnalysis a nested class of GrProcessorSet.Gravatar Brian Salomon2017-02-22
| | | | | | | | | | | | | | | | It is renamed to FragmentProcessorAnalysis since it represents the outputs of the final FPs. It now stores the analysis results that are subsequently needed rather than exposing GrProcOptInfo. GrProcOptInfo is now only used on color FPs (not coverage). Miscellaneous related renamings. Change-Id: I95c518a7a76df6dc294a9fa67c611f8f653247bc Reviewed-on: https://skia-review.googlesource.com/8534 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Remove component flags from GrPipelineInput.Gravatar Brian Salomon2017-02-14
| | | | | | | | | We don't use these anywhere downstream except to check for opaqueness. Change-Id: I897137135d69004ed45c0f4c1e7297183f49fc6d Reviewed-on: https://skia-review.googlesource.com/8402 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.Gravatar Brian Salomon2017-01-11
| | | | | | | | | This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state. Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2 Reviewed-on: https://skia-review.googlesource.com/6844 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Remove ref counting from GrOp.Gravatar Brian Salomon2017-01-03
| | | | | | | | | Instead use std::unique_ptr to manage GrOp lifetime. Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71 Reviewed-on: https://skia-review.googlesource.com/6479 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Misc batch->op cleanup Part 1 of 2Gravatar Brian Salomon2016-12-21
| | | | | | | Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca Reviewed-on: https://skia-review.googlesource.com/6359 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* This renames methods and classes that relate to static analysis of ↵Gravatar Brian Salomon2016-12-21
| | | | | | | | | combinations of GrDrawOps and GrPipelines. Change-Id: I737b901a19d3c67d2ff7f95802fb4df35656beb2 Reviewed-on: https://skia-review.googlesource.com/6199 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* move src/gpu/batches -> src/gpu/opsGravatar Brian Salomon2016-12-16
| | | | | | | Change-Id: I6410eae41f051ce38bef6f38d670924c3483c325 Reviewed-on: https://skia-review.googlesource.com/6163 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Rename testingOnly_drawBatch to testingOnly_addDrawOp and sk_spGravatar Brian Salomon2016-12-09
| | | | | | | Change-Id: I35efd4ad2b7132145c1e477f0b1f283276e9fad5 Reviewed-on: https://skia-review.googlesource.com/5704 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Relandx2 "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
| | | | | | | | | | | Fixes a bad merge. This reverts commit 073285c0595d46205d1482cc19af2d7d891bfeae. Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a Reviewed-on: https://skia-review.googlesource.com/5774 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Reland "Remove antialiasing control from GrPaint.""Gravatar Brian Salomon2016-12-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 3944484020d98ff8f386378296106c321279482b. Reason for revert: Merges badly with a recent change. Will rebase and reland. Original change's description: > Reland "Remove antialiasing control from GrPaint." > > This contains fixes for GLPrograms test and mixed samples rendering. > > This reverts commit 419d81eed4a010e6080db199795117cbedf9e6e4. > > BUG=skia: > > Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87 > Reviewed-on: https://skia-review.googlesource.com/5763 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org BUG=skia: NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd Reviewed-on: https://skia-review.googlesource.com/5772 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Reland "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
| | | | | | | | | | | | | This contains fixes for GLPrograms test and mixed samples rendering. This reverts commit 419d81eed4a010e6080db199795117cbedf9e6e4. BUG=skia: Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87 Reviewed-on: https://skia-review.googlesource.com/5763 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-08
| | | | | | | | | | | This reverts commit 9f549358b3ac9f61e78b194e39d6ac6eb322e35e. Reason for revert: hitting asserts Change-Id: I542d34edc05ecf72b7646263f25736a0950c78e7 Reviewed-on: https://skia-review.googlesource.com/5707 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Remove antialiasing control from GrPaint.Gravatar Brian Salomon2016-12-08
| | | | | | | | | | | | | This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa). Some GMs change due to this: 1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased. 2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change. Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0 Reviewed-on: https://skia-review.googlesource.com/5608 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Rename GrBatchFlushState to GrOpFlushStateGravatar Brian Salomon2016-12-07
| | | | | | | Change-Id: I1a8052c61d7624929caf45ba44e2a465cd0dc1c2 Reviewed-on: https://skia-review.googlesource.com/5649 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Rename GrVertexBatch->GrMeshDrawOpGravatar Brian Salomon2016-12-01
| | | | | | | Change-Id: I3ebe5a471477ce1b71c150b0bde4982d113fd8a7 Reviewed-on: https://skia-review.googlesource.com/5468 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
| | | | | | | Change-Id: I18f520924b8a2548566fd61dbea4e3e12bd253dd Reviewed-on: https://skia-review.googlesource.com/5411 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Rename GrBatch to GrOpGravatar Brian Salomon2016-12-01
| | | | | | | Change-Id: I27b6324f8040899fafeda23ca524bc54a4dbf090 Reviewed-on: https://skia-review.googlesource.com/5392 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
| | | | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121 Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8 Reviewed-on: https://skia-review.googlesource.com/5121 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* tests: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-04
| | | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4394 Change-Id: I088b3c6e2adff07abed1e8a50091cc0ec4a4109c Reviewed-on: https://skia-review.googlesource.com/4394 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Rename renderTargetContextPriv to priv, and some more leftover DCsGravatar Brian Osman2016-10-27
| | | | | | | | | | | | | | | | API change is for non-public API. TBR=bsalomon@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4060 Change-Id: I5011d753c3c6d1145ff242eab6baff2ae0647ba3 Reviewed-on: https://skia-review.googlesource.com/4060 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Osman <brianosman@google.com>