| Commit message (Expand) | Author | Age |
* | Mutexes in pixelrefs were done very sloppily initially. The code (a) assumes all | reed@google.com | 2012-05-17 |
* | First functioning version of SW-only clip mask creator | robertphillips@google.com | 2012-05-17 |
* | Free cached AA clip mask when create hard/stencil clip mask | robertphillips@google.com | 2012-05-17 |
* | pass the region-op to the clipstack for SkCanvas::clipRegion. | reed@google.com | 2012-05-16 |
* | WeakRefCnt | bungeman@google.com | 2012-05-16 |
* | remove unused variable (isNaN) | reed@google.com | 2012-05-16 |
* | Iter::next takes a bool (defaults to true for now) if we want to consume dege... | reed@google.com | 2012-05-16 |
* | Disable SSSE3 for Android x86 *ONLY*. | tomhudson@google.com | 2012-05-16 |
* | perform quickReject in drawPoints (which is called by drawLine) just like we | reed@google.com | 2012-05-16 |
* | add computeFastBounds to SkPathEffect, so we can attempt quickReject | reed@google.com | 2012-05-15 |
* | make "Partial pixel coverage will be incorrectly blended" debug message condi... | reed@google.com | 2012-05-15 |
* | remove null-check in SKPath::Iter::next() -- not needed, and slows us down a ... | reed@google.com | 2012-05-15 |
* | Convert AAClipCache's GrRects to GrIRects | robertphillips@google.com | 2012-05-15 |
* | for scalar==float, tis faster to always to MIN and MAX, than to put an ELSE | reed@google.com | 2012-05-15 |
* | Use x*0 instead of x!=x to detect non-finite values, since x*0 also detects i... | reed@google.com | 2012-05-15 |
* | pre allocate space for the result (guesstimation) so we don't spend extra time | reed@google.com | 2012-05-15 |
* | inline the fast case for AutoDrawLoop::next() so we don't slow down simple | reed@google.com | 2012-05-15 |
* | special-case filling narrow rects, where we can be faster than the SSE2 asm | reed@google.com | 2012-05-15 |
* | Minor refactoring/enhancement of GrSWMaskHelper to prepare for wider use | robertphillips@google.com | 2012-05-15 |
* | Fix warnings in GrGLInterface mac setup, ignoring proc addr returns. There sh... | bsalomon@google.com | 2012-05-14 |
* | Move coordDims, varyingDims onto GrGLShaderBuilder. | tomhudson@google.com | 2012-05-14 |
* | Attached ClipMaskManager to GPU resource freeing system | robertphillips@google.com | 2012-05-14 |
* | Fixes for Windows Release compiler complaints (overflow in const arith) | robertphillips@google.com | 2012-05-14 |
* | Created SW clip mask creation helper class (in GrSoftwarePathRenderer) | robertphillips@google.com | 2012-05-14 |
* | Debug Windows compiler complaint fixes | robertphillips@google.com | 2012-05-14 |
* | Android does not support pthread_cancel / pthread_testcancel. | bungeman@google.com | 2012-05-14 |
* | Add bench and test for SkRefCnt. | bungeman@google.com | 2012-05-14 |
* | Made clip mask cache use Scratch Texture system | robertphillips@google.com | 2012-05-14 |
* | update the nearly_integral calculation to be (a) faster, and (b) to correctly | reed@google.com | 2012-05-11 |
* | Remove a dead function and dead var that were incorrectly left in by previous... | bsalomon@google.com | 2012-05-11 |
* | Remove support for vertex attribute matrices | bsalomon@google.com | 2012-05-11 |
* | Extract ShaderCodeSegments from GrGLProgram into a new class, | tomhudson@google.com | 2012-05-11 |
* | only check for nearly-integral if we're a BW clip | reed@google.com | 2012-05-11 |
* | fix SK_RESTRICT warnings related to overrides on windows | reed@google.com | 2012-05-11 |
* | Remove tesselated path renderer and supporting code, glu, and libtess target | bsalomon@google.com | 2012-05-11 |
* | Split createAlphaClipMask in two to allow reuse with SW-only path | robertphillips@google.com | 2012-05-11 |
* | lazily make a copy of the paint when choosing a blitter. For simple draws, | reed@google.com | 2012-05-11 |
* | inline isEmpty and isRect (faster) | reed@google.com | 2012-05-11 |
* | use mapPoints instead of mapXY for the 2 corners of a rect (faster) | reed@google.com | 2012-05-11 |
* | Made clip mask cache reuse depend on mask size/bounds (instead of render targ... | robertphillips@google.com | 2012-05-11 |
* | Reactivate SSSE3 optimizations, undoing r3770. | tomhudson@google.com | 2012-05-10 |
* | Use a NDK-compliant way of reading locale. | djsollen@google.com | 2012-05-10 |
* | Fixed GrContext.cpp Windows compiler complaints | robertphillips@google.com | 2012-05-10 |
* | add SkPath::isLine(), similar to isRect() | reed@google.com | 2012-05-10 |
* | move SkStrokePathEffect into hiding for now, as its functionality is rethought. | reed@google.com | 2012-05-10 |
* | Windows build fixes from r3887. | tomhudson@google.com | 2012-05-10 |
* | Added documentation of stage/TU allocation | robertphillips@google.com | 2012-05-10 |
* | Move convolution from code in GrGLProgram to new GrConvolutionEffect | tomhudson@google.com | 2012-05-10 |
* | Added stack to AA clip mask cache | robertphillips@google.com | 2012-05-09 |
* | [PDF] Ensure that filling single line paths (with no area) does not draw anyt... | vandebo@chromium.org | 2012-05-09 |