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* [GPU] tile when large bitmap pased drawBitmap and only a small fraction is usedGravatar bsalomon@google.com2011-11-30
* speedup AAClip::setRegion (n^2 to n)Gravatar reed@google.com2011-11-28
* Add missing return statement.Gravatar bsalomon@google.com2011-11-28
* Detect teximage2d failureGravatar bsalomon@google.com2011-11-28
* Unroll loops in SkBlurMask for speedup on Windows (benchmarks should seeGravatar tomhudson@google.com2011-11-28
* fix copy/paste error in LCD16 masks: mask type needed to be uint16_tGravatar reed@google.com2011-11-28
* call getSaveCount inside restoreToCount, in case it goes virtual...Gravatar reed@google.com2011-11-28
* move variable declarations above goto lines, to fix warning/error aboutGravatar reed@google.com2011-11-28
* separate declaration from impl for overrides, so we can declare some ofGravatar reed@google.com2011-11-28
* Fix clang static analyzer errors in GrGravatar bsalomon@google.com2011-11-23
* Fix warningsGravatar bsalomon@google.com2011-11-23
* fix mac warningsGravatar caryclark@google.com2011-11-23
* improve accuracy for luminance coefficientsGravatar reed@google.com2011-11-22
* remove obsolete assertGravatar reed@google.com2011-11-22
* [GPU] Allow kMulRGBByAlpha_InConfigFlag and kSwapRAndB_InConfigFlag to both b...Gravatar bsalomon@google.com2011-11-22
* store 3 bits of luminance, but (for now) discretize that in fonthost::filterecGravatar reed@google.com2011-11-22
* Add fractional-radius blurs to blur benchmark.Gravatar tomhudson@google.com2011-11-22
* remove GetGammaFlag from SkFontHostGravatar reed@google.com2011-11-22
* add SetFlags for command line controlGravatar caryclark@google.com2011-11-21
* reorder bits and remove obsolete kForceAA experimental bitGravatar reed@google.com2011-11-21
* ensure we never change the text_encoding of the master paint, since it is usedGravatar reed@google.com2011-11-21
* Add support for GL_CHROMIUM_flipyGravatar bsalomon@google.com2011-11-21
* don't quickReject bitmaps if there is a looper or other possible bounds-modifierGravatar reed@google.com2011-11-21
* only call FT_Get_Advance if we really want linear metricsGravatar reed@google.com2011-11-21
* assert that resources used with ctx are owned by the ctxGravatar bsalomon@google.com2011-11-19
* Resubmit 2717 w/ fix workaround OS X GL bug.Gravatar bsalomon@google.com2011-11-19
* Revert 2717Gravatar bsalomon@google.com2011-11-18
* Recommit r2714 with clip fixGravatar bsalomon@google.com2011-11-18
* use older, slightly slower, blend math, to retain (mostly) the previous resultsGravatar reed@google.com2011-11-18
* Revert 2714 for debugging of test failureGravatar bsalomon@google.com2011-11-18
* Write direct to RT/Tex when possible, use BGRA rather than RGBA intermediate ...Gravatar bsalomon@google.com2011-11-18
* remove all references to SkGlobals (obsolete)Gravatar reed@google.com2011-11-17
* remove use of SkGlobalsGravatar reed@google.com2011-11-17
* remove obsolete SK_USE_RUNTIME_GLOBALSGravatar reed@google.com2011-11-17
* use AsMode instead of deprecated IsModeGravatar mike@reedtribe.org2011-11-17
* add SkXfermode::IsMode() and use that in SkDeviceGravatar mike@reedtribe.org2011-11-17
* Make all pixel ops go thru ctx so we can correctly flush. Unify two texture u...Gravatar bsalomon@google.com2011-11-16
* pass font size explicitly for leopardGravatar caryclark@google.com2011-11-16
* This change makes SkImageFilter and SkBlurImageFilter flattenable/unflattenable.Gravatar senorblanco@chromium.org2011-11-16
* Add support in Android for AdvancedTypefaceMetricsGravatar djsollen@google.com2011-11-16
* Fix broken Android build.Gravatar djsollen@google.com2011-11-16
* update ARM platform procs for blitmaskGravatar reed@google.com2011-11-16
* Remove unneeded include which is breaking build.Gravatar bungeman@google.com2011-11-15
* Add paging support for handle based typefaces.Gravatar bungeman@google.com2011-11-15
* disable reduced checks if we're not enabling fast shadermaskGravatar reed@google.com2011-11-15
* need to opt-in to faster shadermask until chrome can rebaselineGravatar reed@google.com2011-11-15
* support blitMask+shader natively (1.75x faster for AA, and now we can supportGravatar reed@google.com2011-11-15
* Add getContext to GrResouceGravatar bsalomon@google.com2011-11-15
* Remove allocated size vs content size in texturesGravatar bsalomon@google.com2011-11-15
* rename/refactor in preparation for supporting accelerated blits of shader-outputGravatar reed@google.com2011-11-14