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Commit message (
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Author
Age
*
Clean up SkSplicer.
Mike Klein
2017-02-15
*
return and take SkImageGenerator as unique_ptr
Mike Reed
2017-02-15
*
Check that coverage FPs are compatible with alpha as coverage
Brian Salomon
2017-02-15
*
Tighten up GrSurfaceProxy typing
Robert Phillips
2017-02-15
*
improved performance of parsing SkSLLayout flags
Ethan Nicholas
2017-02-15
*
Revert "Revert "make SkClipStack.h private (in src)""
Mike Reed
2017-02-15
*
Add GrMakeCachedBitmapProxy
Robert Phillips
2017-02-15
*
GrTessellator (AA): null GrGeometryProcessor crash fix.
Stephen White
2017-02-15
*
Revert "make SkClipStack.h private (in src)"
Mike Reed
2017-02-15
*
Clarify when tweak alpha for coverage optimizaton can occur.
Brian Salomon
2017-02-15
*
much better idea
Mike Klein
2017-02-15
*
make SkClipStack.h private (in src)
Mike Reed
2017-02-15
*
Remove GL asserts for geo shaders to not have uniforms
csmartdalton
2017-02-15
*
removed unused code around scaled generators
Mike Reed
2017-02-15
*
SkPictureImageGenerator.h include guard
Hal Canary
2017-02-15
*
Make GrPipelineInput::setToSolidCoverage set the opaque bit.
Brian Salomon
2017-02-15
*
Suggest P3 for wide gamut images in SkAndroidCodec
Matt Sarett
2017-02-15
*
Non linear blending flag for SkColorSpace
Brian Osman
2017-02-15
*
Rename SkConfig8888/SkPixelInfo to SkConvertPixels
Matt Sarett
2017-02-15
*
Remove returns at end of stage splices.
Mike Klein
2017-02-14
*
Handle collapsed drawVertices() texture coords gracefully
Florin Malita
2017-02-14
*
Move SkDOM to SkArenaAlloc from SkChunkAlloc.
Herb Derby
2017-02-14
*
Picture backed images must have a bit depth and color space
Matt Sarett
2017-02-14
*
GrContext option to prevent GPU based YUV -> RGB
Brian Osman
2017-02-14
*
Remove include/xml from public API.
Herb Derby
2017-02-14
*
work on raster device clipping
Mike Reed
2017-02-14
*
Remove SkSmallAllocator.
Herb Derby
2017-02-14
*
Make raster pipeline support all pixel conversions
Matt Sarett
2017-02-14
*
Simplify code for making paints with shaders.
Herb Derby
2017-02-14
*
Remove component flags from GrPipelineInput.
Brian Salomon
2017-02-14
*
Remove component flags from GrXPFactory output analysis.
Brian Salomon
2017-02-14
*
Add check for finite phase to SkPath1DPathEffect::Make
Robert Phillips
2017-02-14
*
SkSplicer: implement constant_color
Mike Klein
2017-02-14
*
SkSplicer: fix dstover
Mike Klein
2017-02-14
*
Revert "Revert "Always make SkImageShaders in heap.""
Herb Derby
2017-02-14
*
SkScalarMul is deprecated
Mike Reed
2017-02-14
*
SkSplicer support for 2-point gradients.
Mike Klein
2017-02-14
*
Move the rt adjust uniform into GP EmitArgs
csmartdalton
2017-02-13
*
GrTessellator (AA): fix "Canvas Arcs" coverage artifact.
Stephen White
2017-02-13
*
Enable sse2 backend for SkSplicer.
Mike Klein
2017-02-13
*
Revert "Always make SkImageShaders in heap."
Herb Derby
2017-02-13
*
Fix stack alignment in Windows before_loop/after_loop.
Mike Klein
2017-02-13
*
SkPDF: skip shader lookup for SkShader::kColor_GradientType
Hal Canary
2017-02-13
*
Move GrTessellator from SkChunckAlloc to SkArenaAlloc.
Herb Derby
2017-02-13
*
SkPDF: better tolerance path conversion to quadratics
Hal Canary
2017-02-13
*
Add preserves premul and modulate optimization to compose fragment processors.
Brian Salomon
2017-02-13
*
Always make SkImageShaders in heap.
Herb Derby
2017-02-13
*
Revert "Revert "IWYU""
Mike Reed
2017-02-13
*
Make header files idempotent; script to check
Hal Canary
2017-02-13
*
Remove GrFragmentProcessor::computeInvariantOutput
Brian Salomon
2017-02-13
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