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Commit message (
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Author
Age
*
Sort all user-supplied rects before computeFastBounds
Brian Osman
2017-05-13
*
Switch ImageStorageAccess over to GrTextureProxies
Robert Phillips
2017-05-12
*
Include non-legacy GrMeshDrawOps in GLPrograms test.
Brian Salomon
2017-05-12
*
implement 4f for composeshader
Mike Reed
2017-05-12
*
fix SkJumperHSL blend modes
Mike Klein
2017-05-12
*
fix legacy/SkRasterPipeline SkHighContrastFilter
Mike Klein
2017-05-12
*
Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has ...
Brian Salomon
2017-05-12
*
Add new SkImageGenerator::getPixels() API, deprecate the old
Matt Sarett
2017-05-12
*
Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".
Brian Salomon
2017-05-12
*
fold matrices together for tricolor
Mike Reed
2017-05-12
*
Cleanup SkImageGenerator, add missing fns to GrBackendTextureImageGenerator
Brian Osman
2017-05-12
*
Pass alphaType to append_gamut_transform() to inform the clamp
Matt Sarett
2017-05-12
*
Split up opLists (take 3)
Robert Phillips
2017-05-12
*
refactor gradient stage names
Mike Klein
2017-05-12
*
Revert "Evenly space gradient stage."
Mike Klein
2017-05-12
*
Fix Ubuntu-Clang-x86_64-Release-Mini
Matt Sarett
2017-05-11
*
Classify spot shadows for general shapes
Jim Van Verth
2017-05-11
*
Evenly space gradient stage.
herb
2017-05-11
*
proposed: inclusive gradients, exclusive images
Mike Klein
2017-05-11
*
spin off: always clamp linear gradients
Mike Klein
2017-05-11
*
Setup for another attempt to split up opLists
Robert Phillips
2017-05-11
*
Fix GPU text colors when color spaces are involved
Brian Osman
2017-05-11
*
Remove SkCrossContextImageData and all support code
Brian Osman
2017-05-11
*
remove TODO in SkGradientShader.cpp
Mike Klein
2017-05-11
*
Workaround for Intel 6xxx clear to opaque black bug
Brian Salomon
2017-05-11
*
Fix transparent ambient shadows
Jim Van Verth
2017-05-11
*
Fix transparent ambient for perspective shadows
Jim Van Verth
2017-05-11
*
Add SkJpegEncoder and SkWebpEncoder to public API
Matt Sarett
2017-05-11
*
Add a way to force raster pipeline blitter.
Mike Klein
2017-05-11
*
Add some swizzle checks to vulkan backend
Greg Daniel
2017-05-11
*
A8 fast path for raster clip masks
Florin Malita
2017-05-11
*
Remove comments referencing locked pixels
Leon Scroggins III
2017-05-10
*
Make SkCreateRasterPipelineBlitter() not fail.
Mike Klein
2017-05-10
*
sksl support for static ifs & switches
Ethan Nicholas
2017-05-10
*
Unify ShadowUtils interface
Jim Van Verth
2017-05-10
*
use SkColorSpaceXformer in SkShader appendStages() fallback
Mike Klein
2017-05-10
*
clean up SkShader friends
Mike Klein
2017-05-10
*
add flag to hide deprecated clipops
Mike Reed
2017-05-10
*
Fix alpha coverage for lerp_565 stage.
bungeman
2017-05-10
*
Clean up shadow assert.
Jim Van Verth
2017-05-10
*
Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
Brian Salomon
2017-05-10
*
allow inf/nan in GrRect isect utility functions.
Brian Salomon
2017-05-10
*
Pre-clamp path tolerance
Brian Osman
2017-05-09
*
void SkColorFilter::onAppendStages(...)
Mike Klein
2017-05-09
*
fix 565
Mike Klein
2017-05-09
*
Create geometry shader modules in vulkan when using geom shaders
Greg Daniel
2017-05-09
*
Fixed distance field interpolation for gamma correct rendering
Brian Osman
2017-05-09
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-09
*
Add downsampling option to SkJpegEncoder
Matt Sarett
2017-05-09
*
move set-text-matrix into private
Mike Reed
2017-05-09
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