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Author
Age
*
Revert of SkSL performance improvements (patchset #6 id:140001 of https://cod...
msarett
2016-07-13
*
use gpu-image instead of wrapping in a bitmap for specialimage
reed
2016-07-13
*
handle large conic weights
reed
2016-07-13
*
Fix vertex count estimate in GrTessellator.
senorblanco
2016-07-13
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Retract PipelineBuilder from GrClip::apply
robertphillips
2016-07-13
*
Never allow dither for non-legacy (sRGB or F16) targets.
brianosman
2016-07-13
*
Revert "Added the framework for having canvas/recorder/picture record depth_s...
mtklein
2016-07-13
*
Fix various issues with instanced rendering precision
csmartdalton
2016-07-13
*
Replace switch statements in instanced vertex shaders
csmartdalton
2016-07-13
*
Fix GL shader sources getting truncated by ADB log
csmartdalton
2016-07-13
*
Added the framework for having canvas/recorder/picture record depth_set's.
vjiaoblack
2016-07-13
*
SkRasterPipeline: simplify impl and remove need to rewire stages
mtklein
2016-07-13
*
Update SkOpts namespaces.
mtklein
2016-07-13
*
Move GrDrawTarget::clear logic into GrDrawContext
robertphillips
2016-07-13
*
Remove user specified typeface id.
bungeman
2016-07-13
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
Add a function to convert a texture backed SkImage to raster.
bsalomon
2016-07-12
*
Revert "Added the framework for having canvas/recorder/picture record depth_s...
mtklein
2016-07-12
*
SkRasterPipeline preliminaries
mtklein
2016-07-12
*
Factor code to rotate a canvas about a point.
bungeman
2016-07-12
*
Remove bloat from SkBlend_opts.
herb
2016-07-12
*
Add Sk4f_RoundToInt
msarett
2016-07-12
*
Added the framework for having canvas/recorder/picture record depth_set's.
vjiaoblack
2016-07-12
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-12
*
Add hard stop count
fmenozzi
2016-07-12
*
remove unused parameter to make android happy (when this header is moved to p...
reed
2016-07-12
*
SkSL performance improvements (plus a couple of minor warning fixes)
ethannicholas
2016-07-12
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
Revert of try to speed-up maprect + round2i + contains (patchset #8 id:140001...
msarett
2016-07-11
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-11
*
Handle negative scale in SkDropShadowImageFilter::onFilterNodeBounds.
jbroman
2016-07-11
*
try to speed-up maprect + round2i + contains
reed
2016-07-11
*
Simplify GrDefaultPathRenderer a tiny bit
robertphillips
2016-07-11
*
Simplify MSAA path renderer
robertphillips
2016-07-11
*
Reduce size of LinearBitmapPipeline from 281K to 134K, but keep the same speed.
herb
2016-07-11
*
Clean up hyper-local SkCpu feature test experiment.
mtklein
2016-07-11
*
Delay initialization of free list in SkTLList until first use of list
bsalomon
2016-07-11
*
Make all color xforms 'fast' (step 1)
msarett
2016-07-11
*
Changed SkLightingShader API to take in a shader as color source
dvonbeck
2016-07-10
*
Fix misplaced guard
robertphillips
2016-07-10
*
Revert of change mapRectScaleTranslate to pass args/ret by value (patchset #1...
reed
2016-07-10
*
change mapRectScaleTranslate to pass args/ret by value
reed
2016-07-10
*
Abstracted diffuse color map out of SkLightingShaderImpl into a generic SkShader
dvonbeck
2016-07-09
*
Add choke point for modifying non-AA rect draws (e.g., applying clipping)
robertphillips
2016-07-08
*
Revert of Add choke point for modifying non-AA rect draws (e.g., applying cli...
robertphillips
2016-07-08
*
Add choke point for modifying non-AA rect draws (e.g., applying clipping)
robertphillips
2016-07-08
*
Use clipped bounds for reordering decisions
bsalomon
2016-07-08
*
Revert change of bounds computation in MSAA path renderer.
bsalomon
2016-07-08
*
Fixed error when normal.z = 1 in GPUs with binary16 floats
dvonbeck
2016-07-08
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