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Commit message (
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Author
Age
*
Fix tile bitmap code in SkGpuDevice to compute correct local coords.
bsalomon
2016-08-17
*
Minor cleanup of GP classes in GrOvalRenderer
bsalomon
2016-08-17
*
Modify SkPngCodec to recognize 565 images from the sBIT chunk
msarett
2016-08-17
*
Cast for fuzzer complaint
robertphillips
2016-08-17
*
Add alternative ambient shadow method to Android shadow sample
jvanverth
2016-08-17
*
SkPDF: pull out SkPDFMakeCIDGlyphWidthsArray.cpp
halcanary
2016-08-17
*
move private test for sect_with_horizontal into unittests
reed
2016-08-17
*
Add mssa configs for vulkan, and simple bug fix
egdaniel
2016-08-17
*
fix fuzz
caryclark
2016-08-17
*
SkLiteDL: thread the original canvas matrix through for SetMatrix::Draw().
mtklein
2016-08-16
*
Revert of Start using vertex attributes for nine-patch blurred rrect draws (p...
robertphillips
2016-08-16
*
Add test for platform encoders, turn off platform encoders by default
msarett
2016-08-16
*
Fix bug in cubic derivative coefficient with missing parens
hstern
2016-08-16
*
Start using vertex attributes for nine-patch blurred rrect draws
robertphillips
2016-08-16
*
Remove SkPreprocessorSeq.h and SkTypedEnum.h.
bungeman
2016-08-16
*
SkPDF: Font names need escaping
halcanary
2016-08-16
*
SkPDF: eliminate SkPDFCIDfont class
halcanary
2016-08-16
*
fix fuzz bug
caryclark
2016-08-16
*
SkPDF: SkPDFFont class changes
halcanary
2016-08-16
*
SkLiteDL: remove freelisting, add reset() and SKLITEDL_PAGE knob.
mtklein
2016-08-16
*
Add onDrawBitmapLattice(), avoid unnecessary bitmap->image copy
msarett
2016-08-16
*
Update ComputeBlurredRRectParams to compute all the parameters needed for occ...
robertphillips
2016-08-16
*
32-bit fast hash, tidy up murmur3 a bit
mtklein
2016-08-16
*
Improvements for circluar blurs in GPU backend.
bsalomon
2016-08-16
*
Reducing number of calls to GLSL mix() from two to one reduces frame render t...
fmenozzi
2016-08-16
*
Remove isOpaque from SkSpecialImage, just use alpha type
brianosman
2016-08-16
*
simplify GrTextureAdjuster given there is only one subclass
reed
2016-08-16
*
Fix WIC encoder to support kJPEG_Type
msarett
2016-08-15
*
SkPDF: unify drawText and drawPosText
halcanary
2016-08-15
*
Revert of SkPDF: unify drawText and drawPosText (patchset #2 id:40001 of http...
robertphillips
2016-08-15
*
Attempt to throw away rrect clips of rrects.
bsalomon
2016-08-15
*
Fix compile warning on MSVC-vulkan (VkDeviceSize -> size_t)
brianosman
2016-08-15
*
Revert of Fix WIC encoder to support kJPEG_Type (patchset #3 id:140001 of htt...
msarett
2016-08-15
*
Print error from driver when shader compiler fails
bsalomon
2016-08-15
*
Fix WIC encoder to support kJPEG_Type
msarett
2016-08-15
*
Revert of add parallel public API for recording SkLiteDL. (patchset #1 id:1 o...
mtklein
2016-08-15
*
Update blurred rrect mask filter creation method to also handle caching
robertphillips
2016-08-15
*
add gm that exercises compose shader allocations
caryclark
2016-08-15
*
SkPDF: unify drawText and drawPosText
halcanary
2016-08-15
*
just add SkLiteDL::empty()
mtklein
2016-08-15
*
LightingFP now supports multiple directional lights
dvonbeck
2016-08-15
*
Convert GrAppliedClip interface to builder style
csmartdalton
2016-08-15
*
Fix 4444 on Vulkan devices who don't support RGBA_4444
egdaniel
2016-08-15
*
Pull handling of blurred circles out of GrRRectBlurEffect::Make
robertphillips
2016-08-15
*
Revert of increase small allocator limit to encompass compose shader (patchse...
caryclark
2016-08-15
*
Optimize color xforms when src and dst are matching
msarett
2016-08-15
*
Fix copying of data in vulkan testing texture
egdaniel
2016-08-15
*
add parallel public API for recording SkLiteDL.
mtklein
2016-08-15
*
Add specialized code for hard stop gradients on GPU
fmenozzi
2016-08-15
*
increase small allocator limit to encompass compose shader
caryclark
2016-08-14
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