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Commit message (
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Author
Age
*
make SkPM4f private
reed
2016-02-18
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Move SkTInternalLList.h to src/core.
bungeman
2016-02-18
*
Move SkTDStack.h to src/animator.
bungeman
2016-02-18
*
check for zero conic weights in interp
caryclark
2016-02-18
*
Update SkSpecialImage API
robertphillips
2016-02-18
*
lcd blits for sRGB
reed
2016-02-18
*
remove legacy flags
caryclark
2016-02-18
*
fix asan error deref-ing null ptr
caryclark
2016-02-18
*
Remove position from FrontBufferedStream
scroggo
2016-02-18
*
remove legacy bitmap filter
caryclark
2016-02-18
*
fix comma in GrAuditTrail json
joshualitt
2016-02-18
*
add interp path
caryclark
2016-02-18
*
Add bilerp filtering.
herb
2016-02-17
*
some modes need clamping due to numerical imprecision
reed
2016-02-17
*
Adding direct access to SkMipMap levels.
cblume
2016-02-17
*
try plain-old code for sk_memset16/32 now that NEON is compile-time
mtklein
2016-02-17
*
Return the proper error code in SkBmpRLECodec
msarett
2016-02-17
*
Add GrGpu support for Vulkan command buffer flush
jvanverth
2016-02-17
*
Mark existing image filter entry points that will be going away with Deprecated
robertphillips
2016-02-17
*
Move SkTArray to include/private.
bungeman
2016-02-17
*
Delete KTX tests to fix Android build
msarett
2016-02-17
*
add last move to serialized path
caryclark
2016-02-17
*
Do not create BmpMaskCodecs with invalid bits per pixel
msarett
2016-02-17
*
Add batch information to json
joshualitt
2016-02-17
*
Remove 6-param applyCropRect() from lighting filters (GPU path).
senorblanco
2016-02-17
*
Add request cache to SkFontHost_fontconfig.
bungeman
2016-02-17
*
Make SkPicture/SkImageGenerator default to SkCodec
msarett
2016-02-17
*
Simplified linear pipeline.
herb
2016-02-17
*
Individually enable and disable SkCodecs
msarett
2016-02-17
*
Updates Piex and uses it to obtain the DNG dimensions.
ebrauer
2016-02-17
*
fast sk4f <-> sk4i SSE methods
mtklein
2016-02-17
*
misc fixes to make float buffers work a little better
reed
2016-02-17
*
dead code: really kill these off again
mtklein
2016-02-17
*
Use geometric mean when selecting a mipmap scale
fmalita
2016-02-17
*
Fix memory leak
joshualitt
2016-02-17
*
Do not try to use GL_texture_rectangle on GL ES
kkinnunen
2016-02-16
*
restore empty files so that Chrome GN config can remove them...
mtklein
2016-02-16
*
clean up more dead code
mtklein
2016-02-16
*
Delete dead code. SkBitmapHasher has not been used since gm.
mtklein
2016-02-16
*
add back Sk4i
mtklein
2016-02-16
*
Remove 6-param applyCropRect() from lighting filters (raster path).
senorblanco
2016-02-16
*
Add SkCodec to the CMake build
msarett
2016-02-16
*
There is an unused rowBytes parameter being passed along.
cblume
2016-02-16
*
Change signature of SkSpecialImage::draw to take SkScalars
robertphillips
2016-02-16
*
Remove outdated optimization to not flush for new textures in GrSWMaskHelper
bsalomon
2016-02-16
*
Workaround for bug in Tegra 3 when uploading to a render target
bsalomon
2016-02-16
*
Delete GrTextContext
joshualitt
2016-02-16
*
Create GrPathRenderingDrawContext
joshualitt
2016-02-16
*
Change SkMatrix::fixedStepInX to return SkVector (of SkScalar) rather than Sk...
benjaminwagner
2016-02-16
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