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* make SkPM4f privateGravatar reed2016-02-18
* Add more specialized fragment buildersGravatar cdalton2016-02-18
* Move SkTInternalLList.h to src/core.Gravatar bungeman2016-02-18
* Move SkTDStack.h to src/animator.Gravatar bungeman2016-02-18
* check for zero conic weights in interpGravatar caryclark2016-02-18
* Update SkSpecialImage APIGravatar robertphillips2016-02-18
* lcd blits for sRGBGravatar reed2016-02-18
* remove legacy flagsGravatar caryclark2016-02-18
* fix asan error deref-ing null ptrGravatar caryclark2016-02-18
* Remove position from FrontBufferedStreamGravatar scroggo2016-02-18
* remove legacy bitmap filterGravatar caryclark2016-02-18
* fix comma in GrAuditTrail jsonGravatar joshualitt2016-02-18
* add interp pathGravatar caryclark2016-02-18
* Add bilerp filtering.Gravatar herb2016-02-17
* some modes need clamping due to numerical imprecisionGravatar reed2016-02-17
* Adding direct access to SkMipMap levels.Gravatar cblume2016-02-17
* try plain-old code for sk_memset16/32 now that NEON is compile-timeGravatar mtklein2016-02-17
* Return the proper error code in SkBmpRLECodecGravatar msarett2016-02-17
* Add GrGpu support for Vulkan command buffer flushGravatar jvanverth2016-02-17
* Mark existing image filter entry points that will be going away with DeprecatedGravatar robertphillips2016-02-17
* Move SkTArray to include/private.Gravatar bungeman2016-02-17
* Delete KTX tests to fix Android buildGravatar msarett2016-02-17
* add last move to serialized pathGravatar caryclark2016-02-17
* Do not create BmpMaskCodecs with invalid bits per pixelGravatar msarett2016-02-17
* Add batch information to jsonGravatar joshualitt2016-02-17
* Remove 6-param applyCropRect() from lighting filters (GPU path).Gravatar senorblanco2016-02-17
* Add request cache to SkFontHost_fontconfig.Gravatar bungeman2016-02-17
* Make SkPicture/SkImageGenerator default to SkCodecGravatar msarett2016-02-17
* Simplified linear pipeline.Gravatar herb2016-02-17
* Individually enable and disable SkCodecsGravatar msarett2016-02-17
* Updates Piex and uses it to obtain the DNG dimensions.Gravatar ebrauer2016-02-17
* fast sk4f <-> sk4i SSE methodsGravatar mtklein2016-02-17
* misc fixes to make float buffers work a little betterGravatar reed2016-02-17
* dead code: really kill these off againGravatar mtklein2016-02-17
* Use geometric mean when selecting a mipmap scaleGravatar fmalita2016-02-17
* Fix memory leakGravatar joshualitt2016-02-17
* Do not try to use GL_texture_rectangle on GL ESGravatar kkinnunen2016-02-16
* restore empty files so that Chrome GN config can remove them...Gravatar mtklein2016-02-16
* clean up more dead codeGravatar mtklein2016-02-16
* Delete dead code. SkBitmapHasher has not been used since gm.Gravatar mtklein2016-02-16
* add back Sk4iGravatar mtklein2016-02-16
* Remove 6-param applyCropRect() from lighting filters (raster path).Gravatar senorblanco2016-02-16
* Add SkCodec to the CMake buildGravatar msarett2016-02-16
* There is an unused rowBytes parameter being passed along.Gravatar cblume2016-02-16
* Change signature of SkSpecialImage::draw to take SkScalarsGravatar robertphillips2016-02-16
* Remove outdated optimization to not flush for new textures in GrSWMaskHelperGravatar bsalomon2016-02-16
* Workaround for bug in Tegra 3 when uploading to a render targetGravatar bsalomon2016-02-16
* Delete GrTextContextGravatar joshualitt2016-02-16
* Create GrPathRenderingDrawContextGravatar joshualitt2016-02-16
* Change SkMatrix::fixedStepInX to return SkVector (of SkScalar) rather than Sk...Gravatar benjaminwagner2016-02-16