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* Revert of Add fast normalize for SkLightingImageFilter. (patchset #2 id:20001...Gravatar reed2015-07-16
* Now that the SkImageFilter::CropRect crop edges refer toGravatar senorblanco2015-07-16
* refactor code to apply the croprectGravatar reed2015-07-16
* Add fast normalize for SkLightingImageFilter.Gravatar jvanverth2015-07-16
* All batches do their own pipeline compareGravatar joshualitt2015-07-16
* Make readpixels work on GrTexturesGravatar bsalomon2015-07-16
* Give GrBatch a pointer to GrPipelineGravatar joshualitt2015-07-16
* Various GL testing fixesGravatar jvanverth2015-07-16
* have canvas send discard instead of retain if the draw would overwrite everyt...Gravatar reed2015-07-16
* Revert of Give GrBatch a pointer to GrPipeline (patchset #1 id:1 of https://c...Gravatar joshualitt2015-07-16
* Give GrBatch a pointer to GrPipelineGravatar joshualitt2015-07-16
* guard to remove DrawBitmapRectFlagsGravatar reed2015-07-16
* rename utility to see if a paint will overwrite its pixelsGravatar reed2015-07-15
* Don't upload texture smaller than the min texture size when stretching a bmp ...Gravatar bsalomon2015-07-15
* Fix undefined behavior.Gravatar herb2015-07-15
* Optimize RGB16 blitV functions with NEON for ARM platform.Gravatar yang.zhang2015-07-15
* Fix buggy blend modes.Gravatar mtklein2015-07-14
* Preserve SKP cullrects on deserializationGravatar fmalita2015-07-14
* Very tiny paths are subsumed by the ConvexicatorGravatar caryclark2015-07-14
* Remove GrRedBlackTreeGravatar joshualitt2015-07-14
* Rename backing texture testing routinesGravatar jvanverth2015-07-14
* Another trivial cleanupGravatar joshualitt2015-07-14
* Disable optimization as HWUI does not yet support color shaders.Gravatar djsollen2015-07-14
* Implement support for CHROMIUM_path_rendering pseudo extensionGravatar kkinnunen2015-07-14
* 3-15% speedup to HardLight / Overlay xfermodes.Gravatar mtklein2015-07-14
* add src-rect-constraint to drawImageRectGravatar reed2015-07-14
* Fix typo in non-SIMD Sk4f::thenElse().Gravatar mtklein2015-07-14
* Revert of Another trivial cleanup (patchset #6 id:100001 of https://coderevie...Gravatar joshualitt2015-07-13
* Add new SkPoint3 classGravatar robertphillips2015-07-13
* Another trivial cleanupGravatar joshualitt2015-07-13
* Get rid of GrMurmur3HashGravatar joshualitt2015-07-13
* Fix for partially-specified crop rects.Gravatar senorblanco2015-07-13
* small cleanups after fixing const of GrPipelineBuilder on DrawTargetGravatar joshualitt2015-07-13
* Add GrNonAtomicRefGravatar joshualitt2015-07-13
* reenabled GrAALinearizingConvexPathRenderer, but only for stroked pathsGravatar ethannicholas2015-07-13
* ovals now take a const GrPipelineBuilderGravatar joshualitt2015-07-13
* Start to propagate constness of GrPipelineBuilder up the stackGravatar joshualitt2015-07-13
* Modify GrClipMaskManager to reflect logical constnessGravatar joshualitt2015-07-13
* Remove GL-specific code from GMs and testsGravatar jvanverth2015-07-13
* Revert of Bilinear optimization for 1D convolution. (patchset #5 id:200001 of...Gravatar scroggo2015-07-13
* Fix up -Winconsistent-missing-overrideGravatar mtklein2015-07-13
* Use SK_DECLARE_STATIC_MUTEX for global mutex.Gravatar mtklein2015-07-13
* Cleanup skia test harness due to changes to DisplayListCanvasGravatar Derek Sollenberger2015-07-13
* Bilinear optimization for 1D convolution.Gravatar ericrk2015-07-10
* remove some unused stuffGravatar joshualitt2015-07-10
* add option to use global mutex-lock in mac-scalercontextGravatar reed2015-07-10
* Allow creating multiple scanline decoders.Gravatar scroggo2015-07-10
* Trivial cleanupGravatar joshualitt2015-07-10
* fix for valgrind issueGravatar joshualitt2015-07-10
* Changing name of has_transpareny_in_palette to has_transparency_in_tRNSGravatar emmaleer2015-07-10