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authorGravatar mtklein <mtklein@chromium.org>2015-07-14 10:54:19 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-07-14 10:54:19 -0700
commit4be181e304d2b280c6801bd13369cfba236d1a66 (patch)
treeae0510f8a6504c3333582fa004e961a8771a2d99 /src
parenta5517e2b190a8083b38964972b031c13e99f1012 (diff)
3-15% speedup to HardLight / Overlay xfermodes.
While investigating my bug (skia:4052) I saw this TODO and figured it'd make me feel better about an otherwise unsuccessful investigation. This speeds up HardLight and Overlay (same code) by about 15% with SSE, mostly by rewriting the logic from 1 cheap comparison and 2 expensive div255() calls to 2 cheap comparisons and 1 expensive div255(). NEON speeds up by a more modest ~3%. BUG=skia: Review URL: https://codereview.chromium.org/1230663005
Diffstat (limited to 'src')
-rw-r--r--src/core/Sk4px.h2
-rw-r--r--src/core/Sk4pxXfermode.h6
-rw-r--r--src/opts/Sk4px_NEON.h6
-rw-r--r--src/opts/Sk4px_SSE2.h5
-rw-r--r--src/opts/Sk4px_none.h2
-rw-r--r--src/opts/SkNx_neon.h5
-rw-r--r--src/opts/SkNx_sse.h5
7 files changed, 27 insertions, 4 deletions
diff --git a/src/core/Sk4px.h b/src/core/Sk4px.h
index e046e265fe..e1d4dc1244 100644
--- a/src/core/Sk4px.h
+++ b/src/core/Sk4px.h
@@ -70,6 +70,7 @@ public:
Wide operator >> (int bits) const { return INHERITED::operator>>(bits); }
Wide operator << (int bits) const { return INHERITED::operator<<(bits); }
static Wide Min(const Wide& a, const Wide& b) { return INHERITED::Min(a,b); }
+ Wide thenElse(const Wide& t, const Wide& e) const { return INHERITED::thenElse(t,e); }
private:
typedef Sk16h INHERITED;
@@ -77,6 +78,7 @@ public:
Wide widenLo() const; // ARGB -> 0A 0R 0G 0B
Wide widenHi() const; // ARGB -> A0 R0 G0 B0
+ Wide widenLoHi() const; // ARGB -> AA RR GG BB
Wide mulWiden(const Sk16b&) const; // 8-bit x 8-bit -> 16-bit components.
// The only 8-bit multiply we use is 8-bit x 8-bit -> 16-bit. Might as well make it pithy.
diff --git a/src/core/Sk4pxXfermode.h b/src/core/Sk4pxXfermode.h
index 98b0bd901f..97321b7413 100644
--- a/src/core/Sk4pxXfermode.h
+++ b/src/core/Sk4pxXfermode.h
@@ -68,15 +68,13 @@ XFERMODE(HardLight) {
auto sa = s.alphas(),
da = d.alphas();
- auto isLite = (sa-s) < s;
+ auto isLite = ((sa-s) < s).widenLoHi();
auto dark = s*d << 1,
lite = sa*da - ((da-d)*(sa-s) << 1),
both = s*da.inv() + d*sa.inv();
- // TODO: do isLite in 16-bit so we only have to div255() once.
- auto colors = isLite.thenElse((lite + both).div255(),
- (dark + both).div255());
+ auto colors = (both + isLite.thenElse(lite, dark)).div255();
return alphas.zeroColors() + colors.zeroAlphas();
}
XFERMODE(Overlay) { return HardLight::Xfer(d,s); }
diff --git a/src/opts/Sk4px_NEON.h b/src/opts/Sk4px_NEON.h
index 9401864697..cd6dea9979 100644
--- a/src/opts/Sk4px_NEON.h
+++ b/src/opts/Sk4px_NEON.h
@@ -40,6 +40,12 @@ inline Sk4px::Wide Sk4px::widenHi() const {
vshll_n_u8(vget_high_u8(this->fVec), 8));
}
+inline Sk4px::Wide Sk4px::widenLoHi() const {
+ auto zipped = vzipq_u8(this->fVec, this->fVec);
+ return Sk16h((uint16x8_t)zipped.val[0],
+ (uint16x8_t)zipped.val[1]);
+}
+
inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
return Sk16h(vmull_u8(vget_low_u8 (this->fVec), vget_low_u8 (other.fVec)),
vmull_u8(vget_high_u8(this->fVec), vget_high_u8(other.fVec)));
diff --git a/src/opts/Sk4px_SSE2.h b/src/opts/Sk4px_SSE2.h
index 74ccffc277..3809c5e47b 100644
--- a/src/opts/Sk4px_SSE2.h
+++ b/src/opts/Sk4px_SSE2.h
@@ -31,6 +31,11 @@ inline Sk4px::Wide Sk4px::widenHi() const {
_mm_unpackhi_epi8(_mm_setzero_si128(), this->fVec));
}
+inline Sk4px::Wide Sk4px::widenLoHi() const {
+ return Sk16h(_mm_unpacklo_epi8(this->fVec, this->fVec),
+ _mm_unpackhi_epi8(this->fVec, this->fVec));
+}
+
inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
return this->widenLo() * Sk4px(other).widenLo();
}
diff --git a/src/opts/Sk4px_none.h b/src/opts/Sk4px_none.h
index ce2f8452e5..ba13e58fb5 100644
--- a/src/opts/Sk4px_none.h
+++ b/src/opts/Sk4px_none.h
@@ -48,6 +48,8 @@ inline Sk4px::Wide Sk4px::widenLo() const {
inline Sk4px::Wide Sk4px::widenHi() const { return this->widenLo() << 8; }
+inline Sk4px::Wide Sk4px::widenLoHi() const { return this->widenLo() + this->widenHi(); }
+
inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
return this->widenLo() * Sk4px(other).widenLo();
}
diff --git a/src/opts/SkNx_neon.h b/src/opts/SkNx_neon.h
index ccba163e56..1cae223b6c 100644
--- a/src/opts/SkNx_neon.h
+++ b/src/opts/SkNx_neon.h
@@ -337,6 +337,11 @@ public:
return vgetq_lane_u16(fVec, k&7);
}
+ SkNi thenElse(const SkNi& t, const SkNi& e) const {
+ return vorrq_u16(vandq_u16(t.fVec, fVec),
+ vbicq_u16(e.fVec, fVec));
+ }
+
uint16x8_t fVec;
};
diff --git a/src/opts/SkNx_sse.h b/src/opts/SkNx_sse.h
index 2d3acbe459..e165f58737 100644
--- a/src/opts/SkNx_sse.h
+++ b/src/opts/SkNx_sse.h
@@ -257,6 +257,11 @@ public:
_mm_sub_epi8(b.fVec, top_8x)));
}
+ SkNi thenElse(const SkNi& t, const SkNi& e) const {
+ return _mm_or_si128(_mm_and_si128 (fVec, t.fVec),
+ _mm_andnot_si128(fVec, e.fVec));
+ }
+
template <int k> uint16_t kth() const {
SkASSERT(0 <= k && k < 8);
return _mm_extract_epi16(fVec, k);