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* Move clip mask generation into GrReducedClipGravatar csmartdalton2016-08-31
* SkPDF: Fix Type3 ToUnicode table.Gravatar halcanary2016-08-31
* Define clear regions in terms of GrFixedClipGravatar csmartdalton2016-08-31
* Don't purge resources for trivial GrContext flushesGravatar bsalomon2016-08-31
* added point light attenuations to rasterGravatar vjiaoblack2016-08-31
* Optimizations and more documentation of SkShadowShaderGravatar vjiaoblack2016-08-31
* In VulkanWindowContext add check to see if ganesh changed the layout of the i...Gravatar egdaniel2016-08-31
* Screenspace AA tessellated GPU path rendering.Gravatar senorblanco2016-08-31
* Always add a barrier when old layout was general in vulkan.Gravatar egdaniel2016-08-31
* Revert of Screenspace AA tessellated path rendering. (patchset #37 id:730001 ...Gravatar senorblanco2016-08-31
* Screenspace AA tessellated GPU path rendering.Gravatar senorblanco2016-08-31
* Add some copy support for vulkan msaaGravatar egdaniel2016-08-31
* Store mipmap levels in deferred texture imageGravatar cblume2016-08-30
* made raster shadows variance shadowsGravatar vjiaoblack2016-08-30
* Revert of SkPDF: hand SfntlyWrapper::SubsetFont() ttcIndex, not fontName. (pa...Gravatar halcanary2016-08-30
* SkTextBlob: Begin implementing Extended TextBlob APIGravatar halcanary2016-08-30
* clean up use of register storage classGravatar mtklein2016-08-30
* SkPDF: SK_SFNTLY_SUBSETTER is goneGravatar halcanary2016-08-30
* Detect TSAN instead of relying on #ifdef THREAD_SANITIZER.Gravatar mtklein2016-08-30
* SkPDF: hand SfntlyWrapper::SubsetFont() ttcIndex, not fontName.Gravatar halcanary2016-08-30
* Remove custom data from GrGpuResourceGravatar bsalomon2016-08-30
* changed kCurveConnectionThreshold in GrAAConvexTessellatorGravatar ethannicholas2016-08-30
* raster shadowsGravatar vjiaoblack2016-08-30
* Some tests around surface creation and snapshotting with color spaceGravatar brianosman2016-08-30
* Skip spinlock overhead on AndroidGravatar msarett2016-08-29
* Add Gray support to SkPNGImageEncoderGravatar msarett2016-08-29
* remove dead codeGravatar mtklein2016-08-29
* Fix stroked rrects with batching.Gravatar jvanverth2016-08-29
* Remove unneeded pipeline barrier in vulkanGravatar egdaniel2016-08-29
* Skip batch iteration in GrDrawTarget::forwardCombine when the max look ahead ...Gravatar bsalomon2016-08-29
* Moved ambient lights out of SkLight's light arrayGravatar vjiaoblack2016-08-29
* Batch all circular rrects togetherGravatar jvanverth2016-08-29
* SkPDF: Remove some unused glyphs from fallback fontsGravatar halcanary2016-08-29
* Add support for glDrawRangeElementsGravatar bsalomon2016-08-29
* Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:1...Gravatar vjiaoblack2016-08-29
* dedup images/blobs/pictures by ID in old serialization formatGravatar reed2016-08-29
* Use stroked rrects for Android shadow sampleGravatar jvanverth2016-08-29
* Moved ambient lights out of SkLight's light arrayGravatar vjiaoblack2016-08-29
* change readTypeface to return sk_spGravatar reed2016-08-29
* Remove FP16 support from ANGLE. Previous workaround was incomplete.Gravatar brianosman2016-08-29
* if the winding of the top can't be computed, give upGravatar caryclark2016-08-26
* SkPDF: Glyph validation changeGravatar halcanary2016-08-26
* drawBitmapRect() should not touch the CTM when mask filters are presentGravatar fmalita2016-08-26
* Reduce CPU overhead on drawRegion()Gravatar msarett2016-08-26
* Don't add the resolve attachment to vulkan render passes.Gravatar egdaniel2016-08-26
* fixed 'corners' of paths in GrAAConvexTessellatorGravatar ethannicholas2016-08-26
* Converts a drawPaint through a rrect clip to a drawRRect in GrDrawContext.Gravatar bsalomon2016-08-26
* Update ANGLE to latest as of August 25, 2016Gravatar brianosman2016-08-26
* Restrict supported font formats in Chrome contextGravatar drott2016-08-26
* avoid generating degenerate conic from arcGravatar caryclark2016-08-26