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* Fix up and clarify use of maxMipLevel in VulkanGravatar Greg Daniel2017-09-01
* Move texture proxy allocation for atlas to constructor.Gravatar Jim Van Verth2017-09-01
* Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of ...Gravatar Brian Salomon2017-08-31
* Revert "Revert "Add a GrShape::Type value for an inverted empty path""Gravatar Brian Salomon2017-08-31
* Revert "Add a GrShape::Type value for an inverted empty path"Gravatar Brian Salomon2017-08-31
* Add a GrShape::Type value for an inverted empty pathGravatar Brian Salomon2017-08-31
* Use interpolating blur for sigma < 2Gravatar Herb Derby2017-08-31
* add 8bit stages for load/store 565Gravatar Mike Reed2017-08-31
* Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBacken...Gravatar Brian Salomon2017-08-31
* Retract Gr*Priv.h includes a bitGravatar Robert Phillips2017-08-31
* Use high precision for TextureOp texture coord varyingGravatar Brian Salomon2017-08-31
* 32-bit x86 8-bit stagesGravatar Mike Klein2017-08-30
* Reduce stencil buffer clearingGravatar Robert Phillips2017-08-30
* Fix whitespace in SkTextBlob.Gravatar Ben Wagner2017-08-30
* Allow providing SkExecutor to SkThreadedBMPDeviceGravatar Yuqian Li2017-08-30
* Move several GrContextOptions fields behind GR_TEST_UTILSGravatar Brian Osman2017-08-30
* DeferredDisplayList API proposalGravatar Robert Phillips2017-08-30
* Make AA hairline renderer non-optionalGravatar Brian Osman2017-08-30
* remove debugging code breaking windows compileGravatar Brian Salomon2017-08-30
* Make GrSWMaskHelper take a matrix for each drawGravatar Brian Salomon2017-08-30
* Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderT...Gravatar Brian Salomon2017-08-30
* Rename methods and enum on SkClipStack::Element to indicate "device space"Gravatar Brian Salomon2017-08-30
* Threaded generation of software pathsGravatar Brian Osman2017-08-30
* remove 8-bit Params structGravatar Mike Klein2017-08-30
* improve ARMv7 8-bit codegenGravatar Mike Klein2017-08-30
* Push full screen clears up to OpListGravatar Robert Phillips2017-08-30
* Remove kDefault_GrSurfaceOriginGravatar Robert Phillips2017-08-30
* fast NEON divide-by-255Gravatar Mike Klein2017-08-29
* Add GrContextOption to disable distance field path rendererGravatar Brian Osman2017-08-29
* fold params into StageRecGravatar Mike Reed2017-08-29
* Always include the default path renderer in the chainGravatar Brian Osman2017-08-29
* Remove (unused) context option to remove shader swizzlingGravatar Brian Osman2017-08-29
* no more need for a constants pointerGravatar Mike Klein2017-08-29
* simplify path validateGravatar Cary Clark2017-08-29
* better NEON 8-bit stagesGravatar Mike Klein2017-08-29
* use NEON 8-bit stages on ARMv7 tooGravatar Mike Klein2017-08-29
* Remove origin field from GrSurface (take 2)Gravatar Robert Phillips2017-08-29
* Use the 4f impl for legacy/8888 linear gradientsGravatar Florin Malita2017-08-29
* Revert "Revert "8-bit jumper on armv8""Gravatar Mike Klein2017-08-29
* Revert "8-bit jumper on armv8"Gravatar Derek Sollenberger2017-08-29
* Store discard request on the opList and remove GrDiscardOp (take 3)Gravatar Robert Phillips2017-08-29
* Add missing methods to neon/sse SkNx implementationsGravatar Chris Dalton2017-08-28
* 8-bit jumper on armv8Gravatar Mike Klein2017-08-28
* Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...Gravatar Brian Salomon2017-08-28
* -Fast bot fixes for AVX+ codeGravatar Mike Klein2017-08-28
* CCPR: Recalculate inflection/intersection points on GPUGravatar Chris Dalton2017-08-28
* change SkRect::growToInclude to take a point instead of x,yGravatar Mike Reed2017-08-28
* remove aarch64 offline compilationGravatar Mike Klein2017-08-28
* Convert NULL and 0 to nullptr.Gravatar Ben Wagner2017-08-28
* Add GrPathUtils::calcCubicInverseTransposePowerBasisMatrixGravatar Chris Dalton2017-08-28