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* Preventing division by 0 in non-separable blend mode shaders.Gravatar rosca2014-11-20
* Implement conics for NVPRGravatar kkinnunen2014-11-19
* Small cleanups after GrDrawState/GrOptDrawState base class elimination.Gravatar bsalomon2014-11-19
* Implement SkPicture::bytesUsed() for SkRecord backendGravatar tomhudson2014-11-19
* No need to short circuit the query rect here anymore.Gravatar mtklein2014-11-19
* scissor state on optstateGravatar joshualitt2014-11-19
* add runtime config option to retain stream for custom typefacesGravatar humper2014-11-19
* move GrGeometryProcessor to srcGravatar joshualitt2014-11-19
* Create GrOptDrawState before recording draw in GrInOrderDrawBufferGravatar bsalomon2014-11-19
* Allow pictures to have a full boundsGravatar reed2014-11-19
* Revert of allow pictures to have a full bounds (patchset #3 id:40001 of https...Gravatar reed2014-11-19
* allow pictures to have a full boundsGravatar reed2014-11-19
* Add processor name to comment when printing out shaders.Gravatar egdaniel2014-11-19
* add roundOut that returns its resultGravatar reed2014-11-19
* change roundOut() to take a dst, so we can use that signature to return IRectGravatar reed2014-11-18
* drawinfo carries bufferinfoGravatar joshualitt2014-11-18
* wip for drawablesGravatar reed2014-11-18
* fix for use of uninit variableGravatar joshualitt2014-11-18
* SkVarAlloc::approxBytesAllocated()Gravatar mtklein2014-11-18
* Prune SkRTreeGravatar mtklein2014-11-18
* Revert of SkVarAlloc::approxBytesAllocated (patchset #5 id:80001 of https://c...Gravatar mtklein2014-11-18
* minor cleanup in GrGpu.hGravatar bsalomon2014-11-18
* SkVarAlloc::approxBytesAllocated()Gravatar mtklein2014-11-18
* don't normalize after perspective concatGravatar reed2014-11-18
* Remove unused NVPR related GL tokensGravatar kkinnunen2014-11-18
* Drawstate on stackGravatar joshualitt2014-11-17
* Reduce the amount of validation in GrResourceCache2Gravatar bsalomon2014-11-17
* Fix yet another convexicator issueGravatar robertphillips2014-11-17
* Allow GPU resources to not be counted against the cache budget.Gravatar bsalomon2014-11-17
* Make BBH parameter to SkRecordComputeLayers and SkRecordFillBounds optionalGravatar robertphillips2014-11-17
* Use DrawStates ProcOptInfo when creating the Optimized Draw State.Gravatar egdaniel2014-11-17
* Correct accounting for wrapped resourcesGravatar bsalomon2014-11-17
* More SkPicture cleanupGravatar mtklein2014-11-17
* Revert "move SkPDFD*.h from include to src"Gravatar Greg Humphreys2014-11-17
* move SkPDFD*.h from include to srcGravatar halcanary2014-11-17
* separate c headersGravatar reed2014-11-17
* Added missing validationGravatar sugoi2014-11-17
* Push creation of default GP to the callerGravatar joshualitt2014-11-14
* Guard high water cache stats vars by GR_CACHE_STATSGravatar bsalomon2014-11-14
* Make GrResourceCache2 responsible for calling release, abandon, and ~.Gravatar bsalomon2014-11-14
* Replace GrResourceCache with GrResourceCache2.Gravatar bsalomon2014-11-14
* Fix ref-cnting bug in GrContext::readRenderTargetPixelsGravatar bsalomon2014-11-14
* Enforce pure virtual behavior for onMatchFamilyStyleCharacterGravatar djsollen2014-11-14
* Don't pass null to memcmp.Gravatar mtklein2014-11-14
* Optimize SkAlphaMulQ_SSE2Gravatar qiankun.miao2014-11-14
* Move WGL header from include to srcGravatar djsollen2014-11-14
* Revert of Replace GrResourceCache with GrResourceCache2. (patchset #7 id:1200...Gravatar bsalomon2014-11-14
* Replace GrResourceCache with GrResourceCache2.Gravatar bsalomon2014-11-14
* Cleanup the XML directory in public includes.Gravatar djsollen2014-11-14
* remove unused kLCD_MaskFormatGravatar reed2014-11-13