index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
*
inline isEmpty and isRect (faster)
reed@google.com
2012-05-11
*
use mapPoints instead of mapXY for the 2 corners of a rect (faster)
reed@google.com
2012-05-11
*
Made clip mask cache reuse depend on mask size/bounds (instead of render targ...
robertphillips@google.com
2012-05-11
*
Reactivate SSSE3 optimizations, undoing r3770.
tomhudson@google.com
2012-05-10
*
Use a NDK-compliant way of reading locale.
djsollen@google.com
2012-05-10
*
Fixed GrContext.cpp Windows compiler complaints
robertphillips@google.com
2012-05-10
*
add SkPath::isLine(), similar to isRect()
reed@google.com
2012-05-10
*
move SkStrokePathEffect into hiding for now, as its functionality is rethought.
reed@google.com
2012-05-10
*
Windows build fixes from r3887.
tomhudson@google.com
2012-05-10
*
Added documentation of stage/TU allocation
robertphillips@google.com
2012-05-10
*
Move convolution from code in GrGLProgram to new GrConvolutionEffect
tomhudson@google.com
2012-05-10
*
Added stack to AA clip mask cache
robertphillips@google.com
2012-05-09
*
[PDF] Ensure that filling single line paths (with no area) does not draw anyt...
vandebo@chromium.org
2012-05-09
*
don't define SK_USE_LEGACY_AA_COVERAGE, so that we can get the more exact
reed@google.com
2012-05-09
*
invert sense of conditional EXACT_COVERAGE, renaming to LEGACY_AA_COVERAGE
reed@google.com
2012-05-09
*
remove obsolete comments
reed@google.com
2012-05-09
*
add assert
reed@google.com
2012-05-09
*
remove dead conditional
reed@google.com
2012-05-09
*
experimental faster sort
reed@google.com
2012-05-09
*
add flag/hint to PlatformGetSpecific. If true, then the caller requires that
reed@google.com
2012-05-08
*
Fixed some fixed point build Windows compiler complaints
robertphillips@google.com
2012-05-08
*
mirror of https://codereview.appspot.com/6188054/
reed@google.com
2012-05-08
*
remove unused ptr/len parameters from CreateTypeface
reed@google.com
2012-05-07
*
must include SkTLS.h
reed@google.com
2012-05-07
*
impl SkTLS for windows, refactoring to share code with pthread impl
reed@google.com
2012-05-07
*
revert TLS change (until we impl windows backend)
reed@google.com
2012-05-07
*
allow thread-local font cache
reed@google.com
2012-05-07
*
move more stuff that should be private out from GrGLConfig.h
bsalomon@google.com
2012-05-07
*
add SkTQSort (stolen from cary's experimental work)
reed@google.com
2012-05-07
*
First pass at accelerating gpu-based AA clipping
robertphillips@google.com
2012-05-07
*
Hopefully fixes linux + mac build breaks from r3851 by adding missing include...
bsalomon@google.com
2012-05-07
*
Make GrGLDefines.h be a private header
bsalomon@google.com
2012-05-07
*
remove incorrect include
bsalomon@google.com
2012-05-07
*
Move function decls and macros out of public headers that are meant for inter...
bsalomon@google.com
2012-05-07
*
use std qsort instead of our (now gone) version
reed@google.com
2012-05-07
*
Just use std qsort
reed@google.com
2012-05-07
*
make CanNormalize inline for the float build (big speedup for PathIter)
reed@google.com
2012-05-07
*
Fix for performance regression due to r3832
robertphillips@google.com
2012-05-04
*
fix/revert the unsigned-shift change made to clamp in 3836. For clamp we want
reed@google.com
2012-05-04
*
Upstream font changes from Android repository.
djsollen@google.com
2012-05-04
*
We were numerically overflowing our 16bit coordinates that we communicate
reed@google.com
2012-05-03
*
Disabled stencil buffer for AA clip mask
robertphillips@google.com
2012-05-03
*
Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState
robertphillips@google.com
2012-05-03
*
Fix to prevent infinite recursion during AA clip mask generation
robertphillips@google.com
2012-05-03
*
restore extra slot in sentinal array that was removed in 3825. This extra value
reed@google.com
2012-05-03
*
recreate http://codereview.appspot.com/6131051/ in svn instead of git
epoger@google.com
2012-05-03
*
Added cache to gpu AA clipping
robertphillips@google.com
2012-05-02
*
Moved SW path rendering path back to using TU/sampler #2. This reverts r3813
robertphillips@google.com
2012-05-02
*
Updates for SkGPipe.
scroggo@google.com
2012-05-02
*
store x-interval-count per scanline, so we can skip lines in O(1)
reed@google.com
2012-05-02
[next]