aboutsummaryrefslogtreecommitdiffhomepage
path: root/src
Commit message (Expand)AuthorAge
* Revert "SkImageInfoValidConversion (part 2)"Gravatar Matt Sarett2017-01-18
* Revert "move device headers to core"Gravatar Mike Reed2017-01-18
* Fix code that relied on readPixels not doing color space conversionGravatar Brian Osman2017-01-17
* move device headers to coreGravatar Mike Reed2017-01-17
* Revert "Continue making Ganesh use absolute texture coordinates"Gravatar Joe Gregorio2017-01-17
* SkImageInfoValidConversion (part 2)Gravatar Matt Sarett2017-01-17
* SkSplicer: no need for AI. Clang is good at this.Gravatar Mike Klein2017-01-17
* Pass GrAppliedClip to pipeline creation.Gravatar Brian Salomon2017-01-17
* Continue making Ganesh use absolute texture coordinatesGravatar Robert Phillips2017-01-17
* Revert "Revert "Enforce our rules about valid images when making textures""Gravatar Brian Osman2017-01-17
* Reland "Add SkImageInfoValidConversion() and SkImageInfoIsValid"Gravatar Matt Sarett2017-01-17
* Simplify GrProcOptInfo initialization.Gravatar Brian Salomon2017-01-17
* add and test SkFixed15::to_u8()Gravatar Mike Klein2017-01-17
* GrTessellator: fix for disappearing thin path.Gravatar Stephen White2017-01-17
* SkSplicer: fix a typo in srcover stage.Gravatar Mike Klein2017-01-17
* do/while loops in SPIR-V no longer cause an assertion failureGravatar Ethan Nicholas2017-01-17
* Split ShadowMaskFilter into separate ambient and spot mask filtersGravatar Jim Van Verth2017-01-16
* Remove SkFallbackAlloc and SkFixedAlloc.Gravatar Herb Derby2017-01-16
* Revert "Add SkImageInfoValidConversion() and SkImageInfoIsValid"Gravatar Brian Osman2017-01-15
* Revert "Enforce our rules about valid images when making textures"Gravatar Brian Osman2017-01-14
* Enforce our rules about valid images when making texturesGravatar Brian Osman2017-01-14
* Revert "Exercise concave analytic AA"Gravatar Mike Reed2017-01-14
* Exercise concave analytic AAGravatar Yuqian Li2017-01-14
* Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"Gravatar Mike Reed2017-01-13
* move SkDevice.h and SkBitmapDevice.h contents in to src headersGravatar Mike Reed2017-01-13
* Use GrRenderTargetContext::readPixels in GrTextureToYUVPlanesGravatar Robert Phillips2017-01-13
* Remove (unused) YUV API from SkPixelRefGravatar Brian Osman2017-01-13
* SkSplicer: implement load_tables and matrix_3x4Gravatar Mike Klein2017-01-13
* Decode system font weight correctly on Mac.Gravatar bungeman2017-01-13
* Revert "Optimize SkBlend by using NEON intrinsics"Gravatar Mike Klein2017-01-13
* Move Android shadow rendering interface to util library.Gravatar Jim Van Verth2017-01-13
* Remove most modifiers of processors on GrPipelineBuilderGravatar Brian Salomon2017-01-13
* Fixed another division by zero error in skslcGravatar Ethan Nicholas2017-01-13
* Fix out of bounds read in RP::load_tables_u16_be()Gravatar Matt Sarett2017-01-13
* Simplify k.w calculation in getConicKLM.Gravatar Dean McNamee2017-01-13
* Add SkImageInfoValidConversion() and SkImageInfoIsValidGravatar Matt Sarett2017-01-13
* Introduce SkArenaAlloc - should be fast for POD types and RAII for types with...Gravatar Herb Derby2017-01-13
* simplify round_down_to_int by using ceil instead of floorGravatar Lee Salzman2017-01-13
* Delay SkPaint->GrPaint conversion in text rendering.Gravatar Brian Salomon2017-01-13
* Revert "Revert "Hide SkCanvas getDevice() & getTopDevice()}""Gravatar Florin Malita2017-01-13
* some armv7 hackingGravatar Mike Klein2017-01-13
* Minor Ganesh refFoo cleanupGravatar Robert Phillips2017-01-13
* Try out new refFoo pattern on GrStyleGravatar Robert Phillips2017-01-13
* Try out refFoo pattern on GrRenderTargetContextGravatar Robert Phillips2017-01-13
* Reland https://skia-review.googlesource.com/c/6091/Gravatar Yuqian Li2017-01-13
* Revert "Hide SkCanvas getDevice() & getTopDevice()}"Gravatar Florin Malita2017-01-13
* Remove spurious checks for sRGB float dataGravatar Brian Osman2017-01-13
* Unify ICC support for gray jpegs and gray pngsGravatar Matt Sarett2017-01-13
* Hide SkCanvas getDevice() & getTopDevice()}Gravatar Florin Malita2017-01-13
* Optimize SkBlend by using NEON intrinsicsGravatar Joel Liang2017-01-13