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* Add debug mode to shared mutex.Gravatar herb2015-09-18
* Merge sub-device annotations in SkPDFDevice::drawDevice()Gravatar wangxianzhu2015-09-17
* Reland of add a ClassID function to GrBatch (patchset #1 id:1 of https://code...Gravatar reed2015-09-17
* Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...Gravatar reed2015-09-17
* share IDs between cacherator and its host-imageGravatar reed2015-09-17
* use allocator (if present) when we allocate our cache bitmapGravatar reed2015-09-17
* add a ClassID function to GrBatchGravatar joshualitt2015-09-17
* Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...Gravatar joshualitt2015-09-17
* add a ClassID function to GrBatchGravatar joshualitt2015-09-17
* Fix Ganesh perspective projection bugGravatar robertphillips2015-09-17
* have raster-image return itself as a textureGravatar reed2015-09-16
* share code between SkGr and CacheratorGravatar reed2015-09-16
* minor cleanupGravatar joshualitt2015-09-16
* Use atomic subtract in shared mutex.Gravatar herb2015-09-16
* Create fragment processor for performing input color blend with child processorGravatar bsalomon2015-09-15
* Revert of Parallel cache - preliminary (patchset #24 id:460001 of https://co...Gravatar herb2015-09-15
* move SkBitmapProvider to its own fileGravatar reed2015-09-15
* Fix vs2015 buildGravatar bsalomon2015-09-15
* Add onMemoryDump to GrContextGravatar ericrk2015-09-15
* fix up GrGLProgrambuilder precision on varyingsGravatar joshualitt2015-09-15
* use SkBitmapProvider for shader-contextGravatar reed2015-09-15
* On gpu, use max(r,g,b) for coverage alpha in LCD and update lcd blend gm.Gravatar egdaniel2015-09-15
* Update params to get better packing for DF path atlasGravatar jvanverth2015-09-15
* Forward declare SkStrokeRec in SkPathEffectGravatar halcanary2015-09-15
* create SkBitmapProvider to abstract images and bitmapsGravatar reed2015-09-15
* Add special case circle blur for GaneshGravatar robertphillips2015-09-15
* Add support for blending of LCD for all blend modes.Gravatar egdaniel2015-09-15
* Minor fix to attaching stencilsGravatar egdaniel2015-09-15
* Parallel cache.Gravatar herb2015-09-15
* remove code from SK_SUPPORT_LEGACY_NEWFROMGENERATOR, eliminates caller of dep...Gravatar reed2015-09-14
* SkImageSourceGravatar fmalita2015-09-14
* Add helper for creating leaf FPs inside GrFP::TestCreate functionsGravatar bsalomon2015-09-14
* Revert of SkPx: new approach to fixed-point SIMD (patchset #9 id:160001 of ht...Gravatar mtklein2015-09-14
* Move some of the adding stencil attachment logic of Gpu and into Render Target.Gravatar egdaniel2015-09-14
* Update SkWhitelistChecksums.cpp with the checksums of the fonts on the CT sla...Gravatar rmistry2015-09-14
* SkPx: new approach to fixed-point SIMDGravatar mtklein2015-09-14
* Test that GrFragmentProcessors work without input colors.Gravatar bsalomon2015-09-14
* Revert of Test that GrFragmentProcessors work without input colors. (patchset...Gravatar bsalomon2015-09-14
* Test that GrFragmentProcessors work without input colors.Gravatar bsalomon2015-09-14
* Fix GPU-only snapping bug in mask blur renderingGravatar robertphillips2015-09-14
* impl preroll for all image backendsGravatar reed2015-09-14
* Have SkVarAlloc::alloc() use sk_malloc_throw.Gravatar mtklein2015-09-14
* SkValidatingReadBuffer: make sure we don't call readTypeface().Gravatar mtklein2015-09-14
* be sure to use cached bitmap when we need to upload something to make a textureGravatar reed2015-09-14
* we must own/free the generator, even if we fail to return a cacheratorGravatar reed2015-09-14
* disable kIndex_8 gpu support for now -- seems to always be slowerGravatar reed2015-09-14
* remove dead code not mentioned in any GYPGravatar mtklein2015-09-14
* formalize generate->bitmapGravatar reed2015-09-13
* skia: Add ANGLE with GL backend to nanobench/DMGravatar hendrikw2015-09-11
* move GrGLPathProcessor back into GrPathProcessorGravatar joshualitt2015-09-11