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Commit message (
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Author
Age
*
Revert "added a missing programBinarySupport check"
Greg Daniel
2017-11-07
*
Move bmp/mask/sdf functionality from GrTextUtils to GrAtlasTextContext
Brian Salomon
2017-11-07
*
added a missing programBinarySupport check
Ethan Nicholas
2017-11-07
*
Don't use analytic clip FPs when drawing to stencil
Chris Dalton
2017-11-07
*
Fix highcontrastfilter on ANGLE D3D9
Brian Osman
2017-11-07
*
Revert "Don't use analytic clip FPs when drawing to stencil"
Chris Dalton
2017-11-07
*
Don't use analytic clip FPs when drawing to stencil
Chris Dalton
2017-11-07
*
Correct edges_too_close
Yuqian Li
2017-11-07
*
Add MakeCrossContextFromPixmap
Brian Osman
2017-11-07
*
converted LumaColorFilterEffect to sksl
Ethan Nicholas
2017-11-07
*
Revert "refactored SkSLVarDeclaration out of existence"
Ethan Nicholas
2017-11-07
*
refactored SkSLVarDeclaration out of existence
Ethan Nicholas
2017-11-07
*
make point array methods private
Cary Clark
2017-11-07
*
This is a reland of 67340. This CL fixes the broken layout tests by
Yuqian Li
2017-11-07
*
Fix dangling pointers when Ganesh culls CCPR Ops early
Chris Dalton
2017-11-07
*
Make GrAtlasTextBlob return to caller when a flush is required during subrun ...
Brian Salomon
2017-11-07
*
For legacy GPU configs, run high contrast filter on linearized values
Brian Osman
2017-11-07
*
add a SkFontMgr to DM that returns portable fonts
Mike Klein
2017-11-06
*
Setup CCPR testing with GrMockContext
Chris Dalton
2017-11-06
*
Revert "Simplify fill path call by removing do_fill_path"
Yuqian Li
2017-11-06
*
Simplify fill path call by removing do_fill_path
Yuqian Li
2017-11-06
*
Remove SK_SUPPORT_LEGACY_UNIFORM_GRADIENTS
Florin Malita
2017-11-06
*
Fix another blurring bug with sRGB sources and legacy dests
Brian Osman
2017-11-06
*
Disable CCPR while we sort out clipping
Chris Dalton
2017-11-06
*
Modify fontcache GM to actually spill atlas.
Brian Salomon
2017-11-06
*
Detect explicit uniform gradient positions
Florin Malita
2017-11-04
*
Remove SK_SUPPORT_LEGACY_GRADIENT_COLOR_CONVERSION
Florin Malita
2017-11-03
*
Disable CCPR on the Android Framework.
Derek Sollenberger
2017-11-03
*
Enforce gradient color stop monotonicity in ctor
Florin Malita
2017-11-03
*
Make SkImageGeneratorCG apply encoded origin
Leon Scroggins III
2017-11-03
*
create imagepriv and name params
Cary Clark
2017-11-03
*
Remove gradient onGetGLSLProcessorKey() overrides
Florin Malita
2017-11-03
*
add some lowp gradient stages
Mike Klein
2017-11-03
*
Revert "Revert "Fix int overflow issues with clip and path bounds, take 2.""
Jim Van Verth
2017-11-02
*
Support for direct gaussian blur evaluation
Herb Derby
2017-11-02
*
Remove SK_SUPPORT_LEGACY_AA_CHOICE
Yuqian Li
2017-11-02
*
Revert "Fix int overflow issues with clip and path bounds, take 2."
Jim Van Verth
2017-11-02
*
Fix GPU blurring when using SkColorSpaceXformCanvas
Brian Osman
2017-11-02
*
Do not always allocate temp space in GrGLGpu::uploadTexData
Robert Phillips
2017-11-02
*
Fix int overflow issues with clip and path bounds, take 2.
Jim Van Verth
2017-11-02
*
Revert "Implement window rectangles in vulkan"
Jim Van Verth
2017-11-02
*
Revert "Fix signed/unsigned comparison in assert"
Chris Dalton
2017-11-02
*
Fix signed/unsigned comparison in assert
Chris Dalton
2017-11-02
*
During flush store GrOp draw and upload records on GrOpFlushState instead of ...
Brian Salomon
2017-11-02
*
Implement window rectangles in vulkan
Chris Dalton
2017-11-02
*
Remove content area from GrTextureAdjuster.
Greg Daniel
2017-11-02
*
API to cache shader binaries between runs of Skia.
Ethan Nicholas
2017-11-02
*
Make the intervals in GrResourceAllocator use SkArenaAlloc
Robert Phillips
2017-11-02
*
Attempt to disable clear-as-draw-workaround on iOS PowerVR.
Brian Salomon
2017-11-02
*
Streamline legacy gradient color conversion
Florin Malita
2017-11-01
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