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* ~glyphcache_globals needs to actually delete its cacheGravatar reed@google.com2012-05-21
* Stop using GrDrawState to track draw face, dither, and color maskGravatar bsalomon@google.com2012-05-21
* Fix assignment of non-copyable.Gravatar bungeman@google.com2012-05-21
* Stop using GrDrawState to track GPU's blend stateGravatar bsalomon@google.com2012-05-21
* Some refactoring of GrCustomStage and friendsGravatar bsalomon@google.com2012-05-18
* Fix obviously disallowed copy that Visual Studio allows.Gravatar bungeman@google.com2012-05-18
* CreateTypefaceFromStream for GDI.Gravatar bungeman@google.com2012-05-18
* Move state onto GrGLShaderBuilder, to let us implement mappingsGravatar tomhudson@google.com2012-05-18
* minor cleanups, in prep for more work on improving precisionGravatar reed@google.com2012-05-17
* Use intrinsics instead of inline assembly for detecting CPU ID & SSE2/3 supportGravatar tomhudson@google.com2012-05-17
* reuse() is no longer available, call reset()Gravatar reed@google.com2012-05-17
* change SkChunkAlloc to grow its allocations geometrically (not linearly)Gravatar reed@google.com2012-05-17
* change SetTLSFontCacheLimit to be void, since it doesn't easily know the prev...Gravatar reed@google.com2012-05-17
* Allow font-cache to use thread_local_storage for a private cacheGravatar reed@google.com2012-05-17
* Mutexes in pixelrefs were done very sloppily initially. The code (a) assumes allGravatar reed@google.com2012-05-17
* First functioning version of SW-only clip mask creatorGravatar robertphillips@google.com2012-05-17
* Free cached AA clip mask when create hard/stencil clip maskGravatar robertphillips@google.com2012-05-17
* pass the region-op to the clipstack for SkCanvas::clipRegion.Gravatar reed@google.com2012-05-16
* WeakRefCntGravatar bungeman@google.com2012-05-16
* remove unused variable (isNaN)Gravatar reed@google.com2012-05-16
* Iter::next takes a bool (defaults to true for now) if we want to consume dege...Gravatar reed@google.com2012-05-16
* Disable SSSE3 for Android x86 *ONLY*.Gravatar tomhudson@google.com2012-05-16
* perform quickReject in drawPoints (which is called by drawLine) just like weGravatar reed@google.com2012-05-16
* add computeFastBounds to SkPathEffect, so we can attempt quickRejectGravatar reed@google.com2012-05-15
* make "Partial pixel coverage will be incorrectly blended" debug message condi...Gravatar reed@google.com2012-05-15
* remove null-check in SKPath::Iter::next() -- not needed, and slows us down a ...Gravatar reed@google.com2012-05-15
* Convert AAClipCache's GrRects to GrIRectsGravatar robertphillips@google.com2012-05-15
* for scalar==float, tis faster to always to MIN and MAX, than to put an ELSEGravatar reed@google.com2012-05-15
* Use x*0 instead of x!=x to detect non-finite values, since x*0 also detects i...Gravatar reed@google.com2012-05-15
* pre allocate space for the result (guesstimation) so we don't spend extra timeGravatar reed@google.com2012-05-15
* inline the fast case for AutoDrawLoop::next() so we don't slow down simpleGravatar reed@google.com2012-05-15
* special-case filling narrow rects, where we can be faster than the SSE2 asmGravatar reed@google.com2012-05-15
* Minor refactoring/enhancement of GrSWMaskHelper to prepare for wider useGravatar robertphillips@google.com2012-05-15
* Fix warnings in GrGLInterface mac setup, ignoring proc addr returns. There sh...Gravatar bsalomon@google.com2012-05-14
* Move coordDims, varyingDims onto GrGLShaderBuilder.Gravatar tomhudson@google.com2012-05-14
* Attached ClipMaskManager to GPU resource freeing systemGravatar robertphillips@google.com2012-05-14
* Fixes for Windows Release compiler complaints (overflow in const arith)Gravatar robertphillips@google.com2012-05-14
* Created SW clip mask creation helper class (in GrSoftwarePathRenderer)Gravatar robertphillips@google.com2012-05-14
* Debug Windows compiler complaint fixesGravatar robertphillips@google.com2012-05-14
* Android does not support pthread_cancel / pthread_testcancel.Gravatar bungeman@google.com2012-05-14
* Add bench and test for SkRefCnt.Gravatar bungeman@google.com2012-05-14
* Made clip mask cache use Scratch Texture systemGravatar robertphillips@google.com2012-05-14
* update the nearly_integral calculation to be (a) faster, and (b) to correctlyGravatar reed@google.com2012-05-11
* Remove a dead function and dead var that were incorrectly left in by previous...Gravatar bsalomon@google.com2012-05-11
* Remove support for vertex attribute matricesGravatar bsalomon@google.com2012-05-11
* Extract ShaderCodeSegments from GrGLProgram into a new class,Gravatar tomhudson@google.com2012-05-11
* only check for nearly-integral if we're a BW clipGravatar reed@google.com2012-05-11
* fix SK_RESTRICT warnings related to overrides on windowsGravatar reed@google.com2012-05-11
* Remove tesselated path renderer and supporting code, glu, and libtess targetGravatar bsalomon@google.com2012-05-11
* Split createAlphaClipMask in two to allow reuse with SW-only pathGravatar robertphillips@google.com2012-05-11