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Author
Age
*
Fix gpu blurring on platforms that "useDrawInsteadOfClear"
Robert Phillips
2016-11-25
*
External image generator API: return an SkPixmap instead of SkImage
Florin Malita
2016-11-25
*
Revert "Revert "make it illegal to include SkXfermode.h""
Mike Reed
2016-11-23
*
A few bug fixes for SkOverdrawCanvas
Matt Sarett
2016-11-23
*
Revert "make it illegal to include SkXfermode.h"
Greg Daniel
2016-11-23
*
SkImageEncoder: simplify API
Hal Canary
2016-11-23
*
Added GrSurfaceContext and GrTextureContext
Brian Osman
2016-11-23
*
make it illegal to include SkXfermode.h
Mike Reed
2016-11-23
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Add SkOverdrawColorFilter
Matt Sarett
2016-11-22
*
Revert 248ff023 & 2cb6cb72
Hal Canary
2016-11-22
*
4444 and gray 8
Mike Klein
2016-11-22
*
Move GrShaderVar to an appending model for layout qualifiers
Brian Salomon
2016-11-22
*
Support sRGB 565.
Mike Klein
2016-11-22
*
Fix bug: can't convert nullptr -> bool
Hal Canary
2016-11-22
*
Handle nullptr from asTextureRef
brianosman
2016-11-22
*
remove SkPixelRef::refEncodedData()
Hal Canary
2016-11-22
*
accum_565 and accum_f16
Mike Klein
2016-11-22
*
Fixed fuzzer issue with lut16Type A2B ICC profiles
raftias
2016-11-22
*
Add SkOverdrawCanvas to detect overdraw
Matt Sarett
2016-11-22
*
SkImageEncoder: simplify API
Hal Canary
2016-11-22
*
bilerp
Mike Klein
2016-11-22
*
added support for push_constant layout
ethannicholas
2016-11-22
*
Add support for input attachments in SkSL spirv
Greg Daniel
2016-11-22
*
removed appendPrecisionModifier
Ethan Nicholas
2016-11-22
*
sksl programs can now directly query GLSL caps
Ethan Nicholas
2016-11-22
*
Avoid runtime initialization of FLT_EPSILON_SQRT
Bruce Dawson
2016-11-21
*
Add shadowrrect geometry processor
Jim Van Verth
2016-11-21
*
Implemented parsing of lut8/lut16Type A2B ICC tags
raftias
2016-11-21
*
Rearrange NN sampling to more naturally support bilerp.
Mike Klein
2016-11-21
*
Fix include of GrGLSLCaps in SkGradientShader
Greg Daniel
2016-11-21
*
Revive geometry shaders
csmartdalton
2016-11-21
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Defer more renderTargetContexts in the GPU image filter paths - take 2
robertphillips
2016-11-21
*
Simplify shader paint alpha modulation.
Mike Klein
2016-11-21
*
Fixed issue with some A2B0 images being too dark
raftias
2016-11-21
*
Remove testing code for not fitting in the Footer.
Herb Derby
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
Use ptr diff to encode function and padding.
Herb Derby
2016-11-21
*
re-land of switched skslc from std::string to SkString
Ethan Nicholas
2016-11-21
*
Add an extra pixel to the distance field path renderer bounds.
Brian Salomon
2016-11-21
*
Add missing virtual functions for SkRectClipCheckBlitter
Yuqian Li
2016-11-21
*
Support decoding images to multiple formats, depending on usage
Brian Osman
2016-11-21
*
Disable RectClipCheckBlitter for cc_unittests
Yuqian Li
2016-11-20
*
Revert "switched skslc from std::string to SkString"
Greg Daniel
2016-11-20
*
Avoid unnecessary cast on a garbage data.
Ivan Krasin
2016-11-19
*
Fix typo in GrGLCaps
elemental
2016-11-18
*
mirror tiling
Mike Klein
2016-11-18
*
Make GrSwizzle::GrSwizzle() constexpr
Brian Salomon
2016-11-18
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