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* Fix gpu blurring on platforms that "useDrawInsteadOfClear"Gravatar Robert Phillips2016-11-25
* External image generator API: return an SkPixmap instead of SkImageGravatar Florin Malita2016-11-25
* Revert "Revert "make it illegal to include SkXfermode.h""Gravatar Mike Reed2016-11-23
* A few bug fixes for SkOverdrawCanvasGravatar Matt Sarett2016-11-23
* Revert "make it illegal to include SkXfermode.h"Gravatar Greg Daniel2016-11-23
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-23
* Added GrSurfaceContext and GrTextureContextGravatar Brian Osman2016-11-23
* make it illegal to include SkXfermode.hGravatar Mike Reed2016-11-23
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* Add SkOverdrawColorFilterGravatar Matt Sarett2016-11-22
* Revert 248ff023 & 2cb6cb72Gravatar Hal Canary2016-11-22
* 4444 and gray 8Gravatar Mike Klein2016-11-22
* Move GrShaderVar to an appending model for layout qualifiersGravatar Brian Salomon2016-11-22
* Support sRGB 565.Gravatar Mike Klein2016-11-22
* Fix bug: can't convert nullptr -> boolGravatar Hal Canary2016-11-22
* Handle nullptr from asTextureRefGravatar brianosman2016-11-22
* remove SkPixelRef::refEncodedData()Gravatar Hal Canary2016-11-22
* accum_565 and accum_f16Gravatar Mike Klein2016-11-22
* Fixed fuzzer issue with lut16Type A2B ICC profilesGravatar raftias2016-11-22
* Add SkOverdrawCanvas to detect overdrawGravatar Matt Sarett2016-11-22
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-22
* bilerpGravatar Mike Klein2016-11-22
* added support for push_constant layoutGravatar ethannicholas2016-11-22
* Add support for input attachments in SkSL spirvGravatar Greg Daniel2016-11-22
* removed appendPrecisionModifierGravatar Ethan Nicholas2016-11-22
* sksl programs can now directly query GLSL capsGravatar Ethan Nicholas2016-11-22
* Avoid runtime initialization of FLT_EPSILON_SQRTGravatar Bruce Dawson2016-11-21
* Add shadowrrect geometry processorGravatar Jim Van Verth2016-11-21
* Implemented parsing of lut8/lut16Type A2B ICC tagsGravatar raftias2016-11-21
* Rearrange NN sampling to more naturally support bilerp.Gravatar Mike Klein2016-11-21
* Fix include of GrGLSLCaps in SkGradientShaderGravatar Greg Daniel2016-11-21
* Revive geometry shadersGravatar csmartdalton2016-11-21
* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
* Defer more renderTargetContexts in the GPU image filter paths - take 2Gravatar robertphillips2016-11-21
* Simplify shader paint alpha modulation.Gravatar Mike Klein2016-11-21
* Fixed issue with some A2B0 images being too darkGravatar raftias2016-11-21
* Remove testing code for not fitting in the Footer.Gravatar Herb Derby2016-11-21
* Remove GrGLSLSampler type and subclassesGravatar Brian Salomon2016-11-21
* Use ptr diff to encode function and padding.Gravatar Herb Derby2016-11-21
* re-land of switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-21
* Add an extra pixel to the distance field path renderer bounds.Gravatar Brian Salomon2016-11-21
* Add missing virtual functions for SkRectClipCheckBlitterGravatar Yuqian Li2016-11-21
* Support decoding images to multiple formats, depending on usageGravatar Brian Osman2016-11-21
* Disable RectClipCheckBlitter for cc_unittestsGravatar Yuqian Li2016-11-20
* Revert "switched skslc from std::string to SkString"Gravatar Greg Daniel2016-11-20
* Avoid unnecessary cast on a garbage data.Gravatar Ivan Krasin2016-11-19
* Fix typo in GrGLCapsGravatar elemental2016-11-18
* mirror tilingGravatar Mike Klein2016-11-18
* Make GrSwizzle::GrSwizzle() constexprGravatar Brian Salomon2016-11-18