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Commit message (
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Author
Age
*
lowp: add constant_color, swap, move_dst_src
Mike Klein
2017-06-05
*
add color
Mike Klein
2017-06-05
*
Make GrSimpleMeshDrawOpHelper record whether coverage can be implemented as a...
Brian Salomon
2017-06-05
*
lowp: add move_src_dst and srcover
Mike Klein
2017-06-05
*
slight streamlining for lowp load_8888 with pshufb
Mike Klein
2017-06-05
*
Real fix for stage perf regression.
Mike Klein
2017-06-05
*
Simplify some Viewer code, and fix a few bugs
Brian Osman
2017-06-05
*
SkImage::makeColorSpace(): Fix nullptr->sRGB bug with picture images
Matt Sarett
2017-06-05
*
Replace BMP calls to new with calls to malloc
Leon Scroggins III
2017-06-05
*
Handle different types of streams in different jpeg source managers
cjbao
2017-06-05
*
add testing flag to force rasterpipeline
Mike Reed
2017-06-05
*
Make instantiate return a Boolean
Robert Phillips
2017-06-05
*
have start_pipeline() return limit again
Mike Klein
2017-06-05
*
implement SkRasterPipelineBlitter::blitAntiH2()
Mike Klein
2017-06-05
*
Re-enable single channel renderability for ANGLE ES2
Robert Phillips
2017-06-05
*
don't try lowp in msan builds
Mike Klein
2017-06-04
*
start on SkJumper lowp mode
Mike Klein
2017-06-04
*
experiment: force composeshade to always be rasterpipeline
Mike Reed
2017-06-04
*
remove unused blitters
Mike Reed
2017-06-03
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
remove unused auto class
Mike Reed
2017-06-02
*
simplify verts in certain modes
Mike Reed
2017-06-02
*
default impl of appendStages now calls shaderContext
Mike Reed
2017-06-02
*
Remove ImmediateFlush mode
Robert Phillips
2017-06-02
*
Disable single channel renderability for ANGLE ES2
Robert Phillips
2017-06-02
*
Remove deprecated SkRWBuffer snapshot methods
Florin Malita
2017-06-02
*
move load_and_inc() and LazyCtx into SkJumper_misc.h
Mike Klein
2017-06-02
*
Re-land "Fixed an issue with sksl variable declarations"
Ethan Nicholas
2017-06-02
*
Implement an SkImage backed by a Android hardware buffer
Stan Iliev
2017-06-02
*
Revert "Fixed an issue with sksl variable declarations"
Ethan Nicholas
2017-06-02
*
minor refactor to SkRasterPipeline::BuildPipeline
Mike Klein
2017-06-02
*
Fixed an issue with sksl variable declarations
Ethan Nicholas
2017-06-02
*
Avoid new for small arrays in SkBmpCodec
Leon Scroggins III
2017-06-02
*
Expand texturability testing to cover mip-mapped textures, and fix iOS
Brian Osman
2017-06-02
*
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
Robert Phillips
2017-06-02
*
add API to change max pointsize for font cache
Mike Reed
2017-06-01
*
Rm int flavor of GrNextPow2 in favor of uint32_t flavor
Robert Phillips
2017-06-01
*
fix premultiplied color generation in linear gradients when using fApplyAlpha...
Lee Salzman
2017-06-01
*
have shaders that need seed_shader call it themselves
Mike Klein
2017-06-01
*
plumb y through to SkJumper
Mike Klein
2017-06-01
*
Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"
Brian Osman
2017-06-01
*
Expand texturability testing to cover mip-mapped textures, and fix iOS
Brian Osman
2017-06-01
*
update SkRasterPipeline::run() to also take y
Mike Klein
2017-06-01
*
Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"
Brian Osman
2017-06-01
*
Add smartptr SkRWBuffer snapshot methods
Florin Malita
2017-06-01
*
Update copyOp to split-opList world
Robert Phillips
2017-06-01
*
Expand texturability testing to cover mip-mapped textures, and fix iOS
Brian Osman
2017-06-01
*
update GrOp printouts
Robert Phillips
2017-06-01
*
raster pipeline sprite blitter
Mike Klein
2017-06-01
*
make SkColorFilter::onAppendStages() pure
Mike Klein
2017-06-01
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