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* Add some new PolyUtils tests.Gravatar Jim Van Verth2018-07-03
* Use TextureProxy size directly in GrYUVToRGBEffect FragmentProcessorGravatar Weiliang Chen2018-07-03
* Revert "added skeletal animation support to GPU backend"Gravatar Ruiqi Mao2018-07-03
* Disable NVPR path renderer in DDL modeGravatar Robert Phillips2018-07-03
* remove unit tests baked into SkAAClipGravatar Mike Klein2018-07-03
* Reland "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."Gravatar Greg Daniel2018-07-03
* Revert "Remove gCreateTypefaceDelegate."Gravatar Ethan Nicholas2018-07-03
* Fix allocation size of vk transfer buffer during copy.Gravatar Greg Daniel2018-07-03
* Remove gCreateTypefaceDelegate.Gravatar Ben Wagner2018-07-03
* Revert "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."Gravatar Ethan Nicholas2018-07-03
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-03
* Replace isGammaCorrect with isLinearlyBlendedGravatar Brian Osman2018-07-03
* Fix empty stroked oval handling in GrRenderTargetContext::drawOvalGravatar Robert Phillips2018-07-03
* Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors.Gravatar Greg Daniel2018-07-03
* updated SkCanvas documentation for animation overloads of drawVerticesGravatar Ruiqi Mao2018-07-03
* implement onreadpixels for metal gpu backendGravatar Timothy Liang2018-07-02
* GrTessellator: handle three consecutive collinear edges.Gravatar Stephen White2018-07-02
* implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backendGravatar Timothy Liang2018-07-02
* Simplify GrGLInterface::abandonGravatar Hal Canary2018-07-02
* Remove sRGB config checks based on color spaceGravatar Brian Osman2018-07-02
* Fix race condition in GrGLCapsGravatar Robert Phillips2018-07-02
* Remove unused generateTextureProxyForParamsGravatar Brian Osman2018-07-02
* Don't reject stroked empty rrects in GPU backendGravatar Robert Phillips2018-07-02
* Revert "Some scissor state cleanup."Gravatar Brian Salomon2018-07-02
* Some scissor state cleanup.Gravatar Brian Salomon2018-07-02
* Add a runtime flag to enable ATRACEGravatar Stan Iliev2018-06-29
* Don't use geometry shaders on older Adreno chipsGravatar Chris Dalton2018-06-29
* Remove half float workaround in GrGLGpu::onReadPixelsGravatar Brian Osman2018-06-29
* ccpr: Recycle cache entries when possible to avoid mallocGravatar Chris Dalton2018-06-29
* skeletal animation support added to API and software backendGravatar Ruiqi Mao2018-06-29
* update and skip accepts check in lexersGravatar Mike Klein2018-06-29
* Revert "GrTessellator: handle three consecutive collinear edges."Gravatar Mike Klein2018-06-29
* Fix chrome memory dump crashes using out of process strike cachesGravatar Adrienne Walker2018-06-29
* GrTessellator: handle three consecutive collinear edges.Gravatar Stephen White2018-06-29
* fix fuzzer found timeoutGravatar Cary Clark2018-06-29
* added Metal support to GrBackendSurfaceGravatar Timothy Liang2018-06-29
* Add ear-clipping code to triangulate simple polygons.Gravatar Jim Van Verth2018-06-29
* Revert "Reland "Make GrVkBackendContext no longer derive from SkRefCnt.""Gravatar Greg Daniel2018-06-28
* Revert "Reland "Move Vulkan DebugCallback code into tools.""Gravatar Greg Daniel2018-06-28
* Revert "Reland "Let client pass in full extension to GrVkBackendContext.""Gravatar Greg Daniel2018-06-28
* Reland "Let client pass in full extension to GrVkBackendContext."Gravatar Greg Daniel2018-06-28
* implemented getting format from texture as virtual in gpu capsGravatar Timothy Liang2018-06-28
* Reland "Move Vulkan DebugCallback code into tools."Gravatar Greg Daniel2018-06-28
* Return to low-precision ovalsGravatar Jim Van Verth2018-06-28
* Adjust ellipse center epsilon further to fix dropoutsGravatar Jim Van Verth2018-06-28
* Reland "Make GrVkBackendContext no longer derive from SkRefCnt."Gravatar Greg Daniel2018-06-28
* Return nullptr from readFlattenable when invalidGravatar Adrienne Walker2018-06-28
* added TextureRenderTarget to Metal gpu backendGravatar Timothy Liang2018-06-28
* Reland "Improve precision and speed of oval rendering."Gravatar Jim Van Verth2018-06-28
* cut SkMaskBlurFilter code size by about halfGravatar Mike Klein2018-06-28