index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
*
Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process.
scroggo@google.com
2012-08-13
*
(Attempt to) fix Android build from r5056, thanks to suggestion by senorblanco@.
tomhudson@google.com
2012-08-13
*
Fix Windows build from r5056.
tomhudson@google.com
2012-08-13
*
Fix GPU-less build from r5056.
bsalomon@google.com
2012-08-13
*
Add a zoom filter to Skia. This will be used on ChromeOS to implement the scr...
bsalomon@google.com
2012-08-13
*
arm: dynamic NEON support for SkBitmapProcState functions.
digit@google.com
2012-08-13
*
privatize SkBuffer.h
mike@reedtribe.org
2012-08-13
*
privatize SkRefDict.h
mike@reedtribe.org
2012-08-12
*
privatize SkGlyph.h
mike@reedtribe.org
2012-08-12
*
privatize SkPtrRecorder.h
mike@reedtribe.org
2012-08-12
*
refactor some subclasses in SkFlattenable.h into SkPtrRecorder.h, in preparat...
mike@reedtribe.org
2012-08-12
*
privatize SkDeviceProfile.h
mike@reedtribe.org
2012-08-12
*
revert arith change, until I can rebaseline all the images (and check chrome)
mike@reedtribe.org
2012-08-12
*
use premul macro to pack components
mike@reedtribe.org
2012-08-12
*
Fix handling of infinite bounds during "fast transforms".
tomhudson@google.com
2012-08-10
*
privatize SkBlitter.h
reed@google.com
2012-08-09
*
remove unused local var (warning fix)
reed@google.com
2012-08-09
*
privatize SkScan.h
reed@google.com
2012-08-09
*
use SkRegion instead of SkScan/SkBlitter, as we want to privatize the latter
reed@google.com
2012-08-09
*
Added method of getting top genID from SkClipStack
robertphillips@google.com
2012-08-09
*
remove SkShape (unused)
reed@google.com
2012-08-09
*
Added resource domain to GrTextureDesc
robertphillips@google.com
2012-08-09
*
privatize SkEdgeClipper.h
mike@reedtribe.org
2012-08-09
*
privatization of SkPerspIter.h
mike@reedtribe.org
2012-08-09
*
privatization -- moving headers out of include into src
mike@reedtribe.org
2012-08-09
*
arm: dynamic NEON support for SkBlitRow_opts_arm.cpp
digit@google.com
2012-08-08
*
Make SkGPipe use SkBitmapHeap.
scroggo@google.com
2012-08-08
*
GrCacheID.h must reside in include\gpu due to inclusion by GrTexture.h
robertphillips@google.com
2012-08-08
*
Refactored cacheID in preparation for clip mask caching changes
robertphillips@google.com
2012-08-08
*
move SkSqrt32 back into SkMath.h -- was referenced in SkEmbossMask.cpp
reed@google.com
2012-08-07
*
#include "SkMathPriv.h"
reed@google.com
2012-08-07
*
Privatize SkAutoKern.h
reed@google.com
2012-08-07
*
Privatization:
reed@google.com
2012-08-07
*
Refactor Bitmap Storage for SkPicture using SkPipe's design.
djsollen@google.com
2012-08-07
*
uniquely name FS functions, add lighting effects to unit test
bsalomon@google.com
2012-08-07
*
Adding storage of SkPath::fIsOval
robertphillips@google.com
2012-08-07
*
Moving DeferredDevice and DeferredGPipeController classes out of the deferred...
junov@chromium.org
2012-08-07
*
must include SkPath.h after restructure
reed@google.com
2012-08-07
*
include SkFlatteningBuffer.h after restructure
reed@google.com
2012-08-07
*
Fix for r4978 unit test failure. TBR by Brian
robertphillips@google.com
2012-08-07
*
need to explicitly include SkPath.h after refactoring
reed@google.com
2012-08-07
*
Update SkFlattenable buffers to be more modular.
djsollen@google.com
2012-08-07
*
change SkTextToPathIter to allow continuation even when there is no path for
reed@google.com
2012-08-07
*
Added SkClipStack portion of new clip mask caching system
robertphillips@google.com
2012-08-07
*
move SkTextToPathIter into private header
reed@google.com
2012-08-07
*
Style correction: sprinkling "this->" in SkDeferredCanvas.cpp
junov@chromium.org
2012-08-07
*
Removing the SkPicture backend from SkDeferredCanvas code
junov@chromium.org
2012-08-07
*
Adding API to SkGPipe and SkDeferredCanvas for controlling memory usage exter...
junov@chromium.org
2012-08-07
*
document OwnDeviceCanvas
reed@google.com
2012-08-07
*
move SkFilterShader into private header
reed@google.com
2012-08-06
[next]