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Author
Age
*
Respect FPArgs local matrix when picking a filtering mode in image shader
Brian Osman
2018-02-14
*
Revert "When creating emptyp MipMap proxies, don't instantiate them immediate...
Greg Daniel
2018-02-14
*
Fix compilation of opList-based DDL implementation
Robert Phillips
2018-02-14
*
When creating emptyp MipMap proxies, don't instantiate them immediately.
Greg Daniel
2018-02-14
*
Add SkDAARecord to prepare for init-once
Yuqian Li
2018-02-14
*
Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)
Robert Phillips
2018-02-14
*
Revert "Revert "Allow linear 8888 surface contexts in GPU backend.""
Brian Salomon
2018-02-13
*
Check the length of marker before reading it
Leon Scroggins III
2018-02-13
*
Revert "Allow linear 8888 surface contexts in GPU backend."
Brian Salomon
2018-02-13
*
Make fully lazy proxies possess an origin
Robert Phillips
2018-02-13
*
Allow linear 8888 surface contexts in GPU backend.
Brian Salomon
2018-02-13
*
saturate IPoint math, handle NaN in isEmpty
Mike Reed
2018-02-13
*
doh -- reverse check for finite
Mike Reed
2018-02-13
*
Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"
Cary Clark
2018-02-13
*
Add "sharpen" option to SkSL, to LOD bias all textures
Brian Osman
2018-02-13
*
Address MSAN bug in SkAnimatedImage::decodeNextFrame
Kevin Lubick
2018-02-13
*
Add SkCharacterization creation helper to GrContextThreadSafeProxy
Robert Phillips
2018-02-13
*
Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have a
Brian Salomon
2018-02-13
*
Don't assert coverage counting isn't blacklisted when driver workarounds are ...
Brian Salomon
2018-02-13
*
begin to wrap all float divides
Mike Reed
2018-02-12
*
clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP
Mike Klein
2018-02-12
*
Remove tracking of SkDestinationSurfaceColorMode on GrTextureProxy for mips
Greg Daniel
2018-02-12
*
Revert "ccpr: Tessellate fans for very large and/or simple paths"
Cary Clark
2018-02-12
*
ccpr: Tessellate fans for very large and/or simple paths
Chris Dalton
2018-02-12
*
Add 2 fuzz targets for image decoding (oss-fuzz)
Kevin Lubick
2018-02-12
*
Refactor GrUploadPixmap logic into MakeCrossContextFromPixmap
Greg Daniel
2018-02-12
*
Add init-once to threaded backend
Yuqian Li
2018-02-12
*
Remove SK_SUPPORT_LEGACY_AAA_SMOOTH
Yuqian Li
2018-02-12
*
Remove image functions from GrGLInterface, part one
Brian Osman
2018-02-11
*
Remove unused code resulted from deleting DeferredTextureImage
Greg Daniel
2018-02-10
*
Move default init of tmp draw params out of subclasses into GrGpu
Brian Salomon
2018-02-10
*
add helper to know when a colortype is always opaque
Mike Reed
2018-02-10
*
yet another approach to unpremul scale pixels
Mike Klein
2018-02-09
*
move a bunch of helpers from SkImageInfo.h into priv
Mike Reed
2018-02-09
*
Revert "alternate approach to unpremul scalePixels()"
Mike Klein
2018-02-09
*
Re-enable explicit GPU resource allocation
Robert Phillips
2018-02-09
*
Make atlases instantiate themselves at flush time
Robert Phillips
2018-02-09
*
When querying mipmapped on proxies return targets state if possible
Greg Daniel
2018-02-09
*
Track dirty rects on GrRenderTargets in native space rather than origin-relative
Brian Salomon
2018-02-09
*
Remove (unused) NV_bindless_texture from GL interface
Brian Osman
2018-02-09
*
Add missing include (to get std::min on MSVC)
Brian Osman
2018-02-09
*
Revert "Revert "Remove SkImage deferred texture image data APIs.""
Brian Salomon
2018-02-09
*
alternate approach to unpremul scalePixels()
Mike Klein
2018-02-09
*
Remove EXT_direct_state_access (unused)
Brian Osman
2018-02-09
*
Attempted fix for G3 roll
Robert Phillips
2018-02-09
*
Cleanup of large text rendering, take 2.
Jim Van Verth
2018-02-08
*
Fix assert in GrTextureProxy.cpp
Robert Phillips
2018-02-08
*
Make GrUploadBitmapToTexutreProxy to support lazy proxies
Greg Daniel
2018-02-08
*
Make non-ddl lazy proxys clean-up and delete their callbacks immediately afte...
Greg Daniel
2018-02-08
*
Remove unused class GrDDLGpu
Brian Salomon
2018-02-08
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