| Commit message (Expand) | Author | Age |
* | Added method of getting top genID from SkClipStack | robertphillips@google.com | 2012-08-09 |
* | remove SkShape (unused) | reed@google.com | 2012-08-09 |
* | Added resource domain to GrTextureDesc | robertphillips@google.com | 2012-08-09 |
* | privatize SkEdgeClipper.h | mike@reedtribe.org | 2012-08-09 |
* | privatization of SkPerspIter.h | mike@reedtribe.org | 2012-08-09 |
* | privatization -- moving headers out of include into src | mike@reedtribe.org | 2012-08-09 |
* | arm: dynamic NEON support for SkBlitRow_opts_arm.cpp | digit@google.com | 2012-08-08 |
* | Make SkGPipe use SkBitmapHeap. | scroggo@google.com | 2012-08-08 |
* | GrCacheID.h must reside in include\gpu due to inclusion by GrTexture.h | robertphillips@google.com | 2012-08-08 |
* | Refactored cacheID in preparation for clip mask caching changes | robertphillips@google.com | 2012-08-08 |
* | move SkSqrt32 back into SkMath.h -- was referenced in SkEmbossMask.cpp | reed@google.com | 2012-08-07 |
* | #include "SkMathPriv.h" | reed@google.com | 2012-08-07 |
* | Privatize SkAutoKern.h | reed@google.com | 2012-08-07 |
* | Privatization: | reed@google.com | 2012-08-07 |
* | Refactor Bitmap Storage for SkPicture using SkPipe's design. | djsollen@google.com | 2012-08-07 |
* | uniquely name FS functions, add lighting effects to unit test | bsalomon@google.com | 2012-08-07 |
* | Adding storage of SkPath::fIsOval | robertphillips@google.com | 2012-08-07 |
* | Moving DeferredDevice and DeferredGPipeController classes out of the deferred... | junov@chromium.org | 2012-08-07 |
* | must include SkPath.h after restructure | reed@google.com | 2012-08-07 |
* | include SkFlatteningBuffer.h after restructure | reed@google.com | 2012-08-07 |
* | Fix for r4978 unit test failure. TBR by Brian | robertphillips@google.com | 2012-08-07 |
* | need to explicitly include SkPath.h after refactoring | reed@google.com | 2012-08-07 |
* | Update SkFlattenable buffers to be more modular. | djsollen@google.com | 2012-08-07 |
* | change SkTextToPathIter to allow continuation even when there is no path for | reed@google.com | 2012-08-07 |
* | Added SkClipStack portion of new clip mask caching system | robertphillips@google.com | 2012-08-07 |
* | move SkTextToPathIter into private header | reed@google.com | 2012-08-07 |
* | Style correction: sprinkling "this->" in SkDeferredCanvas.cpp | junov@chromium.org | 2012-08-07 |
* | Removing the SkPicture backend from SkDeferredCanvas code | junov@chromium.org | 2012-08-07 |
* | Adding API to SkGPipe and SkDeferredCanvas for controlling memory usage exter... | junov@chromium.org | 2012-08-07 |
* | document OwnDeviceCanvas | reed@google.com | 2012-08-07 |
* | move SkFilterShader into private header | reed@google.com | 2012-08-06 |
* | Even when the pts are restricted to 32K values, we can still overflow computing | reed@google.com | 2012-08-06 |
* | If we lose precision computing sum of the dash intervals, then we can have the | reed@google.com | 2012-08-06 |
* | rm: Introduce SK_ARM_NEON_WRAP handy wrapper macro. | digit@google.com | 2012-08-06 |
* | tie slow sort (STD) to legacy AA, so that skia can use the fast one, and so that | reed@google.com | 2012-08-03 |
* | revert gpu-less mac sample app, remove busted sample (that has equivalent gm) | bsalomon@google.com | 2012-08-03 |
* | Ensure that enums used by GrCustomStage TestCreate functions are declared in ... | bsalomon@google.com | 2012-08-03 |
* | Add .0 on float GLSL literals to fix GLPrograms test break | bsalomon@google.com | 2012-08-03 |
* | Add morphology, convolution, single texture, texture domain effects to new un... | bsalomon@google.com | 2012-08-03 |
* | Registry-based unit test for custom effects | bsalomon@google.com | 2012-08-03 |
* | Reduce usage of GrGLShaderBuilder::SamplerMode | tomhudson@google.com | 2012-08-02 |
* | Store more behavior of SkFlatDictionary in SkFlatController. | scroggo@google.com | 2012-08-02 |
* | Move GL programs unit test code to tests project. | bsalomon@google.com | 2012-08-02 |
* | Early out the texture key generation if there is no texture passed to the GrG... | twiz@google.com | 2012-08-02 |
* | create inline version of setLine that assumes no clip. 10% faster for dashing... | reed@google.com | 2012-08-02 |
* | Introduction of set of functions to manage generation of texture fetch shader... | twiz@google.com | 2012-08-02 |
* | Fix infinite recursion in cubic->quad conversion, also attempt to detect near... | bsalomon@google.com | 2012-08-02 |
* | special-case edge-building for polygons (paths with only lines) | reed@google.com | 2012-08-02 |
* | Create GPU-less build of Skia. | bsalomon@google.com | 2012-08-02 |
* | Added check for aa/bw rect merging | robertphillips@google.com | 2012-08-02 |