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Author
Age
*
Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://coder...
mtklein
2015-11-16
*
skstd -> std for unique_ptr
mtklein
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Optionally pass rendertarget to getTestTarget
robertphillips
2015-11-16
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-16
*
SkPDF: fix large-number bug
halcanary
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Add support for EGLImage to GrGLInterface
bsalomon
2015-11-16
*
Update testing frameworks/tests for MDB
robertphillips
2015-11-16
*
Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of ht...
egdaniel
2015-11-13
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Create a standalone example for using Skia with SDL
joshualitt
2015-11-13
*
Remove dependency on src/android from dm and nanobench
msarett
2015-11-13
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Move XferProcessors to glsl
egdaniel
2015-11-13
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move SkBitmapRegionDecoder to include/android and src/android
msarett
2015-11-13
*
Update testing frameworks/tests for MDB
robertphillips
2015-11-13
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-12
*
Fix GrCoverageSetOpXP unit test on mixed samples
cdalton
2015-11-12
*
Replace SkFunction with std::function
mtklein
2015-11-12
*
API changes to GrTextureAdjuster.
bsalomon
2015-11-12
*
Factor CSS3 matching rules.
bungeman
2015-11-12
*
Fix mixed sampled inverse path fills
cdalton
2015-11-12
*
Increment text pointer when the width is zero in the subpixel with center and...
herb
2015-11-12
*
In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrix
bsalomon
2015-11-11
*
Enable AA stencil clip for mixed samples
cdalton
2015-11-11
*
Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
*
Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...
cdalton
2015-11-11
*
Readd "immediate" mode
robertphillips
2015-11-11
*
bring up SDL on windows
joshualitt
2015-11-11
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Fix leaks in unit tests of GrGLTextureInfos
bsalomon
2015-11-11
*
Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
robertphillips
2015-11-11
*
float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.
mtklein
2015-11-11
*
Replace glyph find and position with common code for the gpu bitmap case.
herb
2015-11-11
*
Change quality settings on SkImageDecoder_libjpeg
msarett
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Delete dead SkImageDecoder::buildTileIndex and decodeSubset code
msarett
2015-11-10
*
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...
cdalton
2015-11-10
*
Use a struct for client GL texture handles
bsalomon
2015-11-10
*
Reduce messages from libjpeg-turbo
msarett
2015-11-10
*
Disable preemptive batch preparation
robertphillips
2015-11-10
*
SkPDF: Deal with missing ColorTable (don't assert)
halcanary
2015-11-10
*
Fix reversion to bilerp on clipped mipmap draws
bsalomon
2015-11-10
*
Make SkBlurImageFilter capable of cropping during blur (GPU path).
senorblanco
2015-11-10
*
SkResourceCache::GetAllocator() index8 and other color types handling
aleksandar.stojiljkovic
2015-11-10
*
Fix mixed samples stencil clip
cdalton
2015-11-09
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