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Commit message (Expand)AuthorAge
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-11
* Move SkRefSet / pipe code to smart pointer.Gravatar Ben Wagner2018-07-10
* Revert "Use new SkGlyphIDSet"Gravatar Herb Derby2018-07-10
* Use new SkGlyphIDSetGravatar Herb Derby2018-07-10
* Move SkWriteBuffer to smart pointers.Gravatar Ben Wagner2018-07-10
* Revert "transform paint color to dst colorspace"Gravatar Brian Osman2018-07-10
* Revert "added skeletal animation support to GPU backend"Gravatar Joe Gregorio2018-07-10
* Revert "Remove interpolants are inaccurate workaround for Adreno 3xx."Gravatar Brian Salomon2018-07-10
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-10
* update (non-sprite) image shader color managementGravatar Mike Klein2018-07-10
* transform paint color to dst colorspaceGravatar Mike Klein2018-07-10
* Make SkTypefacePlayback use smart pointers.Gravatar Ben Wagner2018-07-10
* Add field to directly pass glyphs when using glyph encodingGravatar Herb Derby2018-07-10
* Remove the SkGlyphRunInfo codeGravatar Herb Derby2018-07-10
* Revert "switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS"Gravatar Stan Iliev2018-07-10
* fix line intersect divide by zeroGravatar Cary Clark2018-07-10
* Expand testing of SkMatrix::decomposeScaleGravatar Robert Phillips2018-07-10
* Remove run list codeGravatar Herb Derby2018-07-10
* Deinline some GrPathRenderer method and one GrDrawingMananger method.Gravatar Brian Salomon2018-07-10
* Remove interpolants are inaccurate workaround for Adreno 3xx.Gravatar Brian Salomon2018-07-10
* Interpolate patch vertices in destination color spaceGravatar Brian Osman2018-07-09
* switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATSGravatar Ethan Nicholas2018-07-09
* Fix fuzzer bug in SkGradientShader::MakeSweepGravatar Robert Phillips2018-07-09
* added caching of SkVerticesGravatar Ruiqi Mao2018-07-09
* Revert "Add genIDs from all contributing elements to GrReducedClip's mask key."Gravatar Brian Salomon2018-07-09
* Update SkSpan to match the standard more closelyGravatar Herb Derby2018-07-09
* More workarounds on Windows Debug DLL crash.Gravatar Yong-Hwan Baek2018-07-09
* Remove SK_IGNORE_WIN_EMOJI_FIXGravatar Ben Wagner2018-07-09
* Add genIDs from all contributing elements to GrReducedClip's mask key.Gravatar Brian Salomon2018-07-09
* Support older SKPs drawing to legacy destinations correctlyGravatar Brian Osman2018-07-06
* Add color type to the image filter DAG's OutputPropertiesGravatar Brian Osman2018-07-06
* Switch gradients to as-encoded blendingGravatar Brian Osman2018-07-06
* Revert "Revert "Remove gCreateTypefaceDelegate.""Gravatar Ben Wagner2018-07-05
* Add some new PolyUtils tests.Gravatar Jim Van Verth2018-07-03
* Use TextureProxy size directly in GrYUVToRGBEffect FragmentProcessorGravatar Weiliang Chen2018-07-03
* Revert "added skeletal animation support to GPU backend"Gravatar Ruiqi Mao2018-07-03
* Disable NVPR path renderer in DDL modeGravatar Robert Phillips2018-07-03
* remove unit tests baked into SkAAClipGravatar Mike Klein2018-07-03
* Reland "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."Gravatar Greg Daniel2018-07-03
* Revert "Remove gCreateTypefaceDelegate."Gravatar Ethan Nicholas2018-07-03
* Fix allocation size of vk transfer buffer during copy.Gravatar Greg Daniel2018-07-03
* Remove gCreateTypefaceDelegate.Gravatar Ben Wagner2018-07-03
* Revert "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."Gravatar Ethan Nicholas2018-07-03
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-03
* Replace isGammaCorrect with isLinearlyBlendedGravatar Brian Osman2018-07-03
* Fix empty stroked oval handling in GrRenderTargetContext::drawOvalGravatar Robert Phillips2018-07-03
* Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors.Gravatar Greg Daniel2018-07-03
* updated SkCanvas documentation for animation overloads of drawVerticesGravatar Ruiqi Mao2018-07-03
* implement onreadpixels for metal gpu backendGravatar Timothy Liang2018-07-02
* GrTessellator: handle three consecutive collinear edges.Gravatar Stephen White2018-07-02