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Author
Age
*
Use SkFlatDictionary in SkGPipe to take advantage of its new features.
scroggo@google.com
2012-07-17
*
Purge bitmaps from SkGPipe's shared heap.
scroggo@google.com
2012-07-17
*
Fixed two sub-optimal iterator uses
robertphillips@google.com
2012-07-16
*
Extended SkDeque's reverse iteration capability to SkClipStack
robertphillips@google.com
2012-07-16
*
Fix test break in r4627.
bsalomon@google.com
2012-07-16
*
Remove GrGLProgram::CachedData, make GrGLProgram represent the program
bsalomon@google.com
2012-07-16
*
Refactor SkDeque's iterator and allocation method
robertphillips@google.com
2012-07-16
*
Add a skia method to perform an atomic add.
scroggo@google.com
2012-07-16
*
land http://codereview.appspot.com/6325044/ by Lei
reed@google.com
2012-07-16
*
Fix bad allocator access in r4616
bsalomon@google.com
2012-07-16
*
Adding bracketing save/restore calls to SkPicture at record time and
junov@chromium.org
2012-07-16
*
Fix fs param name in conical gradient due to r4616.
bsalomon@google.com
2012-07-16
*
Remove uniform var pointers from custom effects
bsalomon@google.com
2012-07-16
*
Revert "Add a method to atomic add."
scroggo@google.com
2012-07-16
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Add a skia method to perform an atomic add.
scroggo@google.com
2012-07-16
*
Having updated the documentation of GrCustomStage to argue that all custom st...
tomhudson@google.com
2012-07-16
*
[PDF] Add link annotations.
vandebo@chromium.org
2012-07-13
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Start removing calls to GrDrawState::setTexture() (and GrPaint::setTexture()?...
tomhudson@google.com
2012-07-13
*
There were three different problems with lighting filters:
senorblanco@chromium.org
2012-07-13
*
Fixed over-length lines in GrGLCreateDebugInterface.cpp
robertphillips@google.com
2012-07-13
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don't add circles on chopped cubics
reed@google.com
2012-07-13
*
Added SkDevice onAttachToCanvas & onDetachFromCanvas methods
robertphillips@google.com
2012-07-13
*
Fix SkMatrix line endings (LF)
bsalomon@google.com
2012-07-13
*
Fix setFileOffset type to remove warnings.
vandebo@chromium.org
2012-07-12
*
Cleanup restore offsets at end of SkPicture recording
junov@chromium.org
2012-07-12
*
Introduces new SingleTextureEffect base class for GrCustomStage objects.
tomhudson@google.com
2012-07-12
*
Refactor how precision is handled with GrGLShaderVar
bsalomon@google.com
2012-07-12
*
check a hashtable before using a bsearch
reed@google.com
2012-07-12
*
Fix the lighting filters unit test and re-enable it.
senorblanco@chromium.org
2012-07-12
*
Fixing type mask computation in SkMatrix to make it faster and make it so tha...
junov@chromium.org
2012-07-12
*
Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack
robertphillips@google.com
2012-07-11
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Fix lighting filters on Windows, and re-enable the GPU path.
senorblanco@chromium.org
2012-07-11
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idea: add annotation to SkPaint
reed@google.com
2012-07-11
*
Fix linux warnings
bsalomon@google.com
2012-07-11
*
Fix dumb copy/paste bug that breaks GLProgramTest on debug builds with GS sup...
bsalomon@google.com
2012-07-11
*
add default: to switch statement, to avoid warning/error for unhandled cases.
reed@google.com
2012-07-11
*
Minor refactoring to make GrAutoMatrix a nested sub-class of GrContext
robertphillips@google.com
2012-07-11
*
add flatten/unflatten to SkDataSet
reed@google.com
2012-07-11
*
Disable GPU path for lighting filters, due to Windows weirdness. Unreviewed.
senorblanco@chromium.org
2012-07-11
*
Fixed merge error in r4545
robertphillips@google.com
2012-07-11
*
Forced GrClip to always have conservative bounds
robertphillips@google.com
2012-07-11
*
Make GrGLShaderBuilder produce the shader strings
bsalomon@google.com
2012-07-11
*
add SkDataSet class, so SkAnnotation can be more immutable-like
reed@google.com
2012-07-11
*
Disable lighting filter unit test temporarily; unreviewed.
senorblanco@chromium.org
2012-07-11
*
Mac GLSL fixes; unreviewed.
senorblanco@chromium.org
2012-07-11
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More build fixes; unreviewed.
senorblanco@chromium.org
2012-07-11
*
Mac build fix; unreviewed.
senorblanco@chromium.org
2012-07-11
*
This patch implements the diffuse and specular lighting filters in Ganesh.
senorblanco@chromium.org
2012-07-11
*
VariableVisibility -> ShaderType
bsalomon@google.com
2012-07-11
*
Fix assumption that enabled stage implies texture is present
bsalomon@google.com
2012-07-11
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