| Commit message (Expand) | Author | Age |
* | Plumbing to propagate save & restore from SkCanvas down to GrContext & lower | robertphillips@google.com | 2012-05-23 |
* | Remove GrClipMaskManager's path renderer chain (in favor of GrContext's) | robertphillips@google.com | 2012-05-22 |
* | Minor tweaks to SW-only clip mask generation logic | robertphillips@google.com | 2012-05-22 |
* | Commit comment change that was supposed to go into r4024 but wasn't because I... | bsalomon@google.com | 2012-05-22 |
* | Kill GrGpuGL::fHWDrawState | bsalomon@google.com | 2012-05-21 |
* | Changes accidentally omitted from 4022. | bsalomon@google.com | 2012-05-21 |
* | Stop Tracking const vertex attrib color and coverage using GrDrawState | bsalomon@google.com | 2012-05-21 |
* | Stop using GrDrawState to track stencil state | bsalomon@google.com | 2012-05-21 |
* | Rename GrProgramStageFactory::stageKey to GrProgramStageFactory::glStageKey s... | bsalomon@google.com | 2012-05-21 |
* | Tunnel name requests through factory, forcing custom effect and custom prog s... | bsalomon@google.com | 2012-05-21 |
* | When GL context is reset set some desktop-only GL state to values that we ass... | bsalomon@google.com | 2012-05-21 |
* | Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bug | bsalomon@google.com | 2012-05-21 |
* | remove bogus nearlyzero checks | reed@google.com | 2012-05-21 |
* | Stop using GrDrawState to track bound textures and render target | bsalomon@google.com | 2012-05-21 |
* | ~glyphcache_globals needs to actually delete its cache | reed@google.com | 2012-05-21 |
* | Stop using GrDrawState to track draw face, dither, and color mask | bsalomon@google.com | 2012-05-21 |
* | Fix assignment of non-copyable. | bungeman@google.com | 2012-05-21 |
* | Stop using GrDrawState to track GPU's blend state | bsalomon@google.com | 2012-05-21 |
* | Some refactoring of GrCustomStage and friends | bsalomon@google.com | 2012-05-18 |
* | Fix obviously disallowed copy that Visual Studio allows. | bungeman@google.com | 2012-05-18 |
* | CreateTypefaceFromStream for GDI. | bungeman@google.com | 2012-05-18 |
* | Move state onto GrGLShaderBuilder, to let us implement mappings | tomhudson@google.com | 2012-05-18 |
* | minor cleanups, in prep for more work on improving precision | reed@google.com | 2012-05-17 |
* | Use intrinsics instead of inline assembly for detecting CPU ID & SSE2/3 support | tomhudson@google.com | 2012-05-17 |
* | reuse() is no longer available, call reset() | reed@google.com | 2012-05-17 |
* | change SkChunkAlloc to grow its allocations geometrically (not linearly) | reed@google.com | 2012-05-17 |
* | change SetTLSFontCacheLimit to be void, since it doesn't easily know the prev... | reed@google.com | 2012-05-17 |
* | Allow font-cache to use thread_local_storage for a private cache | reed@google.com | 2012-05-17 |
* | Mutexes in pixelrefs were done very sloppily initially. The code (a) assumes all | reed@google.com | 2012-05-17 |
* | First functioning version of SW-only clip mask creator | robertphillips@google.com | 2012-05-17 |
* | Free cached AA clip mask when create hard/stencil clip mask | robertphillips@google.com | 2012-05-17 |
* | pass the region-op to the clipstack for SkCanvas::clipRegion. | reed@google.com | 2012-05-16 |
* | WeakRefCnt | bungeman@google.com | 2012-05-16 |
* | remove unused variable (isNaN) | reed@google.com | 2012-05-16 |
* | Iter::next takes a bool (defaults to true for now) if we want to consume dege... | reed@google.com | 2012-05-16 |
* | Disable SSSE3 for Android x86 *ONLY*. | tomhudson@google.com | 2012-05-16 |
* | perform quickReject in drawPoints (which is called by drawLine) just like we | reed@google.com | 2012-05-16 |
* | add computeFastBounds to SkPathEffect, so we can attempt quickReject | reed@google.com | 2012-05-15 |
* | make "Partial pixel coverage will be incorrectly blended" debug message condi... | reed@google.com | 2012-05-15 |
* | remove null-check in SKPath::Iter::next() -- not needed, and slows us down a ... | reed@google.com | 2012-05-15 |
* | Convert AAClipCache's GrRects to GrIRects | robertphillips@google.com | 2012-05-15 |
* | for scalar==float, tis faster to always to MIN and MAX, than to put an ELSE | reed@google.com | 2012-05-15 |
* | Use x*0 instead of x!=x to detect non-finite values, since x*0 also detects i... | reed@google.com | 2012-05-15 |
* | pre allocate space for the result (guesstimation) so we don't spend extra time | reed@google.com | 2012-05-15 |
* | inline the fast case for AutoDrawLoop::next() so we don't slow down simple | reed@google.com | 2012-05-15 |
* | special-case filling narrow rects, where we can be faster than the SSE2 asm | reed@google.com | 2012-05-15 |
* | Minor refactoring/enhancement of GrSWMaskHelper to prepare for wider use | robertphillips@google.com | 2012-05-15 |
* | Fix warnings in GrGLInterface mac setup, ignoring proc addr returns. There sh... | bsalomon@google.com | 2012-05-14 |
* | Move coordDims, varyingDims onto GrGLShaderBuilder. | tomhudson@google.com | 2012-05-14 |
* | Attached ClipMaskManager to GPU resource freeing system | robertphillips@google.com | 2012-05-14 |