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* Compile with GCC 7.2.0.Gravatar Ben Wagner2018-03-13
* Harden initial LinearGradient4f tilingGravatar Florin Malita2018-03-13
* consolidate SaveLayerFlag internal referencesGravatar Cary Clark2018-03-13
* Include correct trace.h.Gravatar Ben Wagner2018-03-13
* Fix possible overflows in hair line path renderer vertex countsGravatar Brian Salomon2018-03-13
* Fixed some shader cache issuesGravatar Ethan Nicholas2018-03-13
* Remove calls to computeOutputColor- Type and SpaceGravatar Leon Scroggins III2018-03-13
* Add testing-only backend render target support to GrVkGpu.Gravatar Brian Salomon2018-03-13
* avoid divide by zeroGravatar Cary Clark2018-03-13
* protect SkPathMeasure against NaNGravatar Cary Clark2018-03-13
* Revert "Reland "Add SkColorSpaceXform_skcms""Gravatar Brian Osman2018-03-13
* Reland "Add SkColorSpaceXform_skcms"Gravatar Brian Osman2018-03-13
* fix a couple pathops fuzzersGravatar Cary Clark2018-03-13
* Revert "Add SkColorSpaceXform_skcms"Gravatar Brian Osman2018-03-12
* Add SkColorSpaceXform_skcmsGravatar Brian Osman2018-03-12
* Move ComputeAxisAlignmentForHText to Rec.Gravatar Herb Derby2018-03-12
* move blur impl into coreGravatar Mike Reed2018-03-12
* Temporary patch for Mus/VizGravatar Robert Phillips2018-03-12
* Expose SkGlyphCache's allocGravatar Herb Derby2018-03-12
* fix writeImage when encode step fails, since data is nullGravatar Mike Reed2018-03-12
* Make SubpixelAlignment publicGravatar Herb Derby2018-03-12
* Remove unused SkAutoGlyphCache constructorGravatar Herb Derby2018-03-12
* SkReadBuffer.h shouldn't include itself.Gravatar Ben Wagner2018-03-12
* Remove SK_SUPPORT_LEGACY_ADOBE_XYZGravatar Brian Osman2018-03-12
* update include path for SkBlurMask.hGravatar Mike Reed2018-03-12
* make paint flatten unflatten privateGravatar Cary Clark2018-03-12
* Fix overflow in blur for VERY wide bitmaps.Gravatar Herb Derby2018-03-12
* Remove DetachCache and AttachCache.Gravatar Herb Derby2018-03-12
* Small cleanups suggested by ClangTidyGravatar Kevin Lubick2018-03-12
* harden pathmeasure and fix empty caseGravatar Cary Clark2018-03-12
* Extend SkTrimPathEffect semanticsGravatar Florin Malita2018-03-12
* remove unused ConvertRadiusToSigma from SkBlurMaskFilterGravatar Mike Reed2018-03-12
* with no more offline codegen, seed_shader can be normalGravatar Mike Klein2018-03-11
* follow JUMPER_NARROW_STAGES in lowp stages tooGravatar Mike Klein2018-03-10
* Remove SkDumpCanvasGravatar Brian Osman2018-03-10
* Add GrMockRenderTarget and mock backend render targetsGravatar Brian Salomon2018-03-09
* Remove last use of DetachCache.Gravatar Herb Derby2018-03-09
* Revert "Check the boundary while cumulating deltas in a mask"Gravatar Yuqian Li2018-03-09
* SkPDF: filter out empty clip draws more oftenGravatar Hal Canary2018-03-09
* SkPDF: simplify PathOp code, emit empty clips.Gravatar Hal Canary2018-03-09
* Revert "start hardening pathmeasure"Gravatar Cary Clark2018-03-09
* Check the boundary while cumulating deltas in a maskGravatar Yuqian Li2018-03-09
* start hardening pathmeasureGravatar Cary Clark2018-03-09
* harden line clipper against slight numerical drift.Gravatar Mike Reed2018-03-09
* Remove use of attach/detatch cache from distance field textGravatar Herb Derby2018-03-09
* Fix issue with negative translations of small pathsGravatar Jim Van Verth2018-03-09
* Do not set record to empty if it's already computedGravatar Yuqian Li2018-03-09
* Ensure Y->X ordering when building a region from a pathGravatar Mike Reed2018-03-09
* Shim to enforce that canvas virtuals are overriddenGravatar Brian Osman2018-03-09
* SkResourceCache.h shouldn't include itself.Gravatar Ben Wagner2018-03-09