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* [PDF] Make stream compression optional on a per device basis.Gravatar vandebo@chromium.org2011-07-20
* fix Capitalization of static methodsGravatar reed@google.com2011-07-20
* helpers for append and insert when the value is a POD.Gravatar reed@google.com2011-07-20
* [PDF] Fix substitute resources size calculation.Gravatar vandebo@chromium.org2011-07-20
* Fix GPU blur cacheing bug. Sometimes, the texture cache serves us textures ofGravatar senorblanco@chromium.org2011-07-19
* export function to return a typeface's LOGFONTGravatar reed@google.com2011-07-19
* Enable the GPU-based blur by default in Skia, and provide a #define to disableGravatar senorblanco@chromium.org2011-07-19
* eliminate unneeded refs/unrefsGravatar reed@google.com2011-07-19
* Remove dead edgebuilding codeGravatar mike@reedtribe.org2011-07-19
* [PDF] Add setPage method to SkPDFDocument.Gravatar vandebo@chromium.org2011-07-18
* Fix kernel width calculation in GPU-based Gaussian blur. When converting theGravatar senorblanco@chromium.org2011-07-18
* Use texture cache for writePixels tempGravatar bsalomon@google.com2011-07-18
* [PDF] Make color shaders work correctly.Gravatar vandebo@chromium.org2011-07-18
* GPU strokeAndFill only does the fillGravatar bungeman@google.com2011-07-18
* Updated iOSSampleApp to display FPS and display in OpenGLGravatar yangsu@google.com2011-07-17
* More GPU blur fixes.Gravatar senorblanco@chromium.org2011-07-15
* check for non-finite values that can make us overshootGravatar reed@google.com2011-07-15
* Make CPU->GPU blur path use texture cacheGravatar bsalomon@google.com2011-07-14
* Fix clipping problem in GPU-based blur. The FBOs used for the fast GaussianGravatar senorblanco@chromium.org2011-07-14
* Remove unused SkGpuDevice functions, add GrRenderTarget handle gettersGravatar bsalomon@google.com2011-07-13
* Change pdfTransform to asAffine.Gravatar bungeman@google.com2011-07-13
* since I can't make GDI's lcd text pretty when we're rotated, detect thatGravatar reed@google.com2011-07-13
* Fix path iter returned pt on close, test path close pt in unit test.Gravatar bsalomon@google.com2011-07-13
* add more scalerrec filtering, in prep for handling unhintedGravatar reed@google.com2011-07-13
* send output to printf as well, for commandlinesGravatar reed@google.com2011-07-13
* Modified to add support to print in the margins of pdf documentsGravatar ctguil@chromium.org2011-07-12
* GPU-based blur cleanup. Clean up some issues raised in code review:Gravatar senorblanco@chromium.org2011-07-12
* Remove a few old uses of SK_RESTRICT on references.Gravatar tomhudson@google.com2011-07-12
* Fix windows build (unreviewed).Gravatar senorblanco@chromium.org2011-07-12
* Implement blur types for GPU-based Gaussian blur.Gravatar senorblanco@chromium.org2011-07-12
* pass correct value for blackGravatar reed@google.com2011-07-11
* limit clip to fixed-point range, so our edges don't overflowGravatar reed@google.com2011-07-11
* be sure to allocate space for kDone_DrawOp before we write it (thanks Yang)Gravatar reed@google.com2011-07-08
* GPU-based Gaussian blur.Gravatar senorblanco@chromium.org2011-07-08
* Replace vsnprintf with vsnprintf_s; add code to reproduce issue to StringTest;Gravatar tomhudson@google.com2011-07-08
* Modulate color shader's alpha with paint alpha when setting up gpu paint (fix...Gravatar bsalomon@google.com2011-07-08
* Replace reference parameter with pointer so that we can pass NULLGravatar tomhudson@google.com2011-07-08
* remove dead codeGravatar reed@google.com2011-07-07
* Deleted the #endif that's caused the compiler erroGravatar yangsu@google.com2011-07-07
* Updated iOSSampleApp and related files.Gravatar yangsu@google.com2011-07-07
* re-enable SSE2 blitmask procs, only excluding if we're black (in which caseGravatar reed@google.com2011-07-07
* add asABlur() to maskfilters, so devices like gpu and pdf can query them.Gravatar reed@google.com2011-07-07
* Allow texture-backed bitmaps to perform a read-back when lockPixels is called.Gravatar reed@google.com2011-07-07
* [PDF] Add a concept of a substitute object to the SkPDFCatalog class.Gravatar vandebo@chromium.org2011-07-06
* ColorShaders report no bitmaps, but only a color_gradient, which we now detectGravatar reed@google.com2011-07-06
* remove SkDeviceFactory from the collective consciousness, now that devices knowGravatar reed@google.com2011-07-06
* make the mac window resizeable againGravatar reed@google.com2011-07-06
* always use grcontext to get the bits to the screenGravatar reed@google.com2011-07-06
* suppress printfsGravatar reed@google.com2011-07-05
* suppress printfsGravatar reed@google.com2011-07-05