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* Disable flat interpolation in TextureOp on QualcommGravatar Brian Salomon2017-09-15
* fix flutter and pdfiumGravatar Cary Clark2017-09-15
* Allow GrDrawOpAtlas to grow as neededGravatar Jim Van Verth2017-09-15
* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* clean up SK_JUMPER_LEGACY_8BITGravatar Mike Klein2017-09-15
* Revert "Revert "Pre-allocate some opList dependency list storage""Gravatar Robert Phillips2017-09-15
* Revert "Pre-allocate some opList dependency list storage"Gravatar Robert Phillips2017-09-14
* Pre-allocate some opList dependency list storageGravatar Robert Phillips2017-09-14
* Remove unnecessary code in SkGpuDevice::drawRRectGravatar Brian Osman2017-09-14
* Change visitProxies signatureGravatar Robert Phillips2017-09-14
* Remove unused GPU RGB to YUV codeGravatar Brian Osman2017-09-14
* Land scaffolding for explicit MDB resource allocationGravatar Robert Phillips2017-09-14
* Remove invalid SkRRect asserts in GrShapeGravatar Brian Osman2017-09-14
* make kPathRefGenIDBitCnt privateGravatar Cary Clark2017-09-14
* Make GrCopySurfaceOp participate in the GrOplist DAGGravatar Robert Phillips2017-09-14
* fix android rollGravatar Mike Klein2017-09-14
* Finish restoring GrOpList DAGGravatar Robert Phillips2017-09-14
* grand unifried lowp stagesGravatar Mike Klein2017-09-14
* Sk4i version of blur.Gravatar Herb Derby2017-09-14
* Pull non-substantive changes out of explicit GPU resource allocation CLGravatar Robert Phillips2017-09-13
* Add method to iterate over a GrOp's GrSurfaceProxiesGravatar Robert Phillips2017-09-13
* Share code for setting the out_color_space CMYK encoded colorspacesGravatar nagarajan.n2017-09-13
* Adjust GPU YUV -> RGB (JPG) conversionGravatar Brian Osman2017-09-13
* Improve heuristics for when to use ccprGravatar Chris Dalton2017-09-12
* Minor cleanups for CCPRGravatar Chris Dalton2017-09-12
* Optimize filterBounds() of SkArithmeticImageFilter/SkXfermodeImageFilterGravatar Xianzhu Wang2017-09-12
* Add support for additional textures in GrDrawOpAtlasGravatar Jim Van Verth2017-09-12
* Remove symmetric three stop special caseGravatar Brian Osman2017-09-12
* Add general three-stop analytic gradient shaderGravatar Brian Osman2017-09-11
* Remove repeated conditional in TextureOp.Gravatar Brian Salomon2017-09-11
* Revert "Revert "Switch to the new SkSL lexer.""Gravatar Ethan Nicholas2017-09-11
* Do software clip mask generation with worker threadsGravatar Brian Osman2017-09-11
* Revert "Switch to the new SkSL lexer."Gravatar Ethan Nicholas2017-09-11
* Switch to the new SkSL lexer.Gravatar Ethan Nicholas2017-09-11
* Add multitexture support to text and path shaders, take 3.Gravatar Jim Van Verth2017-09-11
* Add missing stdarg.h includeGravatar Roger Johannesson2017-09-11
* Reland "Optimize SkColorSpaceXformCanvas for GPU-acceleration"Gravatar Justin Novosad2017-09-11
* Use enum value as the lower boundGravatar Petr Hosek2017-09-09
* Revert "Revert "Revert "Add multitexture support to text and path shaders"""Gravatar Mike Klein2017-09-08
* Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scrat...Gravatar Greg Daniel2017-09-08
* Don't allow iteration through non-finite points.Gravatar Mike Klein2017-09-08
* CCPR: Check for flat lines before crunching on curvesGravatar Chris Dalton2017-09-08
* Revert "Revert "Add multitexture support to text and path shaders""Gravatar Jim Van Verth2017-09-08
* update SkJumper stages to clang 5Gravatar Mike Klein2017-09-08
* Update GrResourceCache changeUniqueKey to stay in valid state after each stepGravatar Greg Daniel2017-09-08
* Skip making a surface context when doing threaded SW pathsGravatar Brian Osman2017-09-08
* Revert "Add multitexture support to text and path shaders"Gravatar Jim Van Verth2017-09-08
* Revert "Revert "Make TextureOp use multitexturing to batch draws of different...Gravatar Brian Salomon2017-09-08
* Add multitexture support to text and path shadersGravatar Jim Van Verth2017-09-08
* Revert "Optimize SkColorSpaceXformCanvas for GPU-acceleration"Gravatar Robert Phillips2017-09-08