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* Replace GrTHash with SkTDynamicHashGravatar robertphillips2014-07-20
* Revert of Use the GrCacheable ID to eliminate the need for notifications to G...Gravatar robertphillips2014-07-20
* expand workaround to all 32-bit mips devices without the appropriate gcc supportGravatar djsollen2014-07-18
* Cache the return values of getBlendOpts in GrDrawStateGravatar egdaniel2014-07-18
* update pathops core and testsGravatar caryclark2014-07-18
* Remove SkRefPtr.Gravatar bungeman2014-07-17
* Fix alpha textures in NV ES3 contexts on Windows.Gravatar bsalomon2014-07-17
* Add IsPath to GrGLInterfaceGravatar cdalton2014-07-17
* Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL whe...Gravatar bsalomon2014-07-17
* Make GrLayerCache use multiple plots in its atlasGravatar robertphillips2014-07-17
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-17
* factor out flattening/unflattening of common fields from SkImageFilterGravatar reed2014-07-17
* Set maximum output size for scaled-image-cache imagesGravatar halcanary2014-07-17
* Add new ASTC pixel configGravatar krajcevski2014-07-16
* Remove ambiguous operator= on AutoCFRelease.Gravatar bungeman2014-07-16
* 32 bpp floating point texturesGravatar joshualitt2014-07-16
* Buffer four scanlines prior to blitting. We will eventually use thisGravatar krajcevski2014-07-16
* Generalize mask helper a bit for compressionGravatar krajcevski2014-07-16
* Add unique ID to GrPlotGravatar robertphillips2014-07-16
* Fix broken android framework builds where 32-bit MIPS compilers lack 64-bit _...Gravatar Derek Sollenberger2014-07-16
* Remove yet-unused 64-bit atomic hooks.Gravatar Mike Klein2014-07-16
* Revert of Reopened: Caching the result of readPixelsSupported (https://codere...Gravatar bungeman2014-07-16
* Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of...Gravatar mtklein2014-07-16
* Leaking CGBitmapContext in SkFontHost_macGravatar ljagielski2014-07-15
* Fix some issues with sfnt maxp headers.Gravatar bungeman2014-07-15
* Remove kImageIsImmutable_Flag.Gravatar scroggo2014-07-15
* Use va_list variable safelyGravatar qiankun.miao2014-07-15
* Make SkTextureCompressor compile with Clang 3.5Gravatar halcanary2014-07-15
* Always have GrLayer's rect be validGravatar robertphillips2014-07-15
* Fixed the bug in drawVertices when no colors or texture coordinates are provi...Gravatar dandov2014-07-15
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-15
* Caching the result of readPixelsSupportedGravatar piotaixr2014-07-15
* SkAutoRef seems lonely. Might as well delete it.Gravatar mtklein2014-07-15
* Change SkCanvasState to use inheritance.Gravatar scroggo2014-07-15
* Revert of drawVertices bug on gpu side (https://codereview.chromium.org/38711...Gravatar dandov2014-07-14
* patch from issue 383923002Gravatar reed2014-07-14
* Fixed the bug in drawVertices when no colors or texture coordinates are provi...Gravatar dandov2014-07-14
* Fix memory leak introduced in http://crrev.com/387863005Gravatar halcanary2014-07-14
* Add support for NEON intrinsics to speed up texture compression. We canGravatar krajcevski2014-07-14
* Fix for saveLayer() with filters vs. the BBox Hierarchy.Gravatar senorblanco2014-07-14
* remove unused SkPixelRef constructorGravatar reed2014-07-14
* remove SK_SUPPORT_LEGACY_PIXELREF_UNFLATTENABLE codeGravatar reed2014-07-14
* Move SkPDFStream back to SkStream to save memory.Gravatar halcanary2014-07-14
* Revert of Enable the SSSE3 compile time check on all platforms. (https://code...Gravatar halcanary2014-07-14
* Revert "Fix for saveLayer() with filters vs. the BBox Hierarchy." andGravatar senorblanco2014-07-14
* Enable the SSSE3 compile time check on all platforms.Gravatar djsollen2014-07-14
* Make SkPictureShader and SkPictureImageFilter use const SkPicturesGravatar robertphillips2014-07-14
* Remove unused kImageIsOpaque_Flag.Gravatar scroggo2014-07-14
* MIPS: added optimization for SkRGB16_Opaque_Blitter::blitMaskGravatar djordje.pesut2014-07-14
* Deleted SkImage::newShaderClamp: not used, not implemented.Gravatar piotaixr2014-07-14