index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
*
Revert "skslc now automatically turns on derivatives support"
Ethan Nicholas
2016-10-18
*
Include 4f variants of random gradients during testing
Brian Osman
2016-10-18
*
Use legacy color filter API when doing legacy paint conversion
Brian Osman
2016-10-18
*
skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Incremental decode: only use subset for subsetting
scroggo
2016-10-17
*
Remove aux procs from SkGlyphCache.
Ben Wagner
2016-10-17
*
Avoid integer overflow in SkIcoCodec and SkImageInfo
Matt Sarett
2016-10-17
*
Re-enable overdraw mode in debugger.
Ben Wagner
2016-10-17
*
Modify deferred texture image API's handling of gamma
Brian Osman
2016-10-17
*
more skslc hardening
ethannicholas
2016-10-17
*
Apply correct sRGB->Linear4f conversion in SkModeColorFilter
Matt Sarett
2016-10-17
*
Revert "Avoid integer overflow in SkIcoCodec"
Matt Sarett
2016-10-17
*
Avoid integer overflow in SkIcoCodec
Matt Sarett
2016-10-17
*
fix some fuzz
caryclark
2016-10-17
*
Avoid SkImage ref churn in short lived SkBitmapProvider
fmalita
2016-10-17
*
Skip SkBitmapProvider instantiation in SkImageShader::onContextSize
fmalita
2016-10-17
*
Cache dst LUTs in SkColorSpaceXform
Matt Sarett
2016-10-16
*
Unbreak -Fast bot.
Mike Klein
2016-10-15
*
SkNx_abi for passing Sk4f as function arguments, etc.
Mike Klein
2016-10-15
*
Wrap SkNx types in anonymous namespace again.
Mike Klein
2016-10-14
*
Rework GL fbo blit limitations as finer grained flags.
Brian Salomon
2016-10-14
*
Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.
Brian Salomon
2016-10-14
*
another SkSL crash fix
ethannicholas
2016-10-14
*
Refactor color_xform_RGBA() to improve performance
Matt Sarett
2016-10-14
*
more SkSL fuzzer crash fixes
ethannicholas
2016-10-14
*
Always use RGBA textures for color font atlases
Brian Osman
2016-10-14
*
fix skslc crashes uncovered by fuzz testing
ethannicholas
2016-10-14
*
Faster 4f gradient premul path
fmalita
2016-10-14
*
Remove many uses of kSkia8888 and kSkiaGamma8888
Brian Osman
2016-10-14
*
Add NewRGB() with float gamma to SkColorSpace public API
Matt Sarett
2016-10-14
*
Add support for Atrace and hook into SkEventTracer framework.
Greg Daniel
2016-10-14
*
added SkSL support for mustForceNegatedAtanParamToFloat cap
ethannicholas
2016-10-14
*
Slightly generalize GPU hard stop gradient implementation.
Brian Salomon
2016-10-13
*
added basic dataflow analysis to skslc
ethannicholas
2016-10-13
*
Allow F16 color type on direct raster canvases
junov
2016-10-13
*
remove SkError
Mike Klein
2016-10-13
*
Workaround unreachable code warning in GrGLCaps
Brian Salomon
2016-10-13
*
Removed makeLinearGamma() from the public API for SkColorSpace
raftias
2016-10-13
*
SkXPS: compile under clang on win
halcanary
2016-10-13
*
Revert of leave pixel memory uninitialized for opaque alpha type in SkSurface...
mtklein
2016-10-13
*
Preserve color space of images in deferred texture API
brianosman
2016-10-13
*
leave pixel memory uninitialized for opaque alpha type in SkSurface::MakeRaster
lsalzman
2016-10-12
*
Fix double-accounting of SkPictureShader bitmap memory
fmalita
2016-10-12
*
Add SkRasterPipeline support to SkModeColorFilter.
Mike Klein
2016-10-12
*
Remove workaround for old compilers that do not support SSSE3.
Mike Klein
2016-10-12
*
SkRasterPipeline: 8x pipelines, without any 8x code enabled.
Mike Klein
2016-10-12
*
Don't pass in RT to individual Gpu CommandBuffer calls
Greg Daniel
2016-10-12
*
Fix interface validation in Vulkan.
Greg Daniel
2016-10-12
*
GrTessellator: make inverse fill types more sane.
senorblanco
2016-10-12
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-12
[next]