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Author
Age
*
move GrColor.h to private, IWYU
Mike Reed
2018-02-06
*
Remove integer texture support
Brian Salomon
2018-02-06
*
move SkMask.h to src
Mike Reed
2018-02-06
*
Make edge equations be flat interpolated in GrTextureOp
Brian Salomon
2018-02-05
*
gpu impl for compose and combine maskfilters
Mike Reed
2018-02-05
*
Collapse metrics and image into a single call.
Herb Derby
2018-02-05
*
Generate cache traffic each iteration
Herb Derby
2018-02-05
*
Add test for reading back from unpremul texture image
Brian Salomon
2018-02-05
*
check for failure to make local-matrix
Mike Reed
2018-02-05
*
Remove SK_DISABLE_DEFERRED_PROXIES define through code
Greg Daniel
2018-02-05
*
Add param to GrMakeCachedImageProxy to specify the SkBackingFit
Greg Daniel
2018-02-05
*
Remove assert from SkStroke.cpp
Robert Phillips
2018-02-05
*
Update LazyProxy creation to allow for a non-textureable result
Robert Phillips
2018-02-04
*
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...
Brian Salomon
2018-02-02
*
Update GrYUVGenerator to upload to texture vs use writePixels
Greg Daniel
2018-02-02
*
handle degenerate cubic loops
Cary Clark
2018-02-02
*
ccpr: Don't use flat interpolation when it is slow
Chris Dalton
2018-02-02
*
Disable texture strip atlasing for DDL
Robert Phillips
2018-02-02
*
switch to double in conic split on infinities
Cary Clark
2018-02-02
*
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
Brian Salomon
2018-02-02
*
Add new GrContext queries for imagability, surfacability, and max sample coun...
Brian Salomon
2018-02-02
*
updated SkSL README
Ethan Nicholas
2018-02-01
*
Consolidate all the id handling and caching code.
Herb Derby
2018-02-01
*
check matrix for SkFixed32.32 compatibility
Mike Reed
2018-02-01
*
More sample count cleanup:
Brian Salomon
2018-02-01
*
signal on bad picture op, simplify other ops
Mike Reed
2018-02-01
*
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Brian Salomon
2018-02-01
*
detect truncated pict streams
Mike Reed
2018-02-01
*
Fix DDL unit tests
Robert Phillips
2018-02-01
*
Revert "Redefine the meaning of sample counts in GPU backend."
Brian Salomon
2018-02-01
*
updated .fp file headers
Ethan Nicholas
2018-02-01
*
add gpu impl for shadermaskfilter
Mike Reed
2018-02-01
*
Redefine the meaning of sample counts in GPU backend.
Brian Salomon
2018-02-01
*
Have lazy proxies keep their callbacks around and clean up their lambdas in t...
Greg Daniel
2018-02-01
*
ccpr: Pack wind into existing varyings
Chris Dalton
2018-02-01
*
validate indices for vertices
Mike Reed
2018-02-01
*
Fix GrBackendTextureImageGenerator to hold context lock till all proxies are ...
Greg Daniel
2018-02-01
*
Implement GPU/OpList DDLs
Robert Phillips
2018-02-01
*
Add SkSurface_Gpu::MakeWrappedRenderTarget method
Robert Phillips
2018-01-31
*
SkFontHost_FreeType: better debugging info
Hal Canary
2018-01-31
*
1010102, 101010x, 888x in sw
Mike Klein
2018-01-30
*
saturate some irect ops for fuzzers
Mike Reed
2018-01-30
*
Fix mock tex rt gpu mem size
Brian Salomon
2018-01-30
*
Revert "Reduce the amount of padding needed for SDFs, take 2"
Jim Van Verth
2018-01-30
*
Reduce the amount of padding needed for SDFs, take 2
Jim Van Verth
2018-01-30
*
Simplify SkAnimatedImage
Leon Scroggins III
2018-01-30
*
Revert "Reduce the amount of padding needed for SDFs."
Jim Van Verth
2018-01-30
*
handle paths with degenerate verbs
Mike Reed
2018-01-30
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