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* Revert "Revert "Clean up onTransferPixels""Gravatar Jim Van Verth2017-06-22
* Revert "Revert "SkRegion: more robust validation""Gravatar Hal Canary2017-06-22
* Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete mo...Gravatar Mike Reed2017-06-22
* Add a concat method to SkTInternalLListGravatar Chris Dalton2017-06-21
* Revert "clean up sksl dead variable handling"Gravatar Greg Daniel2017-06-21
* Add GL_APPLE_sync supportGravatar Brian Osman2017-06-21
* When flushing a surface with semaphores, have last semaphore op call glFlushGravatar Greg Daniel2017-06-21
* Revert "SkRegion: more robust validation"Gravatar Hal Canary2017-06-21
* clean up sksl dead variable handlingGravatar Ethan Nicholas2017-06-21
* remove unused SkFilterProcsGravatar Mike Reed2017-06-21
* Revert "use rasterpipeline for non-8888-clamp shaders (so we can delete more ...Gravatar Mike Reed2017-06-21
* use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy c...Gravatar Mike Reed2017-06-21
* SkRegion: more robust validationGravatar Hal Canary2017-06-21
* implemented mustImplementGSInvocationsWithLoop workaround in skslGravatar Ethan Nicholas2017-06-21
* Revert "Clean up onTransferPixels"Gravatar Jim Van Verth2017-06-21
* Clean up onTransferPixelsGravatar Jim Van Verth2017-06-21
* remove SkImageEncoder_none.cppGravatar Hal Canary2017-06-21
* Simplify PathGeoBuilderGravatar Brian Osman2017-06-21
* Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workar...Gravatar Mike Reed2017-06-21
* Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in ...Gravatar Ethan Nicholas2017-06-20
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-20
* Add makeBuffer and caps to GrOnFlushResourceProviderGravatar Chris Dalton2017-06-20
* Add SkCopyPixelsMode argument to SkMakeImageInColorSpaceGravatar Brian Osman2017-06-20
* rephrase lowp constant_colorGravatar Mike Klein2017-06-19
* remove defined(JUMPER) guards in _lowp.cppGravatar Mike Klein2017-06-19
* Restrict max levels for D3D Angle on GLPrograms test as wellGravatar Greg Daniel2017-06-19
* Remove unused GradientShaderBase4fContext::fDitherGravatar Florin Malita2017-06-19
* Remove SK_SUPPORT_LEGACY_GRADIENT_ALPHATRUNC dead codeGravatar Florin Malita2017-06-19
* Remove non-F32 specializations of Sk4fGradientGravatar Florin Malita2017-06-19
* Fix MDB regressionGravatar Robert Phillips2017-06-19
* fixed improved perlin noise effect on ANGLEGravatar Ethan Nicholas2017-06-19
* factor out hexadecimal constants.Gravatar Hal Canary2017-06-19
* Add return to surface semaphore calls to indicate when we don't support themGravatar Greg Daniel2017-06-19
* Disable dithering of const paintsGravatar Florin Malita2017-06-19
* remove unused mode parameter from SkMergeImageFilterGravatar Mike Reed2017-06-19
* imagefilters should take const arrayGravatar Mike Reed2017-06-19
* Revert "remove unused TableMaskFilter"Gravatar Mike Reed2017-06-19
* remove unused TableMaskFilterGravatar Mike Reed2017-06-19
* reduce SkDisplacementImageFilter size.Gravatar Mike Reed2017-06-18
* Revert "reduce SkDisplacementImageFilter size"Gravatar Mike Reed2017-06-18
* reduce SkDisplacementImageFilter sizeGravatar Mike Reed2017-06-17
* Add a verbs iterator to SkPathPrivGravatar Chris Dalton2017-06-17
* Enable constexpr for VC++ 2017Gravatar Bruce Dawson2017-06-17
* support g8 and 4444 in SkRPBlitterGravatar Mike Klein2017-06-17
* Trim gEntries down from 24K to 3K.Gravatar Mike Klein2017-06-17
* refactor lighting imagefilter to save codesizeGravatar Mike Reed2017-06-16
* Fix logic error when drawing path as nested rectsGravatar Brian Salomon2017-06-16
* ICC: SkICC::WriteToICC Description Tag is function of inputGravatar Hal Canary2017-06-16
* Revert "Revert "Remove Gr*Gpu includes from header files.""Gravatar Greg Daniel2017-06-16
* Remove GrRectOpFactory::MakeAAFillWithDevRectGravatar Brian Salomon2017-06-16