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* implement 4f for composeshaderGravatar Mike Reed2017-05-12
* fix SkJumperHSL blend modesGravatar Mike Klein2017-05-12
* fix legacy/SkRasterPipeline SkHighContrastFilterGravatar Mike Klein2017-05-12
* Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has ...Gravatar Brian Salomon2017-05-12
* Add new SkImageGenerator::getPixels() API, deprecate the oldGravatar Matt Sarett2017-05-12
* Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".Gravatar Brian Salomon2017-05-12
* fold matrices together for tricolorGravatar Mike Reed2017-05-12
* Cleanup SkImageGenerator, add missing fns to GrBackendTextureImageGeneratorGravatar Brian Osman2017-05-12
* Pass alphaType to append_gamut_transform() to inform the clampGravatar Matt Sarett2017-05-12
* Split up opLists (take 3)Gravatar Robert Phillips2017-05-12
* refactor gradient stage namesGravatar Mike Klein2017-05-12
* Revert "Evenly space gradient stage."Gravatar Mike Klein2017-05-12
* Fix Ubuntu-Clang-x86_64-Release-MiniGravatar Matt Sarett2017-05-11
* Classify spot shadows for general shapesGravatar Jim Van Verth2017-05-11
* Evenly space gradient stage.Gravatar herb2017-05-11
* proposed: inclusive gradients, exclusive imagesGravatar Mike Klein2017-05-11
* spin off: always clamp linear gradientsGravatar Mike Klein2017-05-11
* Setup for another attempt to split up opListsGravatar Robert Phillips2017-05-11
* Fix GPU text colors when color spaces are involvedGravatar Brian Osman2017-05-11
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
* remove TODO in SkGradientShader.cppGravatar Mike Klein2017-05-11
* Workaround for Intel 6xxx clear to opaque black bugGravatar Brian Salomon2017-05-11
* Fix transparent ambient shadowsGravatar Jim Van Verth2017-05-11
* Fix transparent ambient for perspective shadowsGravatar Jim Van Verth2017-05-11
* Add SkJpegEncoder and SkWebpEncoder to public APIGravatar Matt Sarett2017-05-11
* Add a way to force raster pipeline blitter.Gravatar Mike Klein2017-05-11
* Add some swizzle checks to vulkan backendGravatar Greg Daniel2017-05-11
* A8 fast path for raster clip masksGravatar Florin Malita2017-05-11
* Remove comments referencing locked pixelsGravatar Leon Scroggins III2017-05-10
* Make SkCreateRasterPipelineBlitter() not fail.Gravatar Mike Klein2017-05-10
* sksl support for static ifs & switchesGravatar Ethan Nicholas2017-05-10
* Unify ShadowUtils interfaceGravatar Jim Van Verth2017-05-10
* use SkColorSpaceXformer in SkShader appendStages() fallbackGravatar Mike Klein2017-05-10
* clean up SkShader friendsGravatar Mike Klein2017-05-10
* add flag to hide deprecated clipopsGravatar Mike Reed2017-05-10
* Fix alpha coverage for lerp_565 stage.Gravatar bungeman2017-05-10
* Clean up shadow assert.Gravatar Jim Van Verth2017-05-10
* Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.Gravatar Brian Salomon2017-05-10
* allow inf/nan in GrRect isect utility functions.Gravatar Brian Salomon2017-05-10
* Pre-clamp path toleranceGravatar Brian Osman2017-05-09
* void SkColorFilter::onAppendStages(...)Gravatar Mike Klein2017-05-09
* fix 565Gravatar Mike Klein2017-05-09
* Create geometry shader modules in vulkan when using geom shadersGravatar Greg Daniel2017-05-09
* Fixed distance field interpolation for gamma correct renderingGravatar Brian Osman2017-05-09
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-09
* Add downsampling option to SkJpegEncoderGravatar Matt Sarett2017-05-09
* move set-text-matrix into privateGravatar Mike Reed2017-05-09
* Add jpeg encoder alpha handling optionGravatar Matt Sarett2017-05-09
* make append_gamut_tranform() never failGravatar Mike Klein2017-05-09
* Add support for using texel buffers in Vulkan backend.Gravatar Greg Daniel2017-05-09