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* Make the text context not have to save / restore GrDrawState at each draw.Gravatar bsalomon@google.com2012-03-19
* GPU blit speedup: avoid texture filtering and texture domain when not necessaryGravatar junov@chromium.org2012-03-16
* [PDF] Fix shaders when the initial transform has a translation.Gravatar vandebo@chromium.org2012-03-16
* Call reset() in text context rather than set to SkMatrix::I(). Perf improveme...Gravatar bsalomon@google.com2012-03-16
* add IRect variant of getBounds()Gravatar reed@google.com2012-03-16
* Split GrTextContext into baseclass and subclassGravatar bsalomon@google.com2012-03-16
* add getBounds() helperGravatar reed@google.com2012-03-15
* Change vertex buffer size for draw buffer. Hopefully helps with some of the p...Gravatar bsalomon@google.com2012-03-15
* Fix broken android buildGravatar djsollen@google.com2012-03-15
* Add CreateFallbackForScript to SkTypeface for Android.Gravatar djsollen@google.com2012-03-15
* Perform degenerate check in device coords in convex path rendererGravatar bsalomon@google.com2012-03-15
* don't clamp the stopScale to 0 unless it originally exceeded the clip. This isGravatar reed@google.com2012-03-15
* Allow compiler to optimize applying quadratic UV matrix to vertsGravatar bsalomon@google.com2012-03-15
* tweak gm bounds to better fit the contentGravatar reed@google.com2012-03-14
* add kUTF32_TextEncodingGravatar reed@google.com2012-03-14
* Fix four memory leaks uncovered by valgrinding gm tests.Gravatar vandebo@chromium.org2012-03-14
* This update fixes the problem with GLX failing to find a valid configuration ...Gravatar robertphillips@google.com2012-03-14
* Batch path draws.Gravatar bsalomon@google.com2012-03-14
* enable fractionalint (64bit) math in bitmap procsGravatar reed@google.com2012-03-14
* need to pack the two values into a 32bit longGravatar mike@reedtribe.org2012-03-14
* add build option to revert hairline-clipping fix from 3366Gravatar reed@google.com2012-03-13
* Use floats for mask table for accuracy.Gravatar bungeman@google.com2012-03-13
* Fix missing return statementGravatar bsalomon@google.com2012-03-13
* Add option to automatically flush GrInOrderDrawBuffer based on previewing vtx...Gravatar bsalomon@google.com2012-03-13
* Change interface on GrDrawTarget to reserve vtx/idx space at same timeGravatar bsalomon@google.com2012-03-13
* if we are extending past our clip in antihairlines, don't draw that lastGravatar reed@google.com2012-03-12
* detect all masks, and don't use masksuperblitter with thoseGravatar reed@google.com2012-03-12
* Updating SkAvoidXferMode to use new 4byte interp function.Gravatar djsollen@google.com2012-03-12
* add/delete some comments to path renderer interfaceGravatar bsalomon@google.com2012-03-12
* [PDF] Fix memory hungry inefficiency in pdf resource tracking.Gravatar vandebo@chromium.org2012-03-09
* Use default lcd filter until we have the means to specify one.Gravatar bungeman@google.com2012-03-09
* don't flip the fractional bits (low 4) for bilerp when in kMirror_TileModeGravatar reed@google.com2012-03-09
* [PDF] Fix some fixed/float-point mismatches for image shaders.Gravatar vandebo@chromium.org2012-03-09
* If we try to clip against a path and the path only contains a rect, treat it ...Gravatar tomhudson@google.com2012-03-09
* reenable vertical lcd supportGravatar reed@google.com2012-03-08
* disable 64bit opt for now, as I debug skew failure in DRTGravatar reed@google.com2012-03-08
* apply FractionalInt improvement to rotatedGravatar reed@google.com2012-03-08
* use floats to compute texture matrix / coordsGravatar bsalomon@google.com2012-03-08
* [PDF] Treat TTF Fonts that report zero glyphs as other font type.Gravatar vandebo@chromium.org2012-03-08
* Don't override the user's hinting level.Gravatar bungeman@google.com2012-03-08
* Turn off pedantic check that causes too much noise in GL logs.Gravatar bsalomon@google.com2012-03-08
* Misc bug fix in GrInOrderDrawBufferGravatar bsalomon@google.com2012-03-08
* Fix GrBufferAllocPool to include padding in bytes used for an allocationGravatar bsalomon@google.com2012-03-08
* use higher precision (64bit) fixed-point for matrix procGravatar reed@google.com2012-03-07
* make pathrenderers release their geometry before returningGravatar bsalomon@google.com2012-03-07
* SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup.Gravatar tomhudson@google.com2012-03-06
* Fix debug build: move assertions to GrContext callers, not static callees.Gravatar senorblanco@chromium.org2012-03-05
* Recommit r3321 with fix for path orientation reversal.Gravatar bsalomon@google.com2012-03-05
* Refactor Gaussian blur and morphology from SkGpuDevice into GrContext.Gravatar senorblanco@chromium.org2012-03-05
* Revert r3321 because of GM failureGravatar bsalomon@google.com2012-03-05