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* Simplify path allocation, clean up resources correctlyGravatar kkinnunen2016-01-13
* Optimized premultiplying swizzles for NEONGravatar msarett2016-01-13
* Fix SkXfermodeImageFilter GPU fast path for differing sizes.Gravatar senorblanco2016-01-13
* Fix fuzzer-found deserialization bugsGravatar ajuma2016-01-13
* Allow Resize to be called w/ a preallocated pixmapGravatar reed2016-01-13
* Remove remaining users of draw*Rect callsGravatar joshualitt2016-01-13
* Move some program building utils from GL to GLSLGravatar egdaniel2016-01-13
* Make A8 readback work in more cases and improve testing.Gravatar bsalomon2016-01-13
* Remove size check from SkCodecGravatar msarett2016-01-13
* remove CreateLightingFilter from SkColorFilterGravatar reed2016-01-13
* Remove two varieties of drawNonAARect from GrDrawTargetGravatar joshualitt2016-01-13
* remove unused SkGlobalInitialization_none.cppGravatar reed2016-01-13
* reorg global initialization, separating core from optionalGravatar reed2016-01-13
* Hide drawBatch on GrDrawTarget from test MethodsGravatar joshualitt2016-01-13
* GrAuditTrail hooks in GrContext + GrDrawContextGravatar joshualitt2016-01-13
* Delete SkRectShaderImageFilterGravatar ajuma2016-01-12
* Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPix...Gravatar bsalomon2016-01-12
* Convert GrAuditTrail to use scoped framesGravatar joshualitt2016-01-12
* Remove #ifdef SK_DISABLE_TILE_IMAGE_FILTER_OPTIMIZATION.Gravatar senorblanco2016-01-12
* SkTime: Stop using POSIX entensions to time.h for timezoneGravatar halcanary2016-01-12
* Hide formats in GrGLCaps and use specific getters for different GL functions.Gravatar bsalomon2016-01-12
* Refactor resize filter to go fasterGravatar caryclark2016-01-12
* Optimize SkTileImageFilter in an offset filter when possible.Gravatar senorblanco2016-01-12
* SkTCopyOnFirstWrite-based SkPaintFilterCanvas APIGravatar fmalita2016-01-12
* Use SkOpts routines in SkSwizzlerGravatar msarett2016-01-12
* Add batch names and bounds to json debug informationGravatar joshualitt2016-01-12
* Fix SkTileImageFilter when srcRect is a superset of bitmap bounds.Gravatar senorblanco2016-01-11
* SkPaintFilterCanvas skip-draw supportGravatar fmalita2016-01-11
* Guard SkGpuDeviceGravatar joshualitt2016-01-11
* SkSwizzler: Factor skipping zeros out into a helper function.Gravatar mtklein2016-01-11
* remove external header for SkModeColorFilterGravatar reed2016-01-11
* move declaration of CreateLightingFilter into SkColorMatrixFilterGravatar reed2016-01-11
* Make SkBitmap::CopyTo respect requested dst color type when bitmap is texture...Gravatar bsalomon2016-01-11
* restore lost optimization when the shader can report const_in_yGravatar reed2016-01-11
* remove imagefilter::sizeconstraintGravatar reed2016-01-11
* Change to wire up opnames in SkGpuDeviceGravatar joshualitt2016-01-11
* Fix uninit texture key with odd number of texturesGravatar bsalomon2016-01-11
* Move atomicinc in GrTracing to behind branchGravatar joshualitt2016-01-11
* Reland of Add guards to GrTextureProvider (patchset #1 id:1 of https://codere...Gravatar joshualitt2016-01-11
* Fix radii calculation code to handle large radii.Gravatar herb2016-01-11
* Delete reallyHasAlpha() from SkCodecGravatar msarett2016-01-11
* Make SkROBuffer::Iter::size() work when exhaustedGravatar scroggo2016-01-11
* Might as well inline these premultiplies.Gravatar mtklein2016-01-11
* remove SkImage::applyFilter() -- unused, can always re-add laterGravatar reed2016-01-08
* Implement an SkPaint-based image filterGravatar ajuma2016-01-08
* Fixed an assertion error in GrAAConvexTessellator. While adding a new point, ...Gravatar ethannicholas2016-01-08
* Add a class representing texture swizzle.Gravatar bsalomon2016-01-08
* Clean up order of arguments to d,s[,aa].Gravatar mtklein2016-01-08
* Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of...Gravatar mtklein2016-01-08
* Clean up SkXfermode_opts.hGravatar mtklein2016-01-08