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* Fix Chrome iOS no GPU build and block includes from src/gpu on our NoGpu bot.Gravatar Brian Salomon2017-02-23
* Fix memory leak: adopt rather than ref GrTexture* in GrTextureStripAtlasGravatar Robert Phillips2017-02-23
* Don't use mixed samples if NVPR is disabledGravatar csmartdalton2017-02-23
* GrTessellator (AA): sorting and comparison performance improvements.Gravatar Stephen White2017-02-23
* SkJumper: fill in AVX f16 stages, turn on AVXGravatar Mike Klein2017-02-23
* Make shadow_utils GM use its own SkResourceCacheGravatar Brian Salomon2017-02-23
* Revert "skslc switch support"Gravatar Ethan Nicholas2017-02-23
* Do not throw away the savelayer if kDontClipToLayer_PrivateSaveLayerFlag is setGravatar Yuqian Li2017-02-23
* skslc switch supportGravatar Ethan Nicholas2017-02-23
* In Vulkan make sure resolve is sent to GPU when preparing msaa RenderTarget f...Gravatar Greg Daniel2017-02-23
* Switch GrTextureStripAtlas over to GrTextureProxiesGravatar Robert Phillips2017-02-23
* Revert "Revert "Revert[2] "hide deprecated underline and strikethru"""Gravatar Mike Reed2017-02-23
* Revert "Revert[2] "hide deprecated underline and strikethru""Gravatar Mike Reed2017-02-23
* Make GrPipeline::CreateAt take GrRenderTarget and not GrRenderTargetContextGravatar Brian Salomon2017-02-23
* SkJumper: reformat .S filesGravatar Mike Klein2017-02-23
* Add AVX to the SkJumper mix.Gravatar Mike Klein2017-02-23
* abstract access to device-clip-boundsGravatar Mike Reed2017-02-23
* SkPDF: stop using RasterClip for drawAnnotation()Gravatar Hal Canary2017-02-22
* SkPDF: do not use SkRegion in populateGraphicStateEntryFromPaint()Gravatar Hal Canary2017-02-22
* Use uintptr_t for masking ptrs.Gravatar Herb Derby2017-02-22
* Revert[2] "hide deprecated underline and strikethru"Gravatar Mike Reed2017-02-22
* SkPDF: use RasterClip and Region less.Gravatar Hal Canary2017-02-22
* Check for bounds intersection when batching MSAAPathOpsGravatar Jim Van Verth2017-02-22
* Add the ability to enable/disable GPU path renderersGravatar csmartdalton2017-02-22
* SkJumper: add mode to help prioritize portingGravatar Mike Klein2017-02-22
* SkJumper: set_rgb and swap_rbGravatar Mike Klein2017-02-22
* Make GrPipelineAnalysis a nested class of GrProcessorSet.Gravatar Brian Salomon2017-02-22
* hide trivial helpers on canvasGravatar Mike Reed2017-02-22
* SkJumper: implement lerp_u8Gravatar Mike Klein2017-02-22
* Attempt to stabilize shadow_utils GM for replay configsGravatar Brian Salomon2017-02-22
* Enable legacy premuls in SkColorSpaceXformGravatar Matt Sarett2017-02-22
* Switch SkTaskGroup to std::atomic.Gravatar Mike Klein2017-02-22
* fix typo in SkTaskGroup.hGravatar Mike Klein2017-02-22
* Add new GMs to stress rendering of many circles and rrectsGravatar Jim Van Verth2017-02-22
* remove device field from SkDrawGravatar Mike Reed2017-02-22
* SkClipStack: add bounds() and isEmpty() methodsGravatar Hal Canary2017-02-22
* SkExecutorGravatar Mike Klein2017-02-22
* Fold MSAN awareness into SkJumper.cpp.Gravatar Mike Klein2017-02-22
* Remove GrPipelineBuilder.cppGravatar Brian Salomon2017-02-22
* GrTessellator: misc. cleanups and minor tweaks.Gravatar Stephen White2017-02-22
* SkJumper: remove TODO.Gravatar Mike Klein2017-02-22
* SkRegion: change serialization unit tests, better validation codeGravatar Hal Canary2017-02-22
* Support shared GL contexts in GrContextFactoryGravatar Brian Osman2017-02-22
* remove guard for SkImageGenerator apiGravatar Mike Reed2017-02-22
* SkConvertPixels: Add Alpha8 fast pathGravatar Matt Sarett2017-02-22
* Whoops, forgot to re-run build_stages.Gravatar Mike Klein2017-02-21
* fixed SPIR-V vector equality testsGravatar Ethan Nicholas2017-02-21
* Move looping logic into start_pipeline().Gravatar Mike Klein2017-02-21
* Print GL shader source with line numbers when there is a compile errorGravatar csmartdalton2017-02-21
* Make GrXferProcessor and related classes private.Gravatar Brian Salomon2017-02-21