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author | Brian Salomon <bsalomon@google.com> | 2017-02-23 12:23:47 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-02-23 18:01:10 +0000 |
commit | 03e058414cfc2f65d01a786024378092eed8833d (patch) | |
tree | 87e3bf905139dbafcba2eadbf5fad71a57dc3daf /src | |
parent | 8e15cdf778401e919ddcd3b553b64ddeffd85fa1 (diff) |
Fix Chrome iOS no GPU build and block includes from src/gpu on our NoGpu bot.
Change-Id: I934f0d6096a6eb0305e24f06dfb6c49299a195a9
Reviewed-on: https://skia-review.googlesource.com/8919
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/effects/gradients/SkGradientShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp index b8b6d63861..adb94960dc 100644 --- a/src/effects/gradients/SkGradientShader.cpp +++ b/src/effects/gradients/SkGradientShader.cpp @@ -8,7 +8,6 @@ #include "Sk4fLinearGradient.h" #include "SkColorSpace_XYZ.h" #include "SkGradientShaderPriv.h" -#include "SkGrPriv.h" #include "SkHalf.h" #include "SkLinearGradient.h" #include "SkRadialGradient.h" @@ -1130,6 +1129,7 @@ SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END #include "glsl/GrGLSLProgramDataManager.h" #include "glsl/GrGLSLUniformHandler.h" #include "SkGr.h" +#include "SkGrPriv.h" static inline bool close_to_one_half(const SkFixed& val) { return SkScalarNearlyEqual(SkFixedToScalar(val), SK_ScalarHalf); |