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* Reland the combined 3 pass image blur with a fix to the bounds calculationGravatar Herb Derby2017-10-18
* Feed seed_shader() iota through a context pointer.Gravatar Mike Klein2017-10-18
* convert mapHomogeneousPoints to SkPoint3Gravatar Cary Clark2017-10-18
* rename (x,y) to (dx,dy)Gravatar Mike Klein2017-10-18
* Convert more code to use color space xform FPGravatar Brian Osman2017-10-18
* Convert several effects to use color space xform FPGravatar Brian Osman2017-10-18
* Add GrColorSpaceXformEffectGravatar Brian Osman2017-10-18
* add fuzzer timeout escapeGravatar Cary Clark2017-10-18
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
* Revert "Revert "Make GPU backend triangulate rects such that they are rendere...Gravatar Brian Salomon2017-10-18
* Revert "Use combined three pass code for image blur."Gravatar Herb Derby2017-10-17
* fix for SkSL lexer crash on non-ASCII inputGravatar Ethan Nicholas2017-10-17
* Fix left shift ASAN problemGravatar Yuqian Li2017-10-17
* Revert "Make GPU backend triangulate rects such that they are rendered as tri...Gravatar Brian Salomon2017-10-17
* set SkJumper_kMaxStride to 16Gravatar Mike Klein2017-10-17
* Enable CCPR for volatile pathsGravatar Chris Dalton2017-10-17
* Remove unused variableGravatar Benjamin Kramer2017-10-17
* Revert[4] "apply codec origin in generator"Gravatar Mike Reed2017-10-17
* Make GPU backend triangulate rects such that they are rendered as tri strips ...Gravatar Brian Salomon2017-10-17
* Add sk_InstanceIDGravatar Chris Dalton2017-10-17
* fix typoGravatar Cary Clark2017-10-17
* Use combined three pass code for image blur.Gravatar Herb Derby2017-10-17
* Revert "Revert "Revert "apply codec origin in generator"""Gravatar Mike Reed2017-10-17
* Fix GrContext::writePixels bugGravatar Robert Phillips2017-10-17
* Remove precision from GrGLSLVaryingHandlerGravatar Chris Dalton2017-10-16
* Remove uses of sk_sp when passing around GrVkPipelineStateGravatar Greg Daniel2017-10-16
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-16
* CCPR: Blacklist all of Intel except on MacGravatar Chris Dalton2017-10-16
* Revert "Revert "apply codec origin in generator""Gravatar Mike Reed2017-10-16
* Revert "apply codec origin in generator"Gravatar Ben Wagner2017-10-16
* Remove unnecessary includes of GrColorSpaceXform.hGravatar Brian Osman2017-10-16
* apply codec origin in generatorGravatar Mike Reed2017-10-16
* Make GrResourceProvider more sk_spifiedGravatar Brian Salomon2017-10-16
* Cleanup references to AHardwareBuffer to match NDK declarations.Gravatar Derek Sollenberger2017-10-16
* converted GrRectBlurEffect to SkSLGravatar Ethan Nicholas2017-10-16
* regenerated SkSL files to fix CheckGeneratedFilesGravatar Ethan Nicholas2017-10-16
* remove unused SkMatrix setIDivGravatar Cary Clark2017-10-16
* Revert "Refactor CCPR coverage shaders for a vertex impl"Gravatar Eric Boren2017-10-16
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-15
* SkSL workaround for appendf 1024 byte restrictionGravatar Ethan Nicholas2017-10-13
* Implemenet onStealBackendTexture in GrMtlTextureGravatar Brian Salomon2017-10-13
* remove dead code -- older than min picture versionGravatar Mike Reed2017-10-13
* Make SkTypeface::Style and FromOldStyle private.Gravatar Ben Wagner2017-10-13
* Add support for allocating mips inside of ColorSpaceXormImageGeneratorGravatar Greg Daniel2017-10-13
* remove dead code for getSize, getSafeSize, etc.Gravatar Mike Reed2017-10-13
* Back out new SkColorSpaceXform pipeline.Gravatar Mike Klein2017-10-13
* Revert "move SkMatrix anonymous affine enum to private"Gravatar Mike Reed2017-10-13
* MakeBackendTextureFromSkImageGravatar Eric Karl2017-10-12
* move SkMatrix anonymous affine enum to privateGravatar Cary Clark2017-10-12
* Handle coverage for hairline lines with sub pixel lengths correctly on GPUGravatar Greg Daniel2017-10-12