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...
*
Add an SK_PRINTF_LIKE macro, which declares a function to have printf-like
senorblanco@chromium.org
2012-07-09
*
Fix definition of isEqual() for two gradient effect custom stages.
tomhudson@google.com
2012-07-09
*
Fix SkBlendLCD16_SSE2 for non ARGB platforms.
bungeman@google.com
2012-07-09
*
restore 4478 w/ fixed assert (no long need 8-byte alignment)
reed@google.com
2012-07-09
*
revert 4478
reed@google.com
2012-07-09
*
switch callers to SkChecksum::Compute (no 32/64 preference)
reed@google.com
2012-07-09
*
Left over cleanup from r4416 (fix for lingering AA clip mask bug)
robertphillips@google.com
2012-07-09
*
In SkGPipe, set a limit on the amount of flattenables cached.
scroggo@google.com
2012-07-09
*
Refactoring code in SkPictureRecord that touches fRestoreOffsetStack
junov@chromium.org
2012-07-09
*
Fix bug in calling NV DeletePaths
bsalomon@google.com
2012-07-09
*
Minor cleanup in lighting image filters: Made the light color a member of the
senorblanco@chromium.org
2012-07-09
*
HitTest: 10% speedup by adding quick-reject/accept using X bounds
mike@reedtribe.org
2012-07-07
*
add support for cubics to SkHitTestPathEx
mike@reedtribe.org
2012-07-07
*
Rolling back r4034 (Proposed plumbing to propagate save & restore)
robertphillips@google.com
2012-07-03
*
Reworked gradient shader to no longer explicitly set gl_FragColor or return p...
rileya@google.com
2012-07-03
*
Ensure that SkDeferredCanvas::onCreateCompatibleDevice unrefs its temp device.
scroggo@google.com
2012-07-03
*
Make SkTSearch variants with compare func as template param
bsalomon@google.com
2012-07-03
*
Another fix for drawing bitmaps through an SkGPipe that share pixelrefs.
scroggo@google.com
2012-07-03
*
Temporary checkin to debug Linux bot issue.
rileya@google.com
2012-07-03
*
Changed '0.5f' to '0.5' in conical gradient shader to fix problem with shader...
rileya@google.com
2012-07-03
*
Added GPU implementation of 2-point conical gradient.
rileya@google.com
2012-07-03
*
experimental hittest for paths (incomplete)
mike@reedtribe.org
2012-07-03
*
change NewWithCString to allocate room for the terminating NULL, so the data
reed@google.com
2012-07-02
*
fix type
reed@google.com
2012-07-02
*
add read/write SkData methods
reed@google.com
2012-07-02
*
Provide static global initializers for SkColorTable and SkComposeShader.
scroggo
2012-07-02
*
Properly handle extracted bitmaps in cross process/shared addr space SkGPipe.
scroggo@google.com
2012-07-02
*
Fixed lingering gpu-path AA clip mask generation bug
robertphillips@google.com
2012-06-29
*
Partially rolled forward the SkGrPixelRef changes
robertphillips@google.com
2012-06-29
*
Fix a warning on linux when compiling SkGPipeWrite.cpp
scroggo@google.com
2012-06-29
*
Un-trifurcate GrTextContext: get rid of Default and Batched subclasses,
tomhudson@google.com
2012-06-29
*
Fix some NV path rendering issues with perspective and inverse paths
bsalomon@google.com
2012-06-29
*
Pseudo-reverted r4396 (SkGrPixelRef files are still in source pool but are un...
robertphillips@google.com
2012-06-29
*
Temporarily readding SkGrTexturePixelRef.h/.cpp until WebKit is transitioned ...
robertphillips@google.com
2012-06-28
*
[PDF] Fix PDF code to not crash on SkComposeShader.
vandebo@chromium.org
2012-06-28
*
Moved SkGrTexturePixelRef to SkGrPixelRef
robertphillips@google.com
2012-06-28
*
Collapsed SkGrTexturePixelRef and SkGrRenderTargetPixelRef into SkGrPixelRef ...
robertphillips@google.com
2012-06-28
*
Change CT assert to RT assert
bsalomon@google.com
2012-06-28
*
Initial support for GL_NV_path_renering. Experimental, there are still some i...
bsalomon@google.com
2012-06-28
*
Fix SkGPipe drawing, and turn it on by default.
scroggo@google.com
2012-06-28
*
add SkData::NewFromCString()
reed@google.com
2012-06-28
*
fixed another clang++ compiler error
robertphillips@google.com
2012-06-28
*
Split GrSWMaskHelper into its own files
robertphillips@google.com
2012-06-27
*
fixed missing "return" error
robertphillips@google.com
2012-06-27
*
Adding checksum to SkFlatData to accelerate SkPicture recording.
junov@chromium.org
2012-06-27
*
Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT)
robertphillips@google.com
2012-06-27
*
Added ReadPixels format-supported check to GL Caps
robertphillips@google.com
2012-06-27
*
add explicit purgeAll() so we don't get foiled by the min cache-limit
reed@google.com
2012-06-27
*
Enable Scratch texture detach in SW path renderer's onDrawPath (again)
robertphillips@google.com
2012-06-27
*
Bump max flattenable from 64 to 1024.
bungeman@google.com
2012-06-27
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