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authorGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-29 18:37:57 +0000
committerGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-29 18:37:57 +0000
commit375ff85e96cf0f8438ea0b11be67e85474e42c29 (patch)
tree12948b2cdd8c311142a130b1d0e5c5573bfbafa4 /src
parente7290ef304176268f22741b15cbbb0b07f09a323 (diff)
Un-trifurcate GrTextContext: get rid of Default and Batched subclasses,
folding their functionality back into the base class. Requires gyp changes. http://codereview.appspot.com/6357048/ git-svn-id: http://skia.googlecode.com/svn/trunk@4411 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src')
-rw-r--r--src/gpu/GrBatchedTextContext.cpp102
-rw-r--r--src/gpu/GrBatchedTextContext.h84
-rw-r--r--src/gpu/GrDefaultTextContext.h48
-rw-r--r--src/gpu/GrTextContext.cpp (renamed from src/gpu/GrDefaultTextContext.cpp)127
-rw-r--r--src/gpu/SkGpuDevice.cpp28
5 files changed, 87 insertions, 302 deletions
diff --git a/src/gpu/GrBatchedTextContext.cpp b/src/gpu/GrBatchedTextContext.cpp
deleted file mode 100644
index e94bf3dd7d..0000000000
--- a/src/gpu/GrBatchedTextContext.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-
-/*
- * Copyright 2010 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-
-#include "GrBatchedTextContext.h"
-#include "GrContext.h"
-#include "GrDrawTarget.h"
-#include "GrIndexBuffer.h"
-#include "GrTextContext.h"
-
-
-GrBatchedTextContext::GrBatchedTextContext() {
-}
-
-GrBatchedTextContext::~GrBatchedTextContext() {
-}
-
-void GrBatchedTextContext::init(GrContext* context,
- const GrPaint& grPaint,
- const GrMatrix* extMatrix) {
- this->INHERITED::init(context, grPaint, extMatrix);
- fGrPaint = grPaint;
- fDrawTarget = NULL;
-
- fMaxVertices = 0;
- fCurrTexture = NULL;
- fCurrVertex = 0;
-}
-
-void GrBatchedTextContext::finish() {
- GrAssert(fDrawTarget);
- if (fDrawTarget) {
- fDrawTarget->drawState()->disableStages();
- }
- fDrawTarget = NULL;
-
- this->INHERITED::finish();
-}
-
-void GrBatchedTextContext::reset() {
- GrAssert(this->isValid());
- GrAssert(fDrawTarget);
- fDrawTarget->resetVertexSource();
- fMaxVertices = 0;
- fCurrVertex = 0;
- GrSafeSetNull(fCurrTexture);
-}
-
-void GrBatchedTextContext::prepareForGlyph(GrTexture* texture) {
- GrAssert(this->isValid());
- GrAssert(texture);
- if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) {
- this->flush();
- fCurrTexture = texture;
- fCurrTexture->ref();
- }
-}
-
-void GrBatchedTextContext::setupVertexBuff(void** vertexBuff,
- GrVertexLayout vertexLayout) {
- GrAssert(this->isValid());
- GrAssert(fDrawTarget);
- if (NULL == *vertexBuff) {
- // If we need to reserve vertices allow the draw target to suggest
- // a number of verts to reserve and whether to perform a flush.
- fMaxVertices = kMinRequestedVerts;
- bool flush = fDrawTarget->geometryHints(vertexLayout,
- &fMaxVertices,
- NULL);
- if (flush) {
- this->flush();
- fContext->flush();
- fDrawTarget = fContext->getTextTarget(fGrPaint);
- fMaxVertices = kDefaultRequestedVerts;
- // ignore return, no point in flushing again.
- fDrawTarget->geometryHints(vertexLayout,
- &fMaxVertices,
- NULL);
- }
-
- int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads();
- if (fMaxVertices < kMinRequestedVerts) {
- fMaxVertices = kDefaultRequestedVerts;
- } else if (fMaxVertices > maxQuadVertices) {
- // don't exceed the limit of the index buffer
- fMaxVertices = maxQuadVertices;
- }
- bool success = fDrawTarget->reserveVertexAndIndexSpace(
- vertexLayout,
- fMaxVertices,
- 0,
- vertexBuff,
- NULL);
- GrAlwaysAssert(success);
- }
-}
diff --git a/src/gpu/GrBatchedTextContext.h b/src/gpu/GrBatchedTextContext.h
deleted file mode 100644
index e1f4736631..0000000000
--- a/src/gpu/GrBatchedTextContext.h
+++ /dev/null
@@ -1,84 +0,0 @@
-
-/*
- * Copyright 2010 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-
-#ifndef GrBatchedTextContext_DEFINED
-#define GrBatchedTextContext_DEFINED
-
-#include "GrPaint.h"
-#include "GrTextContext.h"
-
-class GrDrawTarget;
-class GrTexture;
-
-/**
- * Base class for TextContexts that can batch multiple glyphs into single draw.
- *
- * Every glyph is encoded on a single texture.
- * Every glyph is enclosed within a quad (formed by triangle fan) represented
- * by 4 vertices.
- */
-class GrBatchedTextContext: public GrTextContext {
-public:
- virtual ~GrBatchedTextContext();
-
-protected:
- enum {
- kMinRequestedGlyphs = 1,
- kDefaultRequestedGlyphs = 64,
- kMinRequestedVerts = kMinRequestedGlyphs * 4,
- kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
- kGlyphMaskStage = GrPaint::kTotalStages,
- };
-
- GrPaint fGrPaint;
-
- /** fDrawTarget is not set by init() - MUST be set by subclasses! */
- GrDrawTarget* fDrawTarget;
-
- int32_t fMaxVertices;
- GrTexture* fCurrTexture;
- int fCurrVertex;
-
- GrBatchedTextContext();
- virtual void init(GrContext* context, const GrPaint&,
- const GrMatrix* extMatrix) SK_OVERRIDE;
- virtual void finish() SK_OVERRIDE;
-
- /**
- * Prepare to add another glyph to buffer. The glyph is encoded on the
- * texture provided. Make sure we are using the right texture (or switch
- * to a new texture) and that our buffer is big enough.
- */
- void prepareForGlyph(GrTexture*);
-
- /**
- * Flush the buffer. Called when switching textures.
- * Must be called in finish() method of all derived classes.
- */
- virtual void flush() = 0;
-
- /**
- * Set up a buffer to hold vertices of given layout.
- * If NULL != *vertexBuff, don't do anything.
- * Might cause flushing, if draw target suggests it.
- */
- void setupVertexBuff(void** vertexBuff, GrVertexLayout vertexLayout);
-
- /**
- * Reset after flushing.
- */
- void reset();
-
-private:
-
- typedef GrTextContext INHERITED;
-};
-
-#endif
diff --git a/src/gpu/GrDefaultTextContext.h b/src/gpu/GrDefaultTextContext.h
deleted file mode 100644
index 4a935dc4ec..0000000000
--- a/src/gpu/GrDefaultTextContext.h
+++ /dev/null
@@ -1,48 +0,0 @@
-
-/*
- * Copyright 2010 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-
-#ifndef GrDefaultTextContext_DEFINED
-#define GrDefaultTextContext_DEFINED
-
-#include "GrBatchedTextContext.h"
-
-struct GrGpuTextVertex;
-class GrTextStrike;
-
-class GrDefaultTextContext: public GrBatchedTextContext {
-public:
- GrDefaultTextContext();
- ~GrDefaultTextContext();
-
- virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
- GrFontScaler*) SK_OVERRIDE;
-
-protected:
- virtual void flush() SK_OVERRIDE;
- virtual void init(GrContext* context, const GrPaint&,
- const GrMatrix* extMatrix) SK_OVERRIDE;
- virtual void finish() SK_OVERRIDE;
-
-private:
- GrVertexLayout fVertexLayout;
- GrGpuTextVertex* fVertices;
- GrIRect fClipRect;
-
- GrTextStrike* fStrike;
-
- GrMatrix fExtMatrix;
- GrMatrix fOrigViewMatrix; // restore previous viewmatrix
-
- inline void flushGlyphs();
-
- typedef GrBatchedTextContext INHERITED;
-};
-
-#endif
diff --git a/src/gpu/GrDefaultTextContext.cpp b/src/gpu/GrTextContext.cpp
index 07a01621a4..d642f13d84 100644
--- a/src/gpu/GrDefaultTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -1,4 +1,3 @@
-
/*
* Copyright 2010 Google Inc.
*
@@ -8,18 +7,22 @@
+#include "GrTextContext.h"
#include "GrAtlas.h"
-#include "GrDefaultTextContext.h"
#include "GrContext.h"
#include "GrDrawTarget.h"
#include "GrFontScaler.h"
#include "GrGpuVertex.h"
-#include "GrTemplates.h"
+#include "GrIndexBuffer.h"
#include "GrTextStrike.h"
#include "GrTextStrike_impl.h"
+#include "SkPath.h"
+
+enum {
+ kGlyphMaskStage = GrPaint::kTotalStages,
+};
-void GrDefaultTextContext::flushGlyphs() {
- GrAssert(this->isValid());
+void GrTextContext::flushGlyphs() {
if (fCurrVertex > 0) {
GrDrawState* drawState = fDrawTarget->drawState();
// setup our sampler state for our text texture/atlas
@@ -37,47 +40,47 @@ void GrDefaultTextContext::flushGlyphs() {
drawState->setTexture(kGlyphMaskStage, fCurrTexture);
if (!GrPixelConfigIsAlphaOnly(fCurrTexture->config())) {
- if (kOne_GrBlendCoeff != fGrPaint.fSrcBlendCoeff ||
- kISA_GrBlendCoeff != fGrPaint.fDstBlendCoeff ||
- fGrPaint.hasTexture()) {
+ if (kOne_GrBlendCoeff != fPaint.fSrcBlendCoeff ||
+ kISA_GrBlendCoeff != fPaint.fDstBlendCoeff ||
+ fPaint.hasTexture()) {
GrPrintf("LCD Text will not draw correctly.\n");
}
// setup blend so that we get mask * paintColor + (1-mask)*dstColor
- drawState->setBlendConstant(fGrPaint.fColor);
+ drawState->setBlendConstant(fPaint.fColor);
drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
// don't modulate by the paint's color in the frag since we're
// already doing it via the blend const.
drawState->setColor(0xffffffff);
} else {
// set back to normal in case we took LCD path previously.
- drawState->setBlendFunc(fGrPaint.fSrcBlendCoeff, fGrPaint.fDstBlendCoeff);
- drawState->setColor(fGrPaint.fColor);
+ drawState->setBlendFunc(fPaint.fSrcBlendCoeff,
+ fPaint.fDstBlendCoeff);
+ drawState->setColor(fPaint.fColor);
}
- fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
int nGlyphs = fCurrVertex / 4;
+ fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType,
nGlyphs,
4, 6);
+ fDrawTarget->resetVertexSource();
fVertices = NULL;
- this->INHERITED::reset();
+ fMaxVertices = 0;
+ fCurrVertex = 0;
+ GrSafeSetNull(fCurrTexture);
drawState->setTexture(kGlyphMaskStage, NULL);
}
}
-GrDefaultTextContext::GrDefaultTextContext() {
-}
-
-GrDefaultTextContext::~GrDefaultTextContext() {
-}
-
-void GrDefaultTextContext::init(GrContext* context,
- const GrPaint& paint,
- const GrMatrix* extMatrix) {
- this->INHERITED::init(context, paint, extMatrix);
-
+GrTextContext::GrTextContext(GrContext* context,
+ const GrPaint& paint,
+ const GrMatrix* extMatrix) : fPaint(paint) {
+ fContext = context;
fStrike = NULL;
+ fCurrTexture = NULL;
+ fCurrVertex = 0;
+
if (NULL != extMatrix) {
fExtMatrix = *extMatrix;
} else {
@@ -99,7 +102,7 @@ void GrDefaultTextContext::init(GrContext* context,
}
// save the context's original matrix off and restore in destructor
- // getTextTarget should be called after that
+ // this must be done before getTextTarget.
fOrigViewMatrix = fContext->getMatrix();
fContext->setMatrix(fExtMatrix);
@@ -115,42 +118,41 @@ void GrDefaultTextContext::init(GrContext* context,
bool invVMComputed = false;
GrMatrix invVM;
for (int t = 0; t < GrPaint::kMaxTextures; ++t) {
- if (fGrPaint.isTextureStageEnabled(t)) {
+ if (fPaint.isTextureStageEnabled(t)) {
if (invVMComputed || fOrigViewMatrix.invert(&invVM)) {
invVMComputed = true;
- fGrPaint.textureSampler(t)->preConcatMatrix(invVM);
+ fPaint.textureSampler(t)->preConcatMatrix(invVM);
}
}
}
for (int m = 0; m < GrPaint::kMaxMasks; ++m) {
- if (fGrPaint.isMaskStageEnabled(m)) {
+ if (fPaint.isMaskStageEnabled(m)) {
if (invVMComputed || fOrigViewMatrix.invert(&invVM)) {
invVMComputed = true;
- fGrPaint.maskSampler(m)->preConcatMatrix(invVM);
+ fPaint.maskSampler(m)->preConcatMatrix(invVM);
}
}
}
- fDrawTarget = fContext->getTextTarget(fGrPaint);
+ fDrawTarget = fContext->getTextTarget(fPaint);
fVertices = NULL;
+ fMaxVertices = 0;
fVertexLayout =
GrDrawTarget::kTextFormat_VertexLayoutBit |
GrDrawTarget::StageTexCoordVertexLayoutBit(kGlyphMaskStage, 0);
}
-void GrDefaultTextContext::finish() {
- this->flush();
-
- fStrike = NULL;
+GrTextContext::~GrTextContext() {
+ this->flushGlyphs();
+ if (fDrawTarget) {
+ fDrawTarget->drawState()->disableStages();
+ }
fContext->setMatrix(fOrigViewMatrix);
-
- this->INHERITED::finish();
}
-void GrDefaultTextContext::flush() {
- GrAssert(this->isValid());
+void GrTextContext::flush() {
this->flushGlyphs();
}
@@ -162,10 +164,9 @@ static inline void setRectFan(GrGpuTextVertex v[4], int l, int t, int r, int b,
v[3 * stride].setI(r, t);
}
-void GrDefaultTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
+void GrTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
GrFixed vx, GrFixed vy,
GrFontScaler* scaler) {
- GrAssert(this->isValid());
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(scaler);
}
@@ -220,7 +221,7 @@ void GrDefaultTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
GrPoint translate;
translate.set(GrFixedToScalar(vx - GrIntToFixed(glyph->fBounds.fLeft)),
GrFixedToScalar(vy - GrIntToFixed(glyph->fBounds.fTop)));
- fContext->drawPath(fGrPaint, *glyph->fPath, kWinding_GrPathFill,
+ fContext->drawPath(fPaint, *glyph->fPath, kWinding_GrPathFill,
&translate);
return;
}
@@ -233,10 +234,47 @@ HAS_ATLAS:
height = GrIntToFixed(height);
GrTexture* texture = glyph->fAtlas->texture();
- this->prepareForGlyph(texture);
+ GrAssert(texture);
- this->setupVertexBuff(GrTCast<void**>(&fVertices),
- fVertexLayout);
+ if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) {
+ this->flushGlyphs();
+ fCurrTexture = texture;
+ fCurrTexture->ref();
+ }
+
+ if (NULL == fVertices) {
+ // If we need to reserve vertices allow the draw target to suggest
+ // a number of verts to reserve and whether to perform a flush.
+ fMaxVertices = kMinRequestedVerts;
+ bool flush = fDrawTarget->geometryHints(fVertexLayout,
+ &fMaxVertices,
+ NULL);
+ if (flush) {
+ this->flushGlyphs();
+ fContext->flush();
+ fDrawTarget = fContext->getTextTarget(fPaint);
+ fMaxVertices = kDefaultRequestedVerts;
+ // ignore return, no point in flushing again.
+ fDrawTarget->geometryHints(fVertexLayout,
+ &fMaxVertices,
+ NULL);
+ }
+
+ int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads();
+ if (fMaxVertices < kMinRequestedVerts) {
+ fMaxVertices = kDefaultRequestedVerts;
+ } else if (fMaxVertices > maxQuadVertices) {
+ // don't exceed the limit of the index buffer
+ fMaxVertices = maxQuadVertices;
+ }
+ bool success = fDrawTarget->reserveVertexAndIndexSpace(
+ fVertexLayout,
+ fMaxVertices,
+ 0,
+ GrTCast<void**>(&fVertices),
+ NULL);
+ GrAlwaysAssert(success);
+ }
GrFixed tx = GrIntToFixed(glyph->fAtlasLocation.fX);
GrFixed ty = GrIntToFixed(glyph->fAtlasLocation.fY);
@@ -265,3 +303,4 @@ HAS_ATLAS:
#endif
fCurrVertex += 4;
}
+
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index c6f377d230..c3e495ae28 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1,4 +1,3 @@
-
/*
* Copyright 2011 Google Inc.
*
@@ -11,7 +10,6 @@
#include "effects/GrGradientEffects.h"
#include "GrContext.h"
-#include "GrDefaultTextContext.h"
#include "GrTextContext.h"
#include "SkGrTexturePixelRef.h"
@@ -23,8 +21,6 @@
#include "SkTLazy.h"
#include "SkUtils.h"
-SK_DEFINE_INST_COUNT(GrTextContext)
-
#define CACHE_COMPATIBLE_DEVICE_TEXTURES 1
#if 0
@@ -203,8 +199,6 @@ void SkGpuDevice::initFromRenderTarget(GrContext* context,
pr = new SkGrRenderTargetPixelRef(fRenderTarget);
}
this->setPixelRef(pr, 0)->unref();
-
- fTextContext = NULL;
}
SkGpuDevice::SkGpuDevice(GrContext* context,
@@ -250,8 +244,6 @@ SkGpuDevice::SkGpuDevice(GrContext* context,
width, height);
GrAssert(false);
}
-
- fTextContext = NULL;
}
SkGpuDevice::~SkGpuDevice() {
@@ -271,10 +263,6 @@ SkGpuDevice::~SkGpuDevice() {
fContext->unlockTexture(fCache);
}
fContext->unref();
-
- if (NULL != fTextContext) {
- fTextContext->unref();
- }
}
///////////////////////////////////////////////////////////////////////////////
@@ -1745,9 +1733,8 @@ void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
&grPaint)) {
return;
}
- GrTextContext::AutoFinish txtCtxAF(this->getTextContext(), fContext,
- grPaint, draw.fExtMatrix);
- myDraw.fProcs = this->initDrawForText(txtCtxAF.getTextContext());
+ GrTextContext context(fContext, grPaint, draw.fExtMatrix);
+ myDraw.fProcs = this->initDrawForText(&context);
this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
}
}
@@ -1774,9 +1761,8 @@ void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
&grPaint)) {
return;
}
- GrTextContext::AutoFinish txtCtxAF(this->getTextContext(), fContext,
- grPaint, draw.fExtMatrix);
- myDraw.fProcs = this->initDrawForText(txtCtxAF.getTextContext());
+ GrTextContext context(fContext, grPaint, draw.fExtMatrix);
+ myDraw.fProcs = this->initDrawForText(&context);
this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
scalarsPerPos, paint);
}
@@ -1927,9 +1913,3 @@ SkGpuDevice::SkGpuDevice(GrContext* context,
fNeedClear = needClear;
}
-GrTextContext* SkGpuDevice::getTextContext() {
- if (NULL == fTextContext) {
- fTextContext = new GrDefaultTextContext();
- }
- return fTextContext;
-}