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* posix: Avoid static initializers in static/global mutexesGravatar digit@google.com2012-01-26
* Make SkRegion::operator== a member function, rather than a privately-declaredGravatar reed@google.com2012-01-25
* fix vertical bold text on macGravatar caryclark@google.com2012-01-25
* disable SPEW_PURGE_STATUSGravatar reed@google.com2012-01-25
* Prefer a texture pixel ref to a render target pixel ref when creating an SkGp...Gravatar bsalomon@google.com2012-01-24
* revert 3078Gravatar bsalomon@google.com2012-01-21
* fix interior issues in convex path rendererGravatar bsalomon@google.com2012-01-21
* Temporarily allow linear interpolation of 2-color vertical gradients to beGravatar tomhudson@google.com2012-01-20
* Add flag to disable gl error checking when allocating gpu objectsGravatar bsalomon@google.com2012-01-19
* Cleanup of SkPath code to remove SK_OLD_EMPTY_PATH_BEHAVIOR and otherGravatar schenney@chromium.org2012-01-19
* Interpolate vertical linear gradients for improved quality.Gravatar tomhudson@google.com2012-01-18
* Pull xfer mode test out of generic draw-as-hairline test. Use coverage rather...Gravatar bsalomon@google.com2012-01-18
* Turn clipping back on in OSAA pass 1. Skip default cons on GrDrawState when s...Gravatar bsalomon@google.com2012-01-18
* Remove apparent SkIntToScalar(SkScalar) call in SkScalerContext_FreeTypeGravatar epoger@google.com2012-01-18
* Fixing the behavior of SkPathMeasure to reflect changes in SkPath::Iter.Gravatar schenney@chromium.org2012-01-18
* add GenA8FromLCD as a hack to force GDI to create the A8 mask from the LCDGravatar reed@google.com2012-01-18
* Adding class SkDeferredCanvas for deferred rendering.Gravatar junov@google.com2012-01-18
* Attempt to reland 3054Gravatar bsalomon@google.com2012-01-17
* Revert r3054 for failing testsGravatar bsalomon@google.com2012-01-17
* Add constant coverage to GrDrawStateGravatar bsalomon@google.com2012-01-17
* if the y-max has neighbors (prev and next) with the same Y values, then theGravatar reed@google.com2012-01-17
* Incorporate changes related to Tom's post-hoc comments on the convex path ren...Gravatar bsalomon@google.com2012-01-17
* fix assertGravatar bsalomon@google.com2012-01-17
* Add GrDrawState resetGravatar bsalomon@google.com2012-01-17
* second try to fix assertGravatar bsalomon@google.com2012-01-17
* Change static asserts of scalar type to runtime asserts (re r3040)Gravatar bsalomon@google.com2012-01-17
* Add convex path renderer (disabled)Gravatar bsalomon@google.com2012-01-17
* Modify SkBitmap::extractSubset() to respect volatilityGravatar skyostil@google.com2012-01-16
* Subpixel text 3/8 of a pixel too far to the right.Gravatar bungeman@google.com2012-01-13
* Modify SkBitmap::extractSubset() to respect opaquenessGravatar skyostil@google.com2012-01-13
* Fix vs2010 int to scalar warningsGravatar bsalomon@google.com2012-01-12
* Add code path to SW rasterize paths and upload as a mask textureGravatar bsalomon@google.com2012-01-12
* Create floating-point square root path for 16b mirrored radial gradientsGravatar tomhudson@google.com2012-01-12
* automatically inject a moveTo if we see a close followed by a line/quad/cubicGravatar reed@google.com2012-01-12
* Convert 32b radial gradient procs to take SkScalar instead ofGravatar tomhudson@google.com2012-01-12
* remove unused bool param to SkMutex constructorGravatar reed@google.com2012-01-12
* Remove supports per-vertex coverage caps bitGravatar bsalomon@google.com2012-01-12
* Remove obsolete SK_USE_FLOAT_SQRTGravatar tomhudson@google.com2012-01-11
* reenable direction test, fix handling of degenerate segments in the non-conve...Gravatar reed@google.com2012-01-11
* Fix the string we're checking for in the #if defined(), so that loops actuall...Gravatar tomhudson@google.com2012-01-11
* Fix variable renaming in asserts related to r3015Gravatar bsalomon@google.com2012-01-11
* Remove shadersupport caps bitGravatar bsalomon@google.com2012-01-11
* fix cheapComputeDirection() in the non-convex case to pivot on the y-max pointGravatar reed@google.com2012-01-11
* android: optimize atomics routinesGravatar digit@google.com2012-01-11
* improve clamping logic when handling imprecise chopping of cubicsGravatar reed@google.com2012-01-11
* Correct GPU glyph positioning.Gravatar bungeman@google.com2012-01-11
* fix compilation error in GrContext.cpp when PREFER_MSAA_OFFSCREEN_AA is enabledGravatar bsalomon@google.com2012-01-11
* fix commentGravatar bsalomon@google.com2012-01-11
* detect (and reject) if radius ia NaN, by using !(radius > 0) instead of (radi...Gravatar reed@google.com2012-01-11
* stroking wants CW, so we reverse if the orig was CCWGravatar reed@google.com2012-01-10