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Author
Age
*
Remove loop unrolling code in load_gamut
nagarajan.n
2017-09-07
*
Remove loop unrolling code in onQueryYUV8
nagarajan.n
2017-09-07
*
Update libjpeg buffer status when it has has to be refilled.
nagarajan.n
2017-09-07
*
Fix SkASSERT for convex paths with DAA
Yuqian Li
2017-09-07
*
Revert "Revert "Initial checkin of SkSL lexical analyzer generator (not actua...
Ethan Nicholas
2017-09-07
*
Add rect clip optimization to GrRenderTargetContext::drawTextureAffine
Brian Salomon
2017-09-07
*
remove useless reset
Cary Clark
2017-09-07
*
Revert "Initial checkin of SkSL lexical analyzer generator (not actually in u...
Ethan Nicholas
2017-09-06
*
Initial checkin of SkSL lexical analyzer generator (not actually in use yet).
Ethan Nicholas
2017-09-06
*
Use kIgnore blend behavior when encoding JPEG
Leon Scroggins III
2017-09-06
*
Clean up mask blur code.
Herb Derby
2017-09-06
*
impl blitAntiV2 via mask for rasterpipeline
Mike Reed
2017-09-06
*
Try finding exact scratch texture in cache before approx
Greg Daniel
2017-09-06
*
Remove isMipMapped from GrSurfaceDesc
Greg Daniel
2017-09-06
*
possible fix for pathops timeout
Cary Clark
2017-09-06
*
Init hardware buffer state in GrGLGpu
Rob Phillips
2017-09-06
*
clean up SK_JUMPER_LEGACY_X86_8BIT
Mike Klein
2017-09-06
*
CCPR: Remove cubic insets and MSAA borders
Chris Dalton
2017-09-05
*
CCPR: Rewrite path parsing
Chris Dalton
2017-09-05
*
Revert "Optimize SkColorSpaceXformCanvas for GPU-acceleration"
Robert Phillips
2017-09-05
*
Unbind xfer buffer in a couple more places
Brian Osman
2017-09-05
*
merge 0,1,2,3,... and 0.5f
Mike Klein
2017-09-05
*
Unbind xfer buffer before trying to call TexImage2D
Brian Osman
2017-09-05
*
Stop using SkRasterPipeline inside GIF
Leon Scroggins III
2017-09-05
*
fix analytic AA to work with even rounding
Lee Salzman
2017-09-05
*
Optimize SkColorSpaceXformCanvas for GPU-acceleration
Justin Novosad
2017-09-05
*
Upload the missing change in 42101
Yuqian Li
2017-09-05
*
clean up some SkRasterPipelineBlitter TODOs
Mike Klein
2017-09-05
*
Remove SK_LEGACY_FRAME_INFO_ALPHA_TYPE
Leon Scroggins III
2017-09-01
*
Use SkSTArenaAlloc to manage SkCoverageDeltaMask's stack memory
Yuqian Li
2017-09-01
*
Remove unused drawPath
Yuqian Li
2017-09-01
*
Cosmetic changes to GrDrawOpAtlas
Robert Phillips
2017-09-01
*
Add FIFO thread pool, use it for most things.
Mike Klein
2017-09-01
*
With threaded software paths, free mask memory earlier
Brian Osman
2017-09-01
*
pixmap erase fast-path
Mike Klein
2017-09-01
*
Add methods for converting GrShape to filled style
Brian Salomon
2017-09-01
*
Use SkSTArenaAlloc to handle the stack memory of the delta list
Yuqian Li
2017-09-01
*
Fix up and clarify use of maxMipLevel in Vulkan
Greg Daniel
2017-09-01
*
Move texture proxy allocation for atlas to constructor.
Jim Van Verth
2017-09-01
*
Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of ...
Brian Salomon
2017-08-31
*
Revert "Revert "Add a GrShape::Type value for an inverted empty path""
Brian Salomon
2017-08-31
*
Revert "Add a GrShape::Type value for an inverted empty path"
Brian Salomon
2017-08-31
*
Add a GrShape::Type value for an inverted empty path
Brian Salomon
2017-08-31
*
Use interpolating blur for sigma < 2
Herb Derby
2017-08-31
*
add 8bit stages for load/store 565
Mike Reed
2017-08-31
*
Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBacken...
Brian Salomon
2017-08-31
*
Retract Gr*Priv.h includes a bit
Robert Phillips
2017-08-31
*
Use high precision for TextureOp texture coord varying
Brian Salomon
2017-08-31
*
32-bit x86 8-bit stages
Mike Klein
2017-08-30
*
Reduce stencil buffer clearing
Robert Phillips
2017-08-30
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