aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/utils
Commit message (Expand)AuthorAge
* move shadows to device virtualGravatar Mike Reed2017-05-17
* Fix inset for ambient tessellated shadowsGravatar Jim Van Verth2017-05-17
* Allow shadow zParams to be applied to affine transformationsGravatar Jim Van Verth2017-05-15
* Add filled occluders to shadow_utils GM, take 2Gravatar Jim Van Verth2017-05-15
* Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has ...Gravatar Brian Salomon2017-05-12
* Classify spot shadows for general shapesGravatar Jim Van Verth2017-05-11
* Fix transparent ambient for perspective shadowsGravatar Jim Van Verth2017-05-11
* Unify ShadowUtils interfaceGravatar Jim Van Verth2017-05-10
* fix commented-out gaussianGravatar Mike Klein2017-05-08
* Remove height functor for shadows and replace with plane equation paramsGravatar Jim Van Verth2017-05-08
* More analytic shadow refactoring.Gravatar Jim Van Verth2017-05-05
* tweak the gaussian quarticGravatar Mike Reed2017-05-05
* optimize gaussian with herbs quarticGravatar Mike Reed2017-05-05
* force all colorfilters to implement 4fGravatar Mike Reed2017-05-04
* Combine the ambient and spot alphas into the base colorGravatar Jim Van Verth2017-05-04
* Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""Gravatar Florin Malita2017-05-03
* Revert "Reland: Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-03
* Reland: Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-03
* speedup exp() in gaussian colorfilterGravatar Mike Reed2017-05-02
* Remove EXPERIMENTAL_SHADOWING, Part 1Gravatar Jim Van Verth2017-05-02
* Revert "Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-02
* Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-02
* Fix up shadows in raster.Gravatar Jim Van Verth2017-05-02
* Expose resetForNextPicture in SkNoDrawCanvasGravatar Adrienne Walker2017-05-02
* remove unused yuv methodsGravatar Mike Reed2017-04-28
* Revert "Revert "Delete copyTo(Allocator), hide copyTo() behind flag""Gravatar Matt Sarett2017-04-28
* Fix fast blur for shadow rrects.Gravatar Jim Van Verth2017-04-28
* Revert "Delete copyTo(Allocator), hide copyTo() behind flag"Gravatar Matt Sarett2017-04-27
* Delete copyTo(Allocator), hide copyTo() behind flagGravatar Matt Sarett2017-04-27
* Circular shadow fixes for Flutter.Gravatar Jim Van Verth2017-04-21
* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
* Add perspective shadowsGravatar Jim Van Verth2017-04-11
* SkSize can be aggregate-initializedGravatar Hal Canary2017-04-11
* SkMultiPictureDocument : clean up MultiPictureDocumentReader interfaceGravatar Hal Canary2017-04-07
* hide most details of SkPatchUtilsGravatar Mike Reed2017-04-05
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Fix is_convex() check for inset polys.Gravatar Jim Van Verth2017-03-29
* Add height function to shadow tessellators.Gravatar Jim Van Verth2017-03-27
* Change SkMemory to the more accurately named SkMalloc.Gravatar Herb Derby2017-03-27
* Try a different calculation for computing convexity.Gravatar Jim Van Verth2017-03-24
* Disable convex check for now.Gravatar Jim Van Verth2017-03-24
* Revert "Revert "Create new inset algorithm for spot shadows""Gravatar Brian Salomon2017-03-24
* Revert "Create new inset algorithm for spot shadows"Gravatar Brian Salomon2017-03-24
* Create new inset algorithm for spot shadowsGravatar Jim Van Verth2017-03-24
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Revert "Revert "remove unused SkMeshUtils and SkBoundaryPatch""Gravatar Mike Reed2017-03-20
* reenable lua and fix bitrotGravatar Mike Reed2017-03-20
* Make SkMemory.h and adjust all files for usage.Gravatar Herb Derby2017-03-20
* Eager or Lazy evaluation of sub-drawings for SkDeferredCanvas.Gravatar Herb Derby2017-03-20
* Revert "remove unused SkMeshUtils and SkBoundaryPatch"Gravatar Stephan Altmueller2017-03-20