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sksl
Commit message (
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Author
Age
*
Enable the GL_EXT_geometry_shader extension where necessary
Chris Dalton
2018-01-11
*
fixed inconsistent ordering of SkSL enums
Ethan Nicholas
2018-01-08
*
Add GrProxyProvider
Robert Phillips
2018-01-08
*
sksl now provides support for inverse, transpose, et al. on older versions of...
Ethan Nicholas
2018-01-04
*
removed extraneous unused uniform handles for SkSL samplers
Ethan Nicholas
2017-12-20
*
fixed a couple of SkSL ushort issues
Ethan Nicholas
2017-12-19
*
converted GrMagnifierEffect to SkSL
Ethan Nicholas
2017-12-13
*
converted vertex shaders to device coords
Ethan Nicholas
2017-12-12
*
fixed SkSL optimizing away side effects
Ethan Nicholas
2017-12-11
*
fixed a few SPIR-V generation errors
Ethan Nicholas
2017-11-30
*
added SkSL support for all blend mode layouts
Ethan Nicholas
2017-11-27
*
converted ConstColorProcessor to SkSL
Ethan Nicholas
2017-11-20
*
converted GrAARectEffect to SkSL
Ethan Nicholas
2017-11-16
*
Reland "Fix precision caps and rrect/ellipse effect precisions"
Chris Dalton
2017-11-16
*
Switched SkSL from using raw strings back to STRINGIFY
Ethan Nicholas
2017-11-16
*
Revert "Fix precision caps and rrect/ellipse effect precisions"
Brian Osman
2017-11-16
*
Fix precision caps and rrect/ellipse effect precisions
Chris Dalton
2017-11-16
*
SPIR-V switch statement support
Ethan Nicholas
2017-11-13
*
sksl enum support
Ethan Nicholas
2017-11-13
*
fixed type error in SPIRV code generator
Ethan Nicholas
2017-11-10
*
Update GrFragmentProcessor handling in Make methods in SkSL
Robert Phillips
2017-11-08
*
converted LumaColorFilterEffect to sksl
Ethan Nicholas
2017-11-07
*
Revert "refactored SkSLVarDeclaration out of existence"
Ethan Nicholas
2017-11-07
*
refactored SkSLVarDeclaration out of existence
Ethan Nicholas
2017-11-07
*
fix skslc splitting escape sequences in half
Ethan Nicholas
2017-10-30
*
Re-land "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-26
*
Revert "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-25
*
converted OverdrawColorFilter to SkSL
Ethan Nicholas
2017-10-25
*
preliminary SkSL Metal backend
Ethan Nicholas
2017-10-24
*
Remove color space xform support from SkSL
Brian Osman
2017-10-23
*
fix for SkSL lexer crash on non-ASCII input
Ethan Nicholas
2017-10-17
*
Add sk_InstanceID
Chris Dalton
2017-10-17
*
converted GrRectBlurEffect to SkSL
Ethan Nicholas
2017-10-16
*
SkSL workaround for appendf 1024 byte restriction
Ethan Nicholas
2017-10-13
*
SkSL FPs now support child processors, converted ArithmeticFP to SkSL
Ethan Nicholas
2017-10-11
*
Remove trailing whitespace.
Ben Wagner
2017-10-09
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
Add GS Invocations caps to SkSL StandaloneShaderCaps
Chris Dalton
2017-10-06
*
Add a cap for geometry shader invocations
Chris Dalton
2017-10-06
*
switched gl_Position and gl_PointSize to sk_*
Ethan Nicholas
2017-09-26
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
Reduced size of SkSL lexer tables
Ethan Nicholas
2017-09-20
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Minor fixes to SkSL precisions"
Ethan Nicholas
2017-09-18
*
Minor fixes to SkSL precisions
Ethan Nicholas
2017-09-15
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Revert "Switch to the new SkSL lexer.""
Ethan Nicholas
2017-09-11
*
Revert "Switch to the new SkSL lexer."
Ethan Nicholas
2017-09-11
*
Switch to the new SkSL lexer.
Ethan Nicholas
2017-09-11
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